ui/phase-19: read-only ship-group inspector + sheet + tab dispatch
Closes Phase 19's UI surface. The inspector dispatches on the
selection variant: local / other groups render class, count, the
four tech levels, mass, cargo (type + amount when loaded),
location (planet name on-orbit, from/to/distance in hyperspace),
and — for local groups only — fleet membership + state. Incoming
groups surface origin / destination / distance / speed and the
inline ETA = ceil(distance / speed); zero speed collapses to the
designer's existing "—" placeholder. Unidentified groups render
just the (x, y) coordinates and the no-data hint, mirroring the
unidentified planet treatment.
Layout / inspector-tab plumbing:
- inspector-tab.svelte derives selectedShipGroup against the
rendered report and mounts <ShipGroup /> when the planet
branch doesn't match. Stale refs (an index that no longer
resolves after a turn refresh) collapse cleanly to the empty
state.
- +layout.svelte mounts <ShipGroupSheet /> alongside the
existing planet sheet on mobile; both share the
`effectiveTool === "map"` guard and clear-on-close.
i18n: en + ru both grow ~30 keys under
`game.inspector.ship_group.*`. Adding a key to one without the
other is a TS error (TranslationKey is `keyof typeof en`), so the
Russian mirror stays mandatory.
Tests:
- inspector-ship-group.test.ts exercises every variant —
on-planet local, in-hyperspace local, cargo-loaded local,
foreign, incoming with ETA, incoming with zero speed,
unidentified, plus the missing-planet `#NN` fallback.
- tests/e2e/inspector-ship-group.spec.ts is a smoke spec that
drives the DEV-only synthetic-report loader from /lobby
through navigation to /games/synthetic-XXX/map.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -245,6 +245,36 @@ const en = {
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"game.designer.ship_class.preview.range": "range at full load (ly/turn)",
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"game.designer.ship_class.preview.range": "range at full load (ly/turn)",
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"game.designer.ship_class.preview.cargo_capacity": "cargo capacity per ship",
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"game.designer.ship_class.preview.cargo_capacity": "cargo capacity per ship",
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"game.designer.ship_class.preview.unavailable": "—",
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"game.designer.ship_class.preview.unavailable": "—",
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"game.inspector.ship_group.kind.local": "your group",
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"game.inspector.ship_group.kind.other": "other race group",
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"game.inspector.ship_group.kind.incoming": "incoming group",
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"game.inspector.ship_group.kind.unidentified": "unidentified group",
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"game.inspector.ship_group.field.class": "class",
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"game.inspector.ship_group.field.count": "ships",
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"game.inspector.ship_group.field.drive": "drive",
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"game.inspector.ship_group.field.weapons": "weapons",
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"game.inspector.ship_group.field.shields": "shields",
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"game.inspector.ship_group.field.cargo_tech": "cargo",
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"game.inspector.ship_group.field.mass": "mass",
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"game.inspector.ship_group.field.cargo_load": "cargo aboard",
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"game.inspector.ship_group.field.location": "location",
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"game.inspector.ship_group.field.from": "from",
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"game.inspector.ship_group.field.to": "to",
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"game.inspector.ship_group.field.distance": "distance remaining",
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"game.inspector.ship_group.field.speed": "speed (ly/turn)",
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"game.inspector.ship_group.field.eta": "ETA (turns)",
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"game.inspector.ship_group.field.fleet": "fleet",
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"game.inspector.ship_group.field.state": "state",
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"game.inspector.ship_group.field.coordinates": "coordinates",
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"game.inspector.ship_group.cargo.col": "colonists",
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"game.inspector.ship_group.cargo.cap": "industry",
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"game.inspector.ship_group.cargo.mat": "materials",
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"game.inspector.ship_group.cargo.emp": "empty",
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"game.inspector.ship_group.cargo.none": "none",
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"game.inspector.ship_group.location.in_hyperspace": "in hyperspace",
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"game.inspector.ship_group.fleet.none": "—",
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"game.inspector.ship_group.unidentified_no_data": "no data — only the radar blip is known",
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} as const;
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} as const;
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export default en;
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export default en;
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@@ -246,6 +246,36 @@ const ru: Record<keyof typeof en, string> = {
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"game.designer.ship_class.preview.range": "дальность при полной загрузке (св.лет/ход)",
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"game.designer.ship_class.preview.range": "дальность при полной загрузке (св.лет/ход)",
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"game.designer.ship_class.preview.cargo_capacity": "грузоподъёмность одного корабля",
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"game.designer.ship_class.preview.cargo_capacity": "грузоподъёмность одного корабля",
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"game.designer.ship_class.preview.unavailable": "—",
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"game.designer.ship_class.preview.unavailable": "—",
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"game.inspector.ship_group.kind.local": "ваша группа",
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"game.inspector.ship_group.kind.other": "группа другой расы",
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"game.inspector.ship_group.kind.incoming": "входящая группа",
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"game.inspector.ship_group.kind.unidentified": "неопознанная группа",
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"game.inspector.ship_group.field.class": "класс",
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"game.inspector.ship_group.field.count": "кораблей",
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"game.inspector.ship_group.field.drive": "двигатели",
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"game.inspector.ship_group.field.weapons": "оружие",
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"game.inspector.ship_group.field.shields": "защита",
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"game.inspector.ship_group.field.cargo_tech": "грузоперевозки",
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"game.inspector.ship_group.field.mass": "масса",
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"game.inspector.ship_group.field.cargo_load": "груз на борту",
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"game.inspector.ship_group.field.location": "расположение",
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"game.inspector.ship_group.field.from": "из",
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"game.inspector.ship_group.field.to": "в",
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"game.inspector.ship_group.field.distance": "оставшееся расстояние",
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"game.inspector.ship_group.field.speed": "скорость (св.лет/ход)",
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"game.inspector.ship_group.field.eta": "прибытие (ходов)",
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"game.inspector.ship_group.field.fleet": "флот",
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"game.inspector.ship_group.field.state": "состояние",
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"game.inspector.ship_group.field.coordinates": "координаты",
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"game.inspector.ship_group.cargo.col": "колонисты",
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"game.inspector.ship_group.cargo.cap": "промышленность",
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"game.inspector.ship_group.cargo.mat": "сырьё",
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"game.inspector.ship_group.cargo.emp": "пусто",
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"game.inspector.ship_group.cargo.none": "нет",
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"game.inspector.ship_group.location.in_hyperspace": "в гиперпространстве",
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"game.inspector.ship_group.fleet.none": "—",
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"game.inspector.ship_group.unidentified_no_data": "данных нет — известны только координаты",
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};
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};
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export default ru;
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export default ru;
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@@ -0,0 +1,78 @@
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<!--
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Phase 19 mobile bottom-sheet that hosts the ship-group inspector when
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the user is on the map view on a small screen. Mirrors the existing
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`planet-sheet.svelte` layout: hidden via media query above 768 px, and
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mounted by the in-game shell layout only while the active tool is
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`map` so it does not stack on top of the calc / order overlays.
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-->
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<script lang="ts">
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import type { ReportPlanet } from "../../api/game-state";
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import { i18n } from "$lib/i18n/index.svelte";
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import ShipGroup, { type ShipGroupSelection } from "./ship-group.svelte";
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type Props = {
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selection: ShipGroupSelection | null;
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planets: ReportPlanet[];
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onMap: boolean;
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onClose: () => void;
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};
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let { selection, planets, onMap, onClose }: Props = $props();
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</script>
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{#if selection !== null && onMap}
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<section
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class="sheet"
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aria-label={i18n.t("game.sidebar.tab.inspector")}
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data-testid="inspector-ship-group-sheet"
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>
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<button
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type="button"
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class="close"
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data-testid="inspector-ship-group-sheet-close"
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aria-label={i18n.t("game.inspector.sheet_close")}
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onclick={onClose}
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>
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✕
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</button>
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<ShipGroup {selection} {planets} />
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</section>
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{/if}
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<style>
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.sheet {
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display: none;
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}
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@media (max-width: 767.98px) {
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.sheet {
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display: block;
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position: fixed;
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left: 0;
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right: 0;
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bottom: 3.25rem;
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max-height: calc(100vh - 6rem);
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overflow-y: auto;
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background: #14182a;
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color: #e8eaf6;
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border-top: 1px solid #2a3150;
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box-shadow: 0 -8px 24px rgba(0, 0, 0, 0.4);
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z-index: 40;
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}
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}
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.close {
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position: absolute;
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top: 0.4rem;
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right: 0.4rem;
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font: inherit;
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font-size: 1rem;
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padding: 0.2rem 0.55rem;
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background: transparent;
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color: #aab;
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border: 1px solid #2a3150;
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border-radius: 3px;
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cursor: pointer;
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}
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.close:hover {
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color: #e8eaf6;
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border-color: #6d8cff;
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}
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</style>
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@@ -0,0 +1,260 @@
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<!--
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Phase 19 read-only ship-group inspector. Renders the documented field
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set per group variant (local / other / incoming / unidentified). The
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inspector is mounted by the sidebar `inspector-tab.svelte` when the
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selection has `kind === "shipGroup"`, and on the mobile breakpoint by
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the `ship-group-sheet.svelte` overlay.
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Phase 20 will fold action buttons (split / send / load / unload /
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modernize / dismantle / transfer / assign-to-fleet) onto the local
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variant — for Phase 19 the inspector is intentionally read-only.
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-->
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<script lang="ts">
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import type {
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ReportIncomingShipGroup,
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ReportLocalShipGroup,
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ReportOtherShipGroup,
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ReportPlanet,
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ReportUnidentifiedShipGroup,
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} from "../../api/game-state";
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import { i18n, type TranslationKey } from "$lib/i18n/index.svelte";
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export type ShipGroupSelection =
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| { variant: "local"; group: ReportLocalShipGroup }
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| { variant: "other"; group: ReportOtherShipGroup }
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| { variant: "incoming"; group: ReportIncomingShipGroup }
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| { variant: "unidentified"; group: ReportUnidentifiedShipGroup };
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type Props = {
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selection: ShipGroupSelection;
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planets: ReportPlanet[];
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};
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let { selection, planets }: Props = $props();
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const kindKeyMap: Record<ShipGroupSelection["variant"], TranslationKey> = {
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local: "game.inspector.ship_group.kind.local",
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other: "game.inspector.ship_group.kind.other",
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incoming: "game.inspector.ship_group.kind.incoming",
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unidentified: "game.inspector.ship_group.kind.unidentified",
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};
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const cargoLoadKeyMap = {
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COL: "game.inspector.ship_group.cargo.col",
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CAP: "game.inspector.ship_group.cargo.cap",
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MAT: "game.inspector.ship_group.cargo.mat",
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EMP: "game.inspector.ship_group.cargo.emp",
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} as const;
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const planetIndex = $derived.by(() => {
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const m = new Map<number, ReportPlanet>();
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for (const p of planets) m.set(p.number, p);
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return m;
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});
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function planetLabel(number: number): string {
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const planet = planetIndex.get(number);
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if (planet === undefined) return `#${number}`;
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if (planet.name === "" || planet.name === undefined) return `#${number}`;
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return planet.name;
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}
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function formatNumber(value: number): string {
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return value.toLocaleString(undefined, { maximumFractionDigits: 2 });
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}
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function cargoLabel(cargo: "NONE" | "COL" | "CAP" | "MAT" | "EMP"): string {
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if (cargo === "NONE") {
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return i18n.t("game.inspector.ship_group.cargo.none");
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}
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return i18n.t(cargoLoadKeyMap[cargo]);
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}
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const kindLabel = $derived(i18n.t(kindKeyMap[selection.variant]));
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</script>
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<section
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class="inspector"
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data-testid="inspector-ship-group"
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data-variant={selection.variant}
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>
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<header>
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<p class="kind" data-testid="inspector-ship-group-kind">{kindLabel}</p>
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{#if selection.variant === "local" || selection.variant === "other"}
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<h3 class="name" data-testid="inspector-ship-group-class">
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{selection.group.class}
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</h3>
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{/if}
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</header>
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{#if selection.variant === "local" || selection.variant === "other"}
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{@const g = selection.group}
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{@const onPlanet = g.origin === null || g.range === null}
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<dl class="fields">
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<div class="field" data-testid="inspector-ship-group-field-count">
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<dt>{i18n.t("game.inspector.ship_group.field.count")}</dt>
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<dd>{g.count}</dd>
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</div>
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<div class="field" data-testid="inspector-ship-group-field-drive">
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<dt>{i18n.t("game.inspector.ship_group.field.drive")}</dt>
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<dd>{formatNumber(g.tech.drive)}</dd>
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</div>
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<div class="field" data-testid="inspector-ship-group-field-weapons">
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<dt>{i18n.t("game.inspector.ship_group.field.weapons")}</dt>
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<dd>{formatNumber(g.tech.weapons)}</dd>
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</div>
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<div class="field" data-testid="inspector-ship-group-field-shields">
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<dt>{i18n.t("game.inspector.ship_group.field.shields")}</dt>
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<dd>{formatNumber(g.tech.shields)}</dd>
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</div>
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<div class="field" data-testid="inspector-ship-group-field-cargo-tech">
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<dt>{i18n.t("game.inspector.ship_group.field.cargo_tech")}</dt>
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<dd>{formatNumber(g.tech.cargo)}</dd>
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</div>
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<div class="field" data-testid="inspector-ship-group-field-mass">
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<dt>{i18n.t("game.inspector.ship_group.field.mass")}</dt>
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<dd>{formatNumber(g.mass)}</dd>
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</div>
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<div class="field" data-testid="inspector-ship-group-field-cargo-load">
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<dt>{i18n.t("game.inspector.ship_group.field.cargo_load")}</dt>
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<dd>
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{#if g.cargo === "NONE"}
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{cargoLabel(g.cargo)}
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{:else}
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{cargoLabel(g.cargo)} × {formatNumber(g.load)}
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{/if}
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</dd>
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</div>
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{#if onPlanet}
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<div class="field" data-testid="inspector-ship-group-field-location">
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<dt>{i18n.t("game.inspector.ship_group.field.location")}</dt>
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<dd>{planetLabel(g.destination)}</dd>
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</div>
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{:else}
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<div class="field" data-testid="inspector-ship-group-field-from">
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<dt>{i18n.t("game.inspector.ship_group.field.from")}</dt>
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<dd>{planetLabel(g.origin!)}</dd>
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</div>
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<div class="field" data-testid="inspector-ship-group-field-to">
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<dt>{i18n.t("game.inspector.ship_group.field.to")}</dt>
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<dd>{planetLabel(g.destination)}</dd>
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</div>
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<div class="field" data-testid="inspector-ship-group-field-distance">
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<dt>{i18n.t("game.inspector.ship_group.field.distance")}</dt>
|
||||||
|
<dd>{formatNumber(g.range!)}</dd>
|
||||||
|
</div>
|
||||||
|
{/if}
|
||||||
|
|
||||||
|
{#if selection.variant === "local"}
|
||||||
|
<div class="field" data-testid="inspector-ship-group-field-fleet">
|
||||||
|
<dt>{i18n.t("game.inspector.ship_group.field.fleet")}</dt>
|
||||||
|
<dd>
|
||||||
|
{selection.group.fleet ?? i18n.t("game.inspector.ship_group.fleet.none")}
|
||||||
|
</dd>
|
||||||
|
</div>
|
||||||
|
<div class="field" data-testid="inspector-ship-group-field-state">
|
||||||
|
<dt>{i18n.t("game.inspector.ship_group.field.state")}</dt>
|
||||||
|
<dd>{selection.group.state}</dd>
|
||||||
|
</div>
|
||||||
|
{/if}
|
||||||
|
</dl>
|
||||||
|
{:else if selection.variant === "incoming"}
|
||||||
|
{@const g = selection.group}
|
||||||
|
{@const eta = g.speed > 0 ? Math.ceil(g.distance / g.speed) : null}
|
||||||
|
<dl class="fields">
|
||||||
|
<div class="field" data-testid="inspector-ship-group-field-from">
|
||||||
|
<dt>{i18n.t("game.inspector.ship_group.field.from")}</dt>
|
||||||
|
<dd>{planetLabel(g.origin)}</dd>
|
||||||
|
</div>
|
||||||
|
<div class="field" data-testid="inspector-ship-group-field-to">
|
||||||
|
<dt>{i18n.t("game.inspector.ship_group.field.to")}</dt>
|
||||||
|
<dd>{planetLabel(g.destination)}</dd>
|
||||||
|
</div>
|
||||||
|
<div class="field" data-testid="inspector-ship-group-field-distance">
|
||||||
|
<dt>{i18n.t("game.inspector.ship_group.field.distance")}</dt>
|
||||||
|
<dd>{formatNumber(g.distance)}</dd>
|
||||||
|
</div>
|
||||||
|
<div class="field" data-testid="inspector-ship-group-field-speed">
|
||||||
|
<dt>{i18n.t("game.inspector.ship_group.field.speed")}</dt>
|
||||||
|
<dd>{formatNumber(g.speed)}</dd>
|
||||||
|
</div>
|
||||||
|
<div class="field" data-testid="inspector-ship-group-field-eta">
|
||||||
|
<dt>{i18n.t("game.inspector.ship_group.field.eta")}</dt>
|
||||||
|
<dd>
|
||||||
|
{eta === null
|
||||||
|
? i18n.t("game.designer.ship_class.preview.unavailable")
|
||||||
|
: eta}
|
||||||
|
</dd>
|
||||||
|
</div>
|
||||||
|
<div class="field" data-testid="inspector-ship-group-field-mass">
|
||||||
|
<dt>{i18n.t("game.inspector.ship_group.field.mass")}</dt>
|
||||||
|
<dd>{formatNumber(g.mass)}</dd>
|
||||||
|
</div>
|
||||||
|
</dl>
|
||||||
|
{:else}
|
||||||
|
<dl class="fields">
|
||||||
|
<div
|
||||||
|
class="field"
|
||||||
|
data-testid="inspector-ship-group-field-coordinates"
|
||||||
|
>
|
||||||
|
<dt>{i18n.t("game.inspector.ship_group.field.coordinates")}</dt>
|
||||||
|
<dd>
|
||||||
|
({formatNumber(selection.group.x)}, {formatNumber(selection.group.y)})
|
||||||
|
</dd>
|
||||||
|
</div>
|
||||||
|
</dl>
|
||||||
|
<p class="hint" data-testid="inspector-ship-group-no-data">
|
||||||
|
{i18n.t("game.inspector.ship_group.unidentified_no_data")}
|
||||||
|
</p>
|
||||||
|
{/if}
|
||||||
|
</section>
|
||||||
|
|
||||||
|
<style>
|
||||||
|
.inspector {
|
||||||
|
padding: 1rem;
|
||||||
|
font-family: system-ui, sans-serif;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 0.75rem;
|
||||||
|
}
|
||||||
|
header {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 0.15rem;
|
||||||
|
}
|
||||||
|
.kind {
|
||||||
|
margin: 0;
|
||||||
|
font-size: 0.75rem;
|
||||||
|
text-transform: uppercase;
|
||||||
|
letter-spacing: 0.05em;
|
||||||
|
color: #aab;
|
||||||
|
}
|
||||||
|
.name {
|
||||||
|
margin: 0;
|
||||||
|
font-size: 1.05rem;
|
||||||
|
}
|
||||||
|
.fields {
|
||||||
|
margin: 0;
|
||||||
|
display: grid;
|
||||||
|
grid-template-columns: max-content 1fr;
|
||||||
|
row-gap: 0.25rem;
|
||||||
|
column-gap: 0.75rem;
|
||||||
|
}
|
||||||
|
.field {
|
||||||
|
display: contents;
|
||||||
|
}
|
||||||
|
.field dt {
|
||||||
|
color: #aab;
|
||||||
|
font-size: 0.85rem;
|
||||||
|
}
|
||||||
|
.field dd {
|
||||||
|
margin: 0;
|
||||||
|
font-variant-numeric: tabular-nums;
|
||||||
|
font-size: 0.9rem;
|
||||||
|
}
|
||||||
|
.hint {
|
||||||
|
margin: 0;
|
||||||
|
color: #888;
|
||||||
|
font-size: 0.85rem;
|
||||||
|
}
|
||||||
|
</style>
|
||||||
@@ -7,6 +7,12 @@ only planet inspector. A selection that points at a planet missing
|
|||||||
from the current report (e.g. visibility lost between turns) falls
|
from the current report (e.g. visibility lost between turns) falls
|
||||||
back to the empty state instead of holding stale data.
|
back to the empty state instead of holding stale data.
|
||||||
|
|
||||||
|
Phase 19 widens the dispatch: a `kind === "shipGroup"` selection
|
||||||
|
resolves against the matching report array and mounts the read-only
|
||||||
|
ship-group inspector. Unresolvable refs (e.g. the chosen index has
|
||||||
|
fallen out of the new turn's report) cleanly collapse to the empty
|
||||||
|
state — same fallback as a stale planet selection.
|
||||||
|
|
||||||
The empty-state copy still matches the IA section verbatim — `select
|
The empty-state copy still matches the IA section verbatim — `select
|
||||||
an object on the map` — so the no-selection experience is unchanged
|
an object on the map` — so the no-selection experience is unchanged
|
||||||
from the Phase 10 stub.
|
from the Phase 10 stub.
|
||||||
@@ -23,6 +29,9 @@ from the Phase 10 stub.
|
|||||||
type RenderedReportSource,
|
type RenderedReportSource,
|
||||||
} from "$lib/rendered-report.svelte";
|
} from "$lib/rendered-report.svelte";
|
||||||
import Planet from "$lib/inspectors/planet.svelte";
|
import Planet from "$lib/inspectors/planet.svelte";
|
||||||
|
import ShipGroup, {
|
||||||
|
type ShipGroupSelection,
|
||||||
|
} from "$lib/inspectors/ship-group.svelte";
|
||||||
|
|
||||||
const renderedReport = getContext<RenderedReportSource | undefined>(
|
const renderedReport = getContext<RenderedReportSource | undefined>(
|
||||||
RENDERED_REPORT_CONTEXT_KEY,
|
RENDERED_REPORT_CONTEXT_KEY,
|
||||||
@@ -38,6 +47,38 @@ from the Phase 10 stub.
|
|||||||
if (report === undefined || report === null) return null;
|
if (report === undefined || report === null) return null;
|
||||||
return report.planets.find((p) => p.number === sel.id) ?? null;
|
return report.planets.find((p) => p.number === sel.id) ?? null;
|
||||||
});
|
});
|
||||||
|
const selectedShipGroup: ShipGroupSelection | null = $derived.by(() => {
|
||||||
|
const sel = selection?.selected;
|
||||||
|
if (sel === undefined || sel === null || sel.kind !== "shipGroup") {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
const report = renderedReport?.report;
|
||||||
|
if (report === undefined || report === null) return null;
|
||||||
|
const ref = sel.ref;
|
||||||
|
switch (ref.variant) {
|
||||||
|
case "local": {
|
||||||
|
const group = report.localShipGroups.find((g) => g.id === ref.id);
|
||||||
|
if (group === undefined) return null;
|
||||||
|
return { variant: "local", group };
|
||||||
|
}
|
||||||
|
case "other": {
|
||||||
|
const group = report.otherShipGroups[ref.index];
|
||||||
|
if (group === undefined) return null;
|
||||||
|
return { variant: "other", group };
|
||||||
|
}
|
||||||
|
case "incoming": {
|
||||||
|
const group = report.incomingShipGroups[ref.index];
|
||||||
|
if (group === undefined) return null;
|
||||||
|
return { variant: "incoming", group };
|
||||||
|
}
|
||||||
|
case "unidentified": {
|
||||||
|
const group = report.unidentifiedShipGroups[ref.index];
|
||||||
|
if (group === undefined) return null;
|
||||||
|
return { variant: "unidentified", group };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
const localShipClass = $derived(
|
const localShipClass = $derived(
|
||||||
renderedReport?.report?.localShipClass ?? [],
|
renderedReport?.report?.localShipClass ?? [],
|
||||||
);
|
);
|
||||||
@@ -61,6 +102,8 @@ from the Phase 10 stub.
|
|||||||
{mapHeight}
|
{mapHeight}
|
||||||
{localPlayerDrive}
|
{localPlayerDrive}
|
||||||
/>
|
/>
|
||||||
|
{:else if selectedShipGroup !== null}
|
||||||
|
<ShipGroup selection={selectedShipGroup} planets={allPlanets} />
|
||||||
{:else}
|
{:else}
|
||||||
<h3>{i18n.t("game.sidebar.tab.inspector")}</h3>
|
<h3>{i18n.t("game.sidebar.tab.inspector")}</h3>
|
||||||
<p>{i18n.t("game.sidebar.empty.inspector")}</p>
|
<p>{i18n.t("game.sidebar.empty.inspector")}</p>
|
||||||
|
|||||||
@@ -52,6 +52,8 @@ fresh.
|
|||||||
import Calculator from "$lib/sidebar/calculator-tab.svelte";
|
import Calculator from "$lib/sidebar/calculator-tab.svelte";
|
||||||
import Order from "$lib/sidebar/order-tab.svelte";
|
import Order from "$lib/sidebar/order-tab.svelte";
|
||||||
import PlanetSheet from "$lib/inspectors/planet-sheet.svelte";
|
import PlanetSheet from "$lib/inspectors/planet-sheet.svelte";
|
||||||
|
import ShipGroupSheet from "$lib/inspectors/ship-group-sheet.svelte";
|
||||||
|
import type { ShipGroupSelection } from "$lib/inspectors/ship-group.svelte";
|
||||||
import type { MobileTool, SidebarTab } from "$lib/sidebar/types";
|
import type { MobileTool, SidebarTab } from "$lib/sidebar/types";
|
||||||
import { GameStateStore, GAME_STATE_CONTEXT_KEY } from "$lib/game-state.svelte";
|
import { GameStateStore, GAME_STATE_CONTEXT_KEY } from "$lib/game-state.svelte";
|
||||||
import {
|
import {
|
||||||
@@ -139,6 +141,35 @@ fresh.
|
|||||||
if (report === null) return null;
|
if (report === null) return null;
|
||||||
return report.planets.find((p) => p.number === sel.id) ?? null;
|
return report.planets.find((p) => p.number === sel.id) ?? null;
|
||||||
});
|
});
|
||||||
|
const selectedShipGroup: ShipGroupSelection | null = $derived.by(() => {
|
||||||
|
const sel = selection.selected;
|
||||||
|
if (sel === null || sel.kind !== "shipGroup") return null;
|
||||||
|
const report = renderedReport.report;
|
||||||
|
if (report === null) return null;
|
||||||
|
const ref = sel.ref;
|
||||||
|
switch (ref.variant) {
|
||||||
|
case "local": {
|
||||||
|
const group = report.localShipGroups.find((g) => g.id === ref.id);
|
||||||
|
if (group === undefined) return null;
|
||||||
|
return { variant: "local", group };
|
||||||
|
}
|
||||||
|
case "other": {
|
||||||
|
const group = report.otherShipGroups[ref.index];
|
||||||
|
if (group === undefined) return null;
|
||||||
|
return { variant: "other", group };
|
||||||
|
}
|
||||||
|
case "incoming": {
|
||||||
|
const group = report.incomingShipGroups[ref.index];
|
||||||
|
if (group === undefined) return null;
|
||||||
|
return { variant: "incoming", group };
|
||||||
|
}
|
||||||
|
case "unidentified": {
|
||||||
|
const group = report.unidentifiedShipGroups[ref.index];
|
||||||
|
if (group === undefined) return null;
|
||||||
|
return { variant: "unidentified", group };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
const localShipClass = $derived(
|
const localShipClass = $derived(
|
||||||
renderedReport.report?.localShipClass ?? [],
|
renderedReport.report?.localShipClass ?? [],
|
||||||
);
|
);
|
||||||
@@ -296,6 +327,12 @@ fresh.
|
|||||||
onMap={effectiveTool === "map"}
|
onMap={effectiveTool === "map"}
|
||||||
onClose={() => selection.clear()}
|
onClose={() => selection.clear()}
|
||||||
/>
|
/>
|
||||||
|
<ShipGroupSheet
|
||||||
|
selection={selectedShipGroup}
|
||||||
|
planets={inspectorPlanets}
|
||||||
|
onMap={effectiveTool === "map"}
|
||||||
|
onClose={() => selection.clear()}
|
||||||
|
/>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<style>
|
<style>
|
||||||
|
|||||||
@@ -0,0 +1,134 @@
|
|||||||
|
// Phase 19 end-to-end smoke against the synthetic-report path. Loads
|
||||||
|
// a hand-crafted JSON with a Tancordia-style mix of planets and ship
|
||||||
|
// groups through the DEV-only file picker on `/lobby`, lets the
|
||||||
|
// in-game shell layout swap into synthetic mode, and asserts the map
|
||||||
|
// canvas mounts. Detailed click / hit-test fidelity for ship-group
|
||||||
|
// variants lives in the unit tests (`tests/state-binding-groups.test.ts`
|
||||||
|
// and `tests/inspector-ship-group.test.ts`); this spec catches the
|
||||||
|
// glue: lobby loader → in-memory registry → layout bypass → renderer
|
||||||
|
// boot.
|
||||||
|
|
||||||
|
import { expect, test } from "@playwright/test";
|
||||||
|
|
||||||
|
const SYNTHETIC_REPORT_FIXTURE = {
|
||||||
|
turn: 39,
|
||||||
|
mapWidth: 200,
|
||||||
|
mapHeight: 200,
|
||||||
|
mapPlanets: 4,
|
||||||
|
race: "Earthlings",
|
||||||
|
player: [
|
||||||
|
{
|
||||||
|
name: "Earthlings",
|
||||||
|
drive: 5,
|
||||||
|
weapons: 3,
|
||||||
|
shields: 2,
|
||||||
|
cargo: 1,
|
||||||
|
population: 1000,
|
||||||
|
industry: 1000,
|
||||||
|
planets: 2,
|
||||||
|
relation: "-",
|
||||||
|
votes: 5,
|
||||||
|
extinct: false,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
localPlanet: [
|
||||||
|
{
|
||||||
|
number: 1,
|
||||||
|
name: "Earth",
|
||||||
|
x: 50,
|
||||||
|
y: 100,
|
||||||
|
size: 1000,
|
||||||
|
population: 1000,
|
||||||
|
industry: 1000,
|
||||||
|
resources: 10,
|
||||||
|
production: "Capital",
|
||||||
|
capital: 0,
|
||||||
|
material: 0,
|
||||||
|
colonists: 100,
|
||||||
|
freeIndustry: 1000,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
number: 2,
|
||||||
|
name: "Mars",
|
||||||
|
x: 150,
|
||||||
|
y: 100,
|
||||||
|
size: 500,
|
||||||
|
population: 500,
|
||||||
|
industry: 500,
|
||||||
|
resources: 5,
|
||||||
|
production: "Capital",
|
||||||
|
capital: 0,
|
||||||
|
material: 0,
|
||||||
|
colonists: 50,
|
||||||
|
freeIndustry: 500,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
otherPlanet: [],
|
||||||
|
uninhabitedPlanet: [],
|
||||||
|
unidentifiedPlanet: [
|
||||||
|
{ number: 3, x: 50, y: 50 },
|
||||||
|
{ number: 4, x: 150, y: 50 },
|
||||||
|
],
|
||||||
|
localShipClass: [
|
||||||
|
{
|
||||||
|
name: "Frontier",
|
||||||
|
drive: 5,
|
||||||
|
armament: 0,
|
||||||
|
weapons: 0,
|
||||||
|
shields: 0,
|
||||||
|
cargo: 1,
|
||||||
|
mass: 12,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
localGroup: [
|
||||||
|
{
|
||||||
|
id: "11111111-2222-3333-4444-555555555555",
|
||||||
|
number: 2,
|
||||||
|
class: "Frontier",
|
||||||
|
tech: { drive: 5, weapons: 0, shields: 0, cargo: 1 },
|
||||||
|
cargo: "-",
|
||||||
|
load: 0,
|
||||||
|
destination: 1,
|
||||||
|
speed: 0,
|
||||||
|
mass: 12,
|
||||||
|
state: "In_Orbit",
|
||||||
|
},
|
||||||
|
],
|
||||||
|
otherGroup: [],
|
||||||
|
incomingGroup: [
|
||||||
|
{
|
||||||
|
origin: 4,
|
||||||
|
destination: 1,
|
||||||
|
distance: 50,
|
||||||
|
speed: 25,
|
||||||
|
mass: 4,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
unidentifiedGroup: [],
|
||||||
|
localFleet: [],
|
||||||
|
};
|
||||||
|
|
||||||
|
test("synthetic-report loader navigates from lobby to map and renders", async ({
|
||||||
|
page,
|
||||||
|
}) => {
|
||||||
|
await page.goto("/lobby");
|
||||||
|
await expect(page.getByTestId("lobby-synthetic-section")).toBeVisible();
|
||||||
|
|
||||||
|
const file = page.getByTestId("lobby-synthetic-file");
|
||||||
|
await file.setInputFiles({
|
||||||
|
name: "phase19.json",
|
||||||
|
mimeType: "application/json",
|
||||||
|
buffer: Buffer.from(JSON.stringify(SYNTHETIC_REPORT_FIXTURE)),
|
||||||
|
});
|
||||||
|
|
||||||
|
await page.waitForURL(/\/games\/synthetic-[^/]+\/map$/, {
|
||||||
|
timeout: 5_000,
|
||||||
|
});
|
||||||
|
|
||||||
|
// The renderer canvas mounts inside the active-view host. Even if
|
||||||
|
// the WebGL/WebGPU backend is unavailable in CI, the layout still
|
||||||
|
// reaches `ready` once the report is loaded — the assertion is
|
||||||
|
// gentle on purpose so the spec doesn't flake on headless renders.
|
||||||
|
const canvas = page.locator("canvas");
|
||||||
|
await expect(canvas.first()).toBeVisible({ timeout: 10_000 });
|
||||||
|
});
|
||||||
@@ -0,0 +1,231 @@
|
|||||||
|
// Vitest component coverage for the Phase 19 read-only ship-group
|
||||||
|
// inspector. The inspector dispatches on the selection variant —
|
||||||
|
// local / other / incoming / unidentified — and renders a fixed set
|
||||||
|
// of fields per branch. The tests assert each branch surfaces the
|
||||||
|
// fields the acceptance criteria call out, plus the
|
||||||
|
// "no destination resolution" fallback.
|
||||||
|
|
||||||
|
import "@testing-library/jest-dom/vitest";
|
||||||
|
import { render } from "@testing-library/svelte";
|
||||||
|
import { beforeEach, describe, expect, test } from "vitest";
|
||||||
|
|
||||||
|
import { i18n } from "../src/lib/i18n/index.svelte";
|
||||||
|
import type {
|
||||||
|
ReportIncomingShipGroup,
|
||||||
|
ReportLocalShipGroup,
|
||||||
|
ReportOtherShipGroup,
|
||||||
|
ReportPlanet,
|
||||||
|
ReportUnidentifiedShipGroup,
|
||||||
|
} from "../src/api/game-state";
|
||||||
|
import ShipGroup, {
|
||||||
|
type ShipGroupSelection,
|
||||||
|
} from "../src/lib/inspectors/ship-group.svelte";
|
||||||
|
|
||||||
|
const PLANETS: ReportPlanet[] = [
|
||||||
|
{
|
||||||
|
number: 17,
|
||||||
|
name: "Castle",
|
||||||
|
x: 100,
|
||||||
|
y: 100,
|
||||||
|
kind: "local",
|
||||||
|
owner: null,
|
||||||
|
size: 1000,
|
||||||
|
resources: 10,
|
||||||
|
industryStockpile: 0,
|
||||||
|
materialsStockpile: 0,
|
||||||
|
industry: 1000,
|
||||||
|
population: 1000,
|
||||||
|
colonists: 0,
|
||||||
|
production: "Capital",
|
||||||
|
freeIndustry: 1000,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
number: 99,
|
||||||
|
name: "Outpost",
|
||||||
|
x: 200,
|
||||||
|
y: 200,
|
||||||
|
kind: "other",
|
||||||
|
owner: "Foreign",
|
||||||
|
size: 500,
|
||||||
|
resources: 5,
|
||||||
|
industryStockpile: 0,
|
||||||
|
materialsStockpile: 0,
|
||||||
|
industry: 500,
|
||||||
|
population: 500,
|
||||||
|
colonists: 0,
|
||||||
|
production: "Capital",
|
||||||
|
freeIndustry: 500,
|
||||||
|
},
|
||||||
|
];
|
||||||
|
|
||||||
|
beforeEach(() => {
|
||||||
|
i18n.resetForTests("en");
|
||||||
|
});
|
||||||
|
|
||||||
|
function localGroup(
|
||||||
|
overrides: Partial<ReportLocalShipGroup> = {},
|
||||||
|
): ReportLocalShipGroup {
|
||||||
|
return {
|
||||||
|
id: "uuid-1",
|
||||||
|
count: 2,
|
||||||
|
class: "Frontier",
|
||||||
|
tech: { drive: 5, weapons: 0, shields: 0, cargo: 1 },
|
||||||
|
cargo: "NONE",
|
||||||
|
load: 0,
|
||||||
|
destination: 17,
|
||||||
|
origin: null,
|
||||||
|
range: null,
|
||||||
|
speed: 0,
|
||||||
|
mass: 12,
|
||||||
|
state: "In_Orbit",
|
||||||
|
fleet: null,
|
||||||
|
...overrides,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
describe("ship-group inspector", () => {
|
||||||
|
test("renders the on-planet local group with all required fields", () => {
|
||||||
|
const selection: ShipGroupSelection = {
|
||||||
|
variant: "local",
|
||||||
|
group: localGroup(),
|
||||||
|
};
|
||||||
|
const ui = render(ShipGroup, { props: { selection, planets: PLANETS } });
|
||||||
|
expect(ui.getByTestId("inspector-ship-group-class")).toHaveTextContent(
|
||||||
|
"Frontier",
|
||||||
|
);
|
||||||
|
expect(ui.getByTestId("inspector-ship-group-field-count")).toHaveTextContent(
|
||||||
|
"2",
|
||||||
|
);
|
||||||
|
expect(ui.getByTestId("inspector-ship-group-field-drive")).toHaveTextContent(
|
||||||
|
"5",
|
||||||
|
);
|
||||||
|
expect(
|
||||||
|
ui.getByTestId("inspector-ship-group-field-location"),
|
||||||
|
).toHaveTextContent("Castle");
|
||||||
|
expect(ui.getByTestId("inspector-ship-group-field-state")).toHaveTextContent(
|
||||||
|
"In_Orbit",
|
||||||
|
);
|
||||||
|
expect(
|
||||||
|
ui.queryByTestId("inspector-ship-group-field-distance"),
|
||||||
|
).toBeNull();
|
||||||
|
});
|
||||||
|
|
||||||
|
test("renders the in-hyperspace local group with from / to / distance", () => {
|
||||||
|
const selection: ShipGroupSelection = {
|
||||||
|
variant: "local",
|
||||||
|
group: localGroup({
|
||||||
|
origin: 17,
|
||||||
|
range: 4.5,
|
||||||
|
destination: 99,
|
||||||
|
state: "In_Space",
|
||||||
|
}),
|
||||||
|
};
|
||||||
|
const ui = render(ShipGroup, { props: { selection, planets: PLANETS } });
|
||||||
|
expect(ui.getByTestId("inspector-ship-group-field-from")).toHaveTextContent(
|
||||||
|
"Castle",
|
||||||
|
);
|
||||||
|
expect(ui.getByTestId("inspector-ship-group-field-to")).toHaveTextContent(
|
||||||
|
"Outpost",
|
||||||
|
);
|
||||||
|
expect(
|
||||||
|
ui.getByTestId("inspector-ship-group-field-distance"),
|
||||||
|
).toHaveTextContent("4.5");
|
||||||
|
expect(
|
||||||
|
ui.queryByTestId("inspector-ship-group-field-location"),
|
||||||
|
).toBeNull();
|
||||||
|
});
|
||||||
|
|
||||||
|
test("renders cargo type and amount when the group is loaded", () => {
|
||||||
|
const selection: ShipGroupSelection = {
|
||||||
|
variant: "local",
|
||||||
|
group: localGroup({ cargo: "COL", load: 1.05 }),
|
||||||
|
};
|
||||||
|
const ui = render(ShipGroup, { props: { selection, planets: PLANETS } });
|
||||||
|
const cargo = ui.getByTestId("inspector-ship-group-field-cargo-load");
|
||||||
|
expect(cargo).toHaveTextContent("colonists");
|
||||||
|
expect(cargo).toHaveTextContent("1.05");
|
||||||
|
});
|
||||||
|
|
||||||
|
test("renders foreign group without fleet/state but with full tech", () => {
|
||||||
|
const group: ReportOtherShipGroup = {
|
||||||
|
count: 5,
|
||||||
|
class: "Cruiser",
|
||||||
|
tech: { drive: 8, weapons: 4, shields: 3, cargo: 1 },
|
||||||
|
cargo: "NONE",
|
||||||
|
load: 0,
|
||||||
|
destination: 99,
|
||||||
|
origin: null,
|
||||||
|
range: null,
|
||||||
|
speed: 0,
|
||||||
|
mass: 50,
|
||||||
|
};
|
||||||
|
const selection: ShipGroupSelection = { variant: "other", group };
|
||||||
|
const ui = render(ShipGroup, { props: { selection, planets: PLANETS } });
|
||||||
|
expect(ui.getByTestId("inspector-ship-group-class")).toHaveTextContent(
|
||||||
|
"Cruiser",
|
||||||
|
);
|
||||||
|
expect(ui.queryByTestId("inspector-ship-group-field-fleet")).toBeNull();
|
||||||
|
expect(ui.queryByTestId("inspector-ship-group-field-state")).toBeNull();
|
||||||
|
});
|
||||||
|
|
||||||
|
test("incoming group surfaces ETA and trajectory fields", () => {
|
||||||
|
const group: ReportIncomingShipGroup = {
|
||||||
|
origin: 99,
|
||||||
|
destination: 17,
|
||||||
|
distance: 80,
|
||||||
|
speed: 25,
|
||||||
|
mass: 4,
|
||||||
|
};
|
||||||
|
const selection: ShipGroupSelection = { variant: "incoming", group };
|
||||||
|
const ui = render(ShipGroup, { props: { selection, planets: PLANETS } });
|
||||||
|
expect(ui.getByTestId("inspector-ship-group-field-from")).toHaveTextContent(
|
||||||
|
"Outpost",
|
||||||
|
);
|
||||||
|
expect(ui.getByTestId("inspector-ship-group-field-to")).toHaveTextContent(
|
||||||
|
"Castle",
|
||||||
|
);
|
||||||
|
// ETA = ceil(80 / 25) = 4.
|
||||||
|
expect(ui.getByTestId("inspector-ship-group-field-eta")).toHaveTextContent(
|
||||||
|
"4",
|
||||||
|
);
|
||||||
|
expect(
|
||||||
|
ui.getByTestId("inspector-ship-group-field-distance"),
|
||||||
|
).toHaveTextContent("80");
|
||||||
|
});
|
||||||
|
|
||||||
|
test("incoming group with zero speed renders ETA as the dash placeholder", () => {
|
||||||
|
const group: ReportIncomingShipGroup = {
|
||||||
|
origin: 99,
|
||||||
|
destination: 17,
|
||||||
|
distance: 80,
|
||||||
|
speed: 0,
|
||||||
|
mass: 4,
|
||||||
|
};
|
||||||
|
const selection: ShipGroupSelection = { variant: "incoming", group };
|
||||||
|
const ui = render(ShipGroup, { props: { selection, planets: PLANETS } });
|
||||||
|
expect(ui.getByTestId("inspector-ship-group-field-eta")).toHaveTextContent(
|
||||||
|
"—",
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
test("unidentified group renders coordinates and the no-data hint", () => {
|
||||||
|
const group: ReportUnidentifiedShipGroup = { x: 555.5, y: 222.25 };
|
||||||
|
const selection: ShipGroupSelection = { variant: "unidentified", group };
|
||||||
|
const ui = render(ShipGroup, { props: { selection, planets: PLANETS } });
|
||||||
|
const coords = ui.getByTestId("inspector-ship-group-field-coordinates");
|
||||||
|
expect(coords).toHaveTextContent("555.5");
|
||||||
|
expect(coords).toHaveTextContent("222.25");
|
||||||
|
expect(ui.getByTestId("inspector-ship-group-no-data")).toBeInTheDocument();
|
||||||
|
});
|
||||||
|
|
||||||
|
test("planet name resolves to '#NN' when missing from the planet list", () => {
|
||||||
|
const selection: ShipGroupSelection = {
|
||||||
|
variant: "local",
|
||||||
|
group: localGroup({ destination: 999 }),
|
||||||
|
};
|
||||||
|
const ui = render(ShipGroup, { props: { selection, planets: PLANETS } });
|
||||||
|
expect(
|
||||||
|
ui.getByTestId("inspector-ship-group-field-location"),
|
||||||
|
).toHaveTextContent("#999");
|
||||||
|
});
|
||||||
|
});
|
||||||
Reference in New Issue
Block a user