feat(deploy): single-origin path-based deployment + project site
Build · Site / build (push) Successful in 8s
Tests · Go / test (push) Successful in 2m22s
Tests · UI / test (push) Failing after 2m42s

Serve the whole stack behind one host: site at /, game UI at /game/,
gateway REST at /api + /healthz, Connect at /rpc (prefix stripped by the
edge Caddy). The built artifact is domain-agnostic — the UI talks to the
gateway same-origin via relative URLs, so the same bundle runs under any
host with no rebuild and with CORS disabled.

- Rename the Connect proto service galaxy.gateway.v1.EdgeGateway ->
  edge.v1.Gateway; regenerate Go + TS; public path /rpc/edge.v1.Gateway.
- Move the game UI under base path /game (env BASE_PATH); make the
  manifest, service-worker scope, WASM loader, and all navigation
  base-aware via a withBase helper.
- Relative API + /rpc Connect prefix; Vite dev proxy mirrors the strip.
- Rewrite the edge Caddy (dev + prod) for path-based routing; empty CORS
  allow-lists (same-origin); single host.
- New VitePress project site (site/): i18n en/ru with switcher, LaTeX
  math, minimal monospace theme; built and served at /.
- dev-deploy compose/Makefile + CI (dev-deploy, prod-build, new
  site-build) build and seed the site; probes hit /, /game/, /healthz.
- Sync docs (ARCHITECTURE, gateway README/openapi, dev-deploy &
  local-dev READMEs, CLAUDE.md, ui/PLAN).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Ilia Denisov
2026-05-23 18:19:07 +02:00
parent fa0df5183a
commit 8565942392
104 changed files with 2967 additions and 787 deletions
+6 -6
View File
@@ -6,7 +6,7 @@ import (
"time"
"galaxy/gateway/internal/telemetry"
gatewayv1 "galaxy/gateway/proto/galaxy/gateway/v1"
edgev1 "galaxy/gateway/proto/edge/v1"
"go.opentelemetry.io/otel/attribute"
"google.golang.org/grpc"
@@ -26,7 +26,7 @@ import (
// 15-second default a fully-idle stream costs ~840 KB/day per client;
// see `docs/ARCHITECTURE.md` for the per-scale projection.
type heartbeatingStream struct {
grpc.ServerStreamingServer[gatewayv1.GatewayEvent]
grpc.ServerStreamingServer[edgev1.GatewayEvent]
interval time.Duration
metrics *telemetry.Runtime
@@ -43,7 +43,7 @@ type heartbeatingStream struct {
// the wrapping entirely; non-nil returns must have `Stop()` called once
// the stream lifecycle ends.
func newHeartbeatingStream(
inner grpc.ServerStreamingServer[gatewayv1.GatewayEvent],
inner grpc.ServerStreamingServer[edgev1.GatewayEvent],
interval time.Duration,
metrics *telemetry.Runtime,
) *heartbeatingStream {
@@ -64,7 +64,7 @@ func newHeartbeatingStream(
// so the heartbeat goroutine waits a fresh interval before firing
// again. A Send that succeeds means the transport just delivered real
// bytes; the silence window restarts from "now".
func (s *heartbeatingStream) Send(event *gatewayv1.GatewayEvent) error {
func (s *heartbeatingStream) Send(event *edgev1.GatewayEvent) error {
s.sendMu.Lock()
defer s.sendMu.Unlock()
if err := s.ServerStreamingServer.Send(event); err != nil {
@@ -158,6 +158,6 @@ func (s *heartbeatingStream) resetTimerLocked() {
// EventType is left at its proto3 default so the wire frame stays as
// small as Connect framing allows. See `gatewayHeartbeatEventType` for
// the security rationale of leaving the event unsigned.
func buildHeartbeatEvent() *gatewayv1.GatewayEvent {
return &gatewayv1.GatewayEvent{EventType: gatewayHeartbeatEventType}
func buildHeartbeatEvent() *edgev1.GatewayEvent {
return &edgev1.GatewayEvent{EventType: gatewayHeartbeatEventType}
}