feat(deploy): single-origin path-based deployment + project site
Serve the whole stack behind one host: site at /, game UI at /game/, gateway REST at /api + /healthz, Connect at /rpc (prefix stripped by the edge Caddy). The built artifact is domain-agnostic — the UI talks to the gateway same-origin via relative URLs, so the same bundle runs under any host with no rebuild and with CORS disabled. - Rename the Connect proto service galaxy.gateway.v1.EdgeGateway -> edge.v1.Gateway; regenerate Go + TS; public path /rpc/edge.v1.Gateway. - Move the game UI under base path /game (env BASE_PATH); make the manifest, service-worker scope, WASM loader, and all navigation base-aware via a withBase helper. - Relative API + /rpc Connect prefix; Vite dev proxy mirrors the strip. - Rewrite the edge Caddy (dev + prod) for path-based routing; empty CORS allow-lists (same-origin); single host. - New VitePress project site (site/): i18n en/ru with switcher, LaTeX math, minimal monospace theme; built and served at /. - dev-deploy compose/Makefile + CI (dev-deploy, prod-build, new site-build) build and seed the site; probes hit /, /game/, /healthz. - Sync docs (ARCHITECTURE, gateway README/openapi, dev-deploy & local-dev READMEs, CLAUDE.md, ui/PLAN). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -6,7 +6,7 @@ import (
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"time"
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"galaxy/gateway/internal/telemetry"
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gatewayv1 "galaxy/gateway/proto/galaxy/gateway/v1"
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edgev1 "galaxy/gateway/proto/edge/v1"
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"go.opentelemetry.io/otel/attribute"
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"google.golang.org/grpc"
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@@ -26,7 +26,7 @@ import (
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// 15-second default a fully-idle stream costs ~840 KB/day per client;
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// see `docs/ARCHITECTURE.md` for the per-scale projection.
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type heartbeatingStream struct {
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grpc.ServerStreamingServer[gatewayv1.GatewayEvent]
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grpc.ServerStreamingServer[edgev1.GatewayEvent]
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interval time.Duration
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metrics *telemetry.Runtime
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@@ -43,7 +43,7 @@ type heartbeatingStream struct {
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// the wrapping entirely; non-nil returns must have `Stop()` called once
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// the stream lifecycle ends.
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func newHeartbeatingStream(
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inner grpc.ServerStreamingServer[gatewayv1.GatewayEvent],
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inner grpc.ServerStreamingServer[edgev1.GatewayEvent],
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interval time.Duration,
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metrics *telemetry.Runtime,
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) *heartbeatingStream {
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@@ -64,7 +64,7 @@ func newHeartbeatingStream(
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// so the heartbeat goroutine waits a fresh interval before firing
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// again. A Send that succeeds means the transport just delivered real
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// bytes; the silence window restarts from "now".
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func (s *heartbeatingStream) Send(event *gatewayv1.GatewayEvent) error {
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func (s *heartbeatingStream) Send(event *edgev1.GatewayEvent) error {
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s.sendMu.Lock()
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defer s.sendMu.Unlock()
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if err := s.ServerStreamingServer.Send(event); err != nil {
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@@ -158,6 +158,6 @@ func (s *heartbeatingStream) resetTimerLocked() {
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// EventType is left at its proto3 default so the wire frame stays as
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// small as Connect framing allows. See `gatewayHeartbeatEventType` for
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// the security rationale of leaving the event unsigned.
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func buildHeartbeatEvent() *gatewayv1.GatewayEvent {
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return &gatewayv1.GatewayEvent{EventType: gatewayHeartbeatEventType}
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func buildHeartbeatEvent() *edgev1.GatewayEvent {
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return &edgev1.GatewayEvent{EventType: gatewayHeartbeatEventType}
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}
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