ui/phase-16: cargo routes inspector + map pick foundation
Add per-planet cargo routes (COL/CAP/MAT/EMP) to the inspector with a renderer-driven destination picker (faded out-of-reach planets, cursor-line anchor, hover-highlight) and per-route arrows on the map. The pick-mode primitives are exposed via `MapPickService` so ship-group dispatch in Phase 19/20 can reuse the same surface. Pass A — generic map foundation: - hit-test now sizes the click zone to `pointRadiusPx + slopPx` so the visible disc is always part of the target. - `RendererHandle` gains `onPointerMove`, `onHoverChange`, `setPickMode`, `getPickState`, `getPrimitiveAlpha`, `setExtraPrimitives`, `getPrimitives`. The click dispatcher is centralised: pick-mode swallows clicks atomically so the standard selection consumers do not race against teardown. - `MapPickService` (`lib/map-pick.svelte.ts`) wraps the renderer contract in a promise-shaped `pick(...)`. The in-game shell layout owns the service so sidebar and bottom-sheet inspectors see the same instance. - Debug-surface registry exposes `getMapPrimitives`, `getMapPickState`, `getMapCamera` to e2e specs without spawning a separate debug page after navigation. Pass B — cargo-route feature: - `CargoLoadType`, `setCargoRoute`, `removeCargoRoute` typed variants with `(source, loadType)` collapse rule on the order draft; round-trip through the FBS encoder/decoder. - `GameReport` decodes `routes` and the local player's drive tech for the inline reach formula (40 × drive). `applyOrderOverlay` upserts/drops route entries for valid/submitting/applied commands. - `lib/inspectors/planet/cargo-routes.svelte` renders the four-slot section. `Add` / `Edit` call `MapPickService.pick`, `Remove` emits `removeCargoRoute`. - `map/cargo-routes.ts` builds shaft + arrowhead primitives per cargo type; the map view pushes them through `setExtraPrimitives` so the renderer never re-inits Pixi on route mutations (Pixi 8 doesn't support that on a reused canvas). Docs: - `docs/cargo-routes-ux.md` covers engine semantics + UI map. - `docs/renderer.md` documents pick mode and the debug surface. - `docs/calc-bridge.md` records the Phase 16 reach waiver. - `PLAN.md` rewrites Phase 16 to reflect the foundation + feature split and the decisions baked in (map-driven picker, inline reach, optimistic overlay via `setExtraPrimitives`). Tests: - `tests/map-pick-mode.test.ts` — pure overlay-spec helper. - `tests/map-cargo-routes.test.ts` — `buildCargoRouteLines`. - `tests/inspector-planet-cargo-routes.test.ts` — slot rendering, picker invocation, collapse, cancel, remove. - Extensions to `order-draft`, `submit`, `order-load`, `order-overlay`, `state-binding`, `inspector-planet`, `inspector-overlay`, `game-shell-sidebar`, `game-shell-header`. - `tests/e2e/cargo-routes.spec.ts` — Playwright happy path: add COL, add CAP, remove COL, asserting both the inspector and the arrow count via `__galaxyDebug.getMapPrimitives()`. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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// Pure-state coverage for the pick-mode overlay helper. The
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// renderer owns the Pixi side (`render.ts.openPickMode`); this file
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// asserts that `computePickOverlay` produces the correct draw spec
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// for every meaningful input combination — Pixi-free, so it stays
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// fast and stable against renderer plumbing changes.
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import { describe, expect, test } from "vitest";
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import {
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ANCHOR_PADDING_WORLD,
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HOVER_PADDING_WORLD,
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computePickOverlay,
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type PickModeOptions,
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} from "../src/map/pick-mode";
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import {
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DEFAULT_POINT_RADIUS_PX,
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type PointPrim,
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type PrimitiveID,
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} from "../src/map/world";
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function makePoint(
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id: PrimitiveID,
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x: number,
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y: number,
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pointRadiusPx?: number,
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): PointPrim {
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return {
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kind: "point",
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id,
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priority: 0,
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hitSlopPx: 0,
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x,
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y,
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style: pointRadiusPx === undefined ? {} : { pointRadiusPx },
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};
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}
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function makeOptions(
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overrides: Partial<PickModeOptions> = {},
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): PickModeOptions {
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return {
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sourcePrimitiveId: 1,
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sourceX: 100,
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sourceY: 100,
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reachableIds: new Set([2, 3]),
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onPick: () => {},
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...overrides,
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};
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}
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describe("computePickOverlay", () => {
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const points = new Map<PrimitiveID, PointPrim>([
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[1, makePoint(1, 100, 100, 6)],
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[2, makePoint(2, 200, 100, 5)],
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[3, makePoint(3, 100, 200)],
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[4, makePoint(4, 300, 300, 4)],
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]);
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const allIds: PrimitiveID[] = [1, 2, 3, 4];
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test("anchor radius equals source pointRadiusPx + ANCHOR_PADDING_WORLD", () => {
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const spec = computePickOverlay(makeOptions(), null, null, points, allIds);
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expect(spec.anchor.x).toBe(100);
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expect(spec.anchor.y).toBe(100);
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expect(spec.anchor.radius).toBe(6 + ANCHOR_PADDING_WORLD);
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});
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test("anchor radius falls back to default when source has no pointRadiusPx", () => {
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const sourceless = new Map(points);
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sourceless.set(1, makePoint(1, 100, 100));
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const spec = computePickOverlay(
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makeOptions(),
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null,
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null,
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sourceless,
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allIds,
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);
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expect(spec.anchor.radius).toBe(
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DEFAULT_POINT_RADIUS_PX + ANCHOR_PADDING_WORLD,
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);
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});
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test("dimmedIds covers everything outside source + reachable", () => {
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const spec = computePickOverlay(makeOptions(), null, null, points, allIds);
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expect(Array.from(spec.dimmedIds).sort()).toEqual([4]);
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});
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test("dimmedIds is empty when every primitive is either source or reachable", () => {
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const spec = computePickOverlay(
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makeOptions({ reachableIds: new Set([2, 3, 4]) }),
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null,
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null,
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points,
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allIds,
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);
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expect(spec.dimmedIds.size).toBe(0);
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});
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test("line is null while the cursor is off-canvas", () => {
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const spec = computePickOverlay(makeOptions(), null, null, points, allIds);
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expect(spec.line).toBeNull();
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});
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test("line endpoints follow the cursor when present", () => {
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const spec = computePickOverlay(
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makeOptions(),
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{ x: 250, y: 320 },
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null,
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points,
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allIds,
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);
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expect(spec.line).toEqual({
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x1: 100,
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y1: 100,
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x2: 250,
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y2: 320,
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});
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});
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test("hoverOutline is null when nothing is hovered", () => {
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const spec = computePickOverlay(
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makeOptions(),
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{ x: 1, y: 1 },
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null,
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points,
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allIds,
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);
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expect(spec.hoverOutline).toBeNull();
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});
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test("hoverOutline is null when the hover targets a non-reachable primitive", () => {
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const spec = computePickOverlay(
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makeOptions(),
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{ x: 1, y: 1 },
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4,
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points,
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allIds,
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);
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expect(spec.hoverOutline).toBeNull();
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});
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test("hoverOutline is null when the hover targets the source planet", () => {
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const spec = computePickOverlay(
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makeOptions(),
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{ x: 1, y: 1 },
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1,
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points,
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allIds,
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);
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expect(spec.hoverOutline).toBeNull();
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});
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test("hoverOutline reflects the reachable target with HOVER_PADDING_WORLD", () => {
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const spec = computePickOverlay(
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makeOptions(),
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{ x: 1, y: 1 },
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2,
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points,
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allIds,
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);
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expect(spec.hoverOutline).toEqual({
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x: 200,
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y: 100,
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radius: 5 + HOVER_PADDING_WORLD,
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});
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});
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test("hoverOutline radius falls back to default radius for default-style points", () => {
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const spec = computePickOverlay(
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makeOptions(),
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{ x: 1, y: 1 },
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3,
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points,
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allIds,
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);
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expect(spec.hoverOutline?.radius).toBe(
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DEFAULT_POINT_RADIUS_PX + HOVER_PADDING_WORLD,
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);
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});
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});
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