ui/phase-21: sciences CRUD list, designer, and production-picker integration
Lights up the player-defined sciences feature: a table view with sort and filter, a designer with four percent inputs and a strict sum-equals-100 gate, and a Research-sub-row integration so the planet production picker lists the user's sciences alongside the four tech buttons. Phase 21 decisions are baked back into ui/PLAN.md (no UpdateScience on the wire — write-once via createScience + removeScience; percentages instead of fractions; sciences live under the existing Research segment). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -58,6 +58,7 @@ function makeReport(
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planetCount: overrides.planets.length,
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race: "Earthlings",
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localShipClass: [],
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localScience: [],
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routes: [],
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localPlayerDrive: 0,
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localPlayerWeapons: 0,
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