ui/phase-21: sciences CRUD list, designer, and production-picker integration

Lights up the player-defined sciences feature: a table view with sort
and filter, a designer with four percent inputs and a strict
sum-equals-100 gate, and a Research-sub-row integration so the
planet production picker lists the user's sciences alongside the
four tech buttons. Phase 21 decisions are baked back into ui/PLAN.md
(no UpdateScience on the wire — write-once via createScience +
removeScience; percentages instead of fractions; sciences live under
the existing Research segment).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Ilia Denisov
2026-05-10 21:32:37 +02:00
parent 0509f2cde2
commit 7bea22b0b5
31 changed files with 2751 additions and 71 deletions
+302
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// Vitest coverage for the Phase 21 science designer. Drives the
// component against a real `OrderDraftStore` (with `fake-indexeddb`
// standing in for the browser's IDB factory) so the local-validation
// + auto-sync side-effects are exercised end-to-end. The optimistic
// overlay arrives through a synthetic `RenderedReportSource` instead
// of a live report so the tests do not have to thread a full
// `GameStateStore` boot.
import "@testing-library/jest-dom/vitest";
import "fake-indexeddb/auto";
import { fireEvent, render, waitFor } from "@testing-library/svelte";
import {
afterEach,
beforeEach,
describe,
expect,
test,
vi,
} from "vitest";
import { i18n } from "../src/lib/i18n/index.svelte";
import type { GameReport, ScienceSummary } from "../src/api/game-state";
import {
ORDER_DRAFT_CONTEXT_KEY,
OrderDraftStore,
} from "../src/sync/order-draft.svelte";
import { RENDERED_REPORT_CONTEXT_KEY } from "../src/lib/rendered-report.svelte";
import { IDBCache } from "../src/platform/store/idb-cache";
import { openGalaxyDB, type GalaxyDB } from "../src/platform/store/idb";
import type { Cache } from "../src/platform/store/index";
import type { IDBPDatabase } from "idb";
import { EMPTY_SHIP_GROUPS } from "./helpers/empty-ship-groups";
const GAME_ID = "11111111-2222-3333-4444-555555555555";
const pageMock = vi.hoisted(() => ({
url: new URL("http://localhost/games/g1/designer/science"),
params: { id: "g1" } as Record<string, string>,
}));
const gotoMock = vi.hoisted(() => vi.fn());
vi.mock("$app/state", () => ({
page: pageMock,
}));
vi.mock("$app/navigation", () => ({
goto: gotoMock,
}));
import DesignerScience from "../src/lib/active-view/designer-science.svelte";
let db: IDBPDatabase<GalaxyDB>;
let dbName: string;
let cache: Cache;
let draft: OrderDraftStore;
beforeEach(async () => {
dbName = `galaxy-designer-science-${crypto.randomUUID()}`;
db = await openGalaxyDB(dbName);
cache = new IDBCache(db);
draft = new OrderDraftStore();
await draft.init({ cache, gameId: GAME_ID });
i18n.resetForTests("en");
pageMock.params = { id: "g1" };
gotoMock.mockClear();
});
afterEach(async () => {
draft.dispose();
db.close();
await new Promise<void>((resolve) => {
const req = indexedDB.deleteDatabase(dbName);
req.onsuccess = () => resolve();
req.onerror = () => resolve();
req.onblocked = () => resolve();
});
});
function science(
overrides: Partial<ScienceSummary> & Pick<ScienceSummary, "name">,
): ScienceSummary {
return {
drive: 0,
weapons: 0,
shields: 0,
cargo: 0,
...overrides,
};
}
function makeReport(localScience: ScienceSummary[] = []): GameReport {
return {
turn: 1,
mapWidth: 1000,
mapHeight: 1000,
planetCount: 0,
planets: [],
race: "",
localShipClass: [],
routes: [],
localPlayerDrive: 0,
localPlayerWeapons: 0,
localPlayerShields: 0,
localPlayerCargo: 0,
...EMPTY_SHIP_GROUPS,
localScience,
};
}
function mountDesigner(opts: {
scienceId?: string;
report?: GameReport | null;
}) {
const report = opts.report ?? makeReport();
pageMock.params = opts.scienceId
? { id: "g1", scienceId: opts.scienceId }
: { id: "g1" };
const renderedReport = {
get report() {
return report;
},
};
const context = new Map<unknown, unknown>([
[ORDER_DRAFT_CONTEXT_KEY, draft],
[RENDERED_REPORT_CONTEXT_KEY, renderedReport],
]);
return render(DesignerScience, { context });
}
describe("science designer (new mode)", () => {
test("renders the form with Save disabled by default (empty name + zero sum)", () => {
const ui = mountDesigner({});
expect(ui.getByTestId("active-view-designer-science")).toHaveAttribute(
"data-mode",
"new",
);
expect(ui.getByTestId("designer-science-save")).toBeDisabled();
expect(ui.getByTestId("designer-science-error")).toHaveTextContent(
"name cannot be empty",
);
});
test("Save adds a createScience to the draft after a valid edit", async () => {
const ui = mountDesigner({});
await fireEvent.input(ui.getByTestId("designer-science-input-name"), {
target: { value: "Even" },
});
await fireEvent.input(ui.getByTestId("designer-science-input-drive"), {
target: { value: "25" },
});
await fireEvent.input(ui.getByTestId("designer-science-input-weapons"), {
target: { value: "25" },
});
await fireEvent.input(ui.getByTestId("designer-science-input-shields"), {
target: { value: "25" },
});
await fireEvent.input(ui.getByTestId("designer-science-input-cargo"), {
target: { value: "25" },
});
await waitFor(() =>
expect(ui.getByTestId("designer-science-save")).not.toBeDisabled(),
);
await fireEvent.click(ui.getByTestId("designer-science-save"));
await waitFor(() => expect(draft.commands).toHaveLength(1));
const cmd = draft.commands[0]!;
if (cmd.kind !== "createScience") throw new Error("wrong kind");
expect(cmd.name).toBe("Even");
expect(cmd.drive).toBeCloseTo(0.25, 12);
expect(cmd.weapons).toBeCloseTo(0.25, 12);
expect(cmd.shields).toBeCloseTo(0.25, 12);
expect(cmd.cargo).toBeCloseTo(0.25, 12);
await waitFor(() =>
expect(gotoMock).toHaveBeenCalledWith("/games/g1/table/sciences"),
);
});
test("sum readout reflects the live total", async () => {
const ui = mountDesigner({});
await fireEvent.input(ui.getByTestId("designer-science-input-drive"), {
target: { value: "30" },
});
await fireEvent.input(ui.getByTestId("designer-science-input-weapons"), {
target: { value: "20" },
});
await waitFor(() =>
expect(ui.getByTestId("designer-science-sum")).toHaveTextContent("50"),
);
});
test("rejects sum that does not equal 100", async () => {
const ui = mountDesigner({});
await fireEvent.input(ui.getByTestId("designer-science-input-name"), {
target: { value: "Bad" },
});
await fireEvent.input(ui.getByTestId("designer-science-input-drive"), {
target: { value: "50" },
});
await waitFor(() =>
expect(ui.getByTestId("designer-science-error")).toHaveTextContent(
"must sum to exactly 100",
),
);
expect(ui.getByTestId("designer-science-save")).toBeDisabled();
});
test("rejects a duplicate name from the overlay before any sync", async () => {
const ui = mountDesigner({
report: makeReport([
science({ name: "Even", drive: 0.25, weapons: 0.25, shields: 0.25, cargo: 0.25 }),
]),
});
await fireEvent.input(ui.getByTestId("designer-science-input-name"), {
target: { value: "Even" },
});
await fireEvent.input(ui.getByTestId("designer-science-input-drive"), {
target: { value: "25" },
});
await fireEvent.input(ui.getByTestId("designer-science-input-weapons"), {
target: { value: "25" },
});
await fireEvent.input(ui.getByTestId("designer-science-input-shields"), {
target: { value: "25" },
});
await fireEvent.input(ui.getByTestId("designer-science-input-cargo"), {
target: { value: "25" },
});
await waitFor(() =>
expect(ui.getByTestId("designer-science-error")).toHaveTextContent(
"already exists",
),
);
expect(ui.getByTestId("designer-science-save")).toBeDisabled();
});
test("Cancel navigates back without mutating the draft", async () => {
const ui = mountDesigner({});
await fireEvent.click(ui.getByTestId("designer-science-cancel"));
expect(draft.commands).toHaveLength(0);
expect(gotoMock).toHaveBeenCalledWith("/games/g1/table/sciences");
});
});
describe("science designer (view mode)", () => {
test("renders the read-only summary plus Delete + Back affordances", () => {
const ui = mountDesigner({
scienceId: "FirstStep",
report: makeReport([
science({
name: "FirstStep",
drive: 0.222,
weapons: 0.111,
shields: 0.667,
cargo: 0,
}),
]),
});
expect(ui.getByTestId("active-view-designer-science")).toHaveAttribute(
"data-mode",
"view",
);
expect(ui.getByTestId("designer-science-view-name")).toHaveTextContent(
"FirstStep",
);
expect(ui.getByTestId("designer-science-view-drive")).toHaveTextContent(
"22.2",
);
expect(ui.getByTestId("designer-science-view-shields")).toHaveTextContent(
"66.7",
);
expect(ui.getByTestId("designer-science-delete")).toBeInTheDocument();
expect(ui.getByTestId("designer-science-back")).toBeInTheDocument();
});
test("Delete adds a removeScience and navigates back", async () => {
const ui = mountDesigner({
scienceId: "FirstStep",
report: makeReport([
science({ name: "FirstStep", drive: 0.5, shields: 0.5 }),
]),
});
await fireEvent.click(ui.getByTestId("designer-science-delete"));
await waitFor(() => expect(draft.commands).toHaveLength(1));
const cmd = draft.commands[0]!;
if (cmd.kind !== "removeScience") throw new Error("wrong kind");
expect(cmd.name).toBe("FirstStep");
await waitFor(() =>
expect(gotoMock).toHaveBeenCalledWith("/games/g1/table/sciences"),
);
});
test("renders a not-found message when the science is missing from the overlay", () => {
const ui = mountDesigner({
scienceId: "Ghost",
report: makeReport([]),
});
expect(ui.getByTestId("designer-science-not-found")).toHaveTextContent(
"Ghost",
);
});
});