circle radius
This commit is contained in:
+1
-1
@@ -198,7 +198,7 @@ func (e *client) loadWorld(w *world.World) {
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if w == nil {
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return
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}
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w.SetCircleRadiusScaleFp(world.SCALE / 4)
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w.SetCircleRadiusScaleFp(world.SCALE / 1000)
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e.world = w
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// TODO: store camera position in user settings
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e.wp.CameraXWorldFp = w.W / 2
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@@ -87,7 +87,7 @@ func NewWorld(width, height int) *World {
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themeDefaultCircleStyleID: StyleIDDefaultCircle,
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themeDefaultPointStyleID: StyleIDDefaultPoint,
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circleRadiusScaleFp: 1,
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circleRadiusScaleFp: SCALE,
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derivedCache: make(map[derivedStyleKey]StyleID, 128),
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@@ -2,10 +2,16 @@ package generator
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import (
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"fmt"
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"galaxy/util"
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"math"
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"math/rand"
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)
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const (
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fullSectorWithFactor = int(360. / defaultFactor)
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deadZoneDWGrad = 15.
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)
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func Generate(cfg ...func(*MapSetting)) (Map, error) {
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ms := DefaultMapSetting()
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for i := range cfg {
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@@ -43,12 +49,35 @@ func Generate(cfg ...func(*MapSetting)) (Map, error) {
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}
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hwPlanet := NewPlanet(PlanetClassHW, hwCoord, ms.HWSize, ms.HWResources)
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m.HomePlanets[player] = PlanetarySystem{HW: hwPlanet, DW: make([]Planet, ms.DWCount)}
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grads := make(map[uint16]bool, fullSectorWithFactor)
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for i := range fullSectorWithFactor {
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grads[uint16(i)] = true
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}
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for dw := 0; dw < int(ms.DWCount); dw++ {
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p := rand.Float64()*(float64(ms.DWMaxDistance)-float64(ms.DWMinDistance)) + float64(ms.DWMinDistance)
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phi := rand.Float64() * 360
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x := p * math.Cos(phi)
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y := p * math.Sin(phi)
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dwPlanet := NewPlanet(PlanetClassDW, Coordinate{hwCoord.X + x, hwCoord.Y + y}, ms.DWSize, ms.DWResources)
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free := make([]uint16, 0)
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for g := range grads {
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if v, ok := grads[g]; ok && v {
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free = append(free, g)
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}
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}
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randGrad := free[rand.Intn(len(free))]
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phi := float64(randGrad) * defaultFactor
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for i := range int(deadZoneDWGrad / defaultFactor) {
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lx := randGrad - uint16(i)
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if uint16(i) > randGrad {
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lx = uint16(fullSectorWithFactor) - (uint16(i) - randGrad)
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}
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grads[lx] = false
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rx := randGrad + uint16(i)
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if rx > uint16(fullSectorWithFactor) {
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rx = rx - uint16(fullSectorWithFactor)
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}
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grads[rx] = false
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}
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x := util.WrapF(hwCoord.X+p*math.Cos(phi), int(size))
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y := util.WrapF(hwCoord.Y+p*math.Sin(phi), int(size))
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dwPlanet := NewPlanet(PlanetClassDW, Coordinate{x, y}, ms.DWSize, ms.DWResources)
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m.HomePlanets[player].DW[dw] = dwPlanet
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}
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}
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@@ -24,10 +24,12 @@ func TestGenerator(t *testing.T) {
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}
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assert.Equal(t, players, len(m.HomePlanets), "hw-s count")
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for hw := range m.HomePlanets {
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testPlanetPositionOnMap(t, generator.PlanetClassHW, m.Height, m.Width, m.HomePlanets[hw].HW.Position.X, m.HomePlanets[hw].HW.Position.Y)
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assert.Equal(t, s.HWSize, m.HomePlanets[hw].HW.Size, "hw #%d: size", hw)
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assert.Equal(t, s.HWResources, m.HomePlanets[hw].HW.Resources, "hw #%d: resources", hw)
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assert.Equal(t, int(s.DWCount), len(m.HomePlanets[hw].DW), "hw #%d: dw-s count", hw)
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for dw := range m.HomePlanets[hw].DW {
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testPlanetPositionOnMap(t, generator.PlanetClassDW, m.Height, m.Width, m.HomePlanets[hw].DW[dw].Position.X, m.HomePlanets[hw].DW[dw].Position.Y)
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assert.Equal(t, s.DWSize, m.HomePlanets[hw].DW[dw].Size, "hw #%d dw #%d: size", hw, dw)
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assert.Equal(t, s.DWResources, m.HomePlanets[hw].DW[dw].Resources, "hw #%d dw #%d: resources", hw, dw)
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d := m.ShortDistance(m.HomePlanets[hw].HW.Position, m.HomePlanets[hw].DW[dw].Position)
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@@ -43,7 +45,7 @@ func TestGenerator(t *testing.T) {
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freePlanetCount := make(map[generator.PlanetClass]int)
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for fp := range m.FreePlanets {
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ps := planetSettings(t, m.FreePlanets[fp].PlanetClass, s)
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testPlanetParameters(t, ps, m.FreePlanets[fp])
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testPlanetParameters(t, ps, m.Height, m.Width, m.FreePlanets[fp])
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if v, ok := freePlanetCount[m.FreePlanets[fp].PlanetClass]; !ok {
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freePlanetCount[m.FreePlanets[fp].PlanetClass] = 1
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} else {
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@@ -68,13 +70,21 @@ func TestGenerator(t *testing.T) {
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}
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}
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func testPlanetParameters(t *testing.T, s generator.PlanetSetting, p generator.Planet) {
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func testPlanetParameters(t *testing.T, s generator.PlanetSetting, mapW, mapH uint32, p generator.Planet) {
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testPlanetPositionOnMap(t, p.PlanetClass, mapW, mapH, p.Position.X, p.Position.Y)
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assert.LessOrEqualf(t, s.MinResource, p.Resources, "planet class=%s min resources", p.PlanetClass)
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assert.GreaterOrEqualf(t, s.MaxResource, p.Resources, "planet class=%s max resources", p.PlanetClass)
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assert.LessOrEqualf(t, s.MinSize, p.Size, "planet class=%s min size", p.PlanetClass)
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assert.GreaterOrEqualf(t, s.MaxSize, p.Size, "planet class=%s max size", p.PlanetClass)
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}
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func testPlanetPositionOnMap(t *testing.T, cls generator.PlanetClass, mapW, mapH uint32, x, y float64) {
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assert.GreaterOrEqual(t, x, 0.0, "planet class=%s x=%f < 0", cls, x)
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assert.Less(t, x, float64(mapW), "planet class=%s x=%f >= %d", cls, x, mapW)
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assert.GreaterOrEqual(t, y, 0.0, "planet class=%s y=%f < 0", cls, y)
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assert.Less(t, y, float64(mapH), "planet class=%s y=%f >= %d", cls, y, mapH)
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}
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func planetSettings(t *testing.T, pc generator.PlanetClass, s generator.MapSetting) generator.PlanetSetting {
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switch pc {
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case generator.PlanetClassGiant:
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@@ -11,7 +11,7 @@ type LocalPlanet struct {
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Population Float `json:"population"` // P - Население
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Colonists Float `json:"colonists"` // COL C - Количество колонистов
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Production string `json:"production"`
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FreeIndustry Float `json:"freeInductry"` // Параметр "L" - Свободный производственный потенциал
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FreeIndustry Float `json:"freeIndustry"` // Параметр "L" - Свободный производственный потенциал
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// [ ] FreeIndustry - неактуальная информация, т.к. модернизация происходит в процессе производства хода
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}
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@@ -2,6 +2,32 @@ package util
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import "math"
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// WrapF maps value into the half-open interval [0, float64(size)).
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// It supports negative input values and is used for torus coordinates
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// when the coordinate is represented as float64.
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//
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// size must be greater than zero.
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func WrapF(value float64, size int) float64 {
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if size <= 0 {
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panic("WrapF: size must be > 0")
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}
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s := float64(size)
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r := math.Mod(value, s)
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if r < 0 {
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r += s
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}
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// Protect against a possible boundary artifact and keep result in [0, s).
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// In normal cases math.Mod already gives a value with |r| < s.
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if r >= s {
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r -= s
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}
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return r
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}
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func ShortDistance(w, h uint32, x1, y1, x2, y2 float64) float64 {
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return math.Hypot(deltas(w, h, x1, y1, x2, y2))
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}
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@@ -2,11 +2,13 @@ package util_test
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import (
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"fmt"
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"math"
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"testing"
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"galaxy/util"
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"github.com/stretchr/testify/assert"
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"github.com/stretchr/testify/require"
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)
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func TestShortDistance(t *testing.T) {
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@@ -54,3 +56,96 @@ func TestNextTravelCoord(t *testing.T) {
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})
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}
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}
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func TestWrapF(t *testing.T) {
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t.Parallel()
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tests := []struct {
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name string
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value float64
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size int
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want float64
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}{
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{
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name: "already in range integer",
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value: 3,
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size: 10,
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want: 3,
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},
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{
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name: "already in range fractional",
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value: 3.25,
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size: 10,
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want: 3.25,
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},
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{
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name: "positive overflow integer",
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value: 12,
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size: 10,
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want: 2,
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},
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{
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name: "positive overflow fractional",
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value: 12.75,
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size: 10,
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want: 2.75,
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},
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{
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name: "negative small fractional",
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value: -0.25,
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size: 10,
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want: 9.75,
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},
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{
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name: "negative overflow integer",
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value: -12,
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size: 10,
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want: 8,
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},
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{
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name: "negative overflow fractional",
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value: -12.75,
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size: 10,
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want: 7.25,
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},
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{
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name: "exact multiple positive",
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value: 20,
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size: 10,
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want: 0,
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},
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{
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name: "exact multiple negative",
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value: -20,
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size: 10,
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want: 0,
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},
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{
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name: "size one wraps into [0,1)",
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value: 123.456,
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size: 1,
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want: math.Mod(123.456, 1),
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},
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}
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for _, tt := range tests {
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tt := tt
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t.Run(tt.name, func(t *testing.T) {
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t.Parallel()
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got := util.WrapF(tt.value, tt.size)
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require.InDelta(t, tt.want, got, 1e-12)
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require.GreaterOrEqual(t, got, 0.0)
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require.Less(t, got, float64(tt.size))
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})
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}
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}
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// TestWrapF_NaNAndInf verifies IEEE 754 behavior inherited from math.Mod.
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func TestWrapF_NaNAndInf(t *testing.T) {
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t.Parallel()
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require.True(t, math.IsNaN(util.WrapF(math.NaN(), 10)))
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require.True(t, math.IsNaN(util.WrapF(math.Inf(1), 10)))
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require.True(t, math.IsNaN(util.WrapF(math.Inf(-1), 10)))
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}
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