circle radius

This commit is contained in:
Ilia Denisov
2026-03-22 19:43:09 +02:00
committed by GitHub
parent ad25845ec0
commit 73a4b0d3ec
7 changed files with 169 additions and 9 deletions
+1 -1
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@@ -198,7 +198,7 @@ func (e *client) loadWorld(w *world.World) {
if w == nil { if w == nil {
return return
} }
w.SetCircleRadiusScaleFp(world.SCALE / 4) w.SetCircleRadiusScaleFp(world.SCALE / 1000)
e.world = w e.world = w
// TODO: store camera position in user settings // TODO: store camera position in user settings
e.wp.CameraXWorldFp = w.W / 2 e.wp.CameraXWorldFp = w.W / 2
+1 -1
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@@ -87,7 +87,7 @@ func NewWorld(width, height int) *World {
themeDefaultCircleStyleID: StyleIDDefaultCircle, themeDefaultCircleStyleID: StyleIDDefaultCircle,
themeDefaultPointStyleID: StyleIDDefaultPoint, themeDefaultPointStyleID: StyleIDDefaultPoint,
circleRadiusScaleFp: 1, circleRadiusScaleFp: SCALE,
derivedCache: make(map[derivedStyleKey]StyleID, 128), derivedCache: make(map[derivedStyleKey]StyleID, 128),
+33 -4
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@@ -2,10 +2,16 @@ package generator
import ( import (
"fmt" "fmt"
"galaxy/util"
"math" "math"
"math/rand" "math/rand"
) )
const (
fullSectorWithFactor = int(360. / defaultFactor)
deadZoneDWGrad = 15.
)
func Generate(cfg ...func(*MapSetting)) (Map, error) { func Generate(cfg ...func(*MapSetting)) (Map, error) {
ms := DefaultMapSetting() ms := DefaultMapSetting()
for i := range cfg { for i := range cfg {
@@ -43,12 +49,35 @@ func Generate(cfg ...func(*MapSetting)) (Map, error) {
} }
hwPlanet := NewPlanet(PlanetClassHW, hwCoord, ms.HWSize, ms.HWResources) hwPlanet := NewPlanet(PlanetClassHW, hwCoord, ms.HWSize, ms.HWResources)
m.HomePlanets[player] = PlanetarySystem{HW: hwPlanet, DW: make([]Planet, ms.DWCount)} m.HomePlanets[player] = PlanetarySystem{HW: hwPlanet, DW: make([]Planet, ms.DWCount)}
grads := make(map[uint16]bool, fullSectorWithFactor)
for i := range fullSectorWithFactor {
grads[uint16(i)] = true
}
for dw := 0; dw < int(ms.DWCount); dw++ { for dw := 0; dw < int(ms.DWCount); dw++ {
p := rand.Float64()*(float64(ms.DWMaxDistance)-float64(ms.DWMinDistance)) + float64(ms.DWMinDistance) p := rand.Float64()*(float64(ms.DWMaxDistance)-float64(ms.DWMinDistance)) + float64(ms.DWMinDistance)
phi := rand.Float64() * 360 free := make([]uint16, 0)
x := p * math.Cos(phi) for g := range grads {
y := p * math.Sin(phi) if v, ok := grads[g]; ok && v {
dwPlanet := NewPlanet(PlanetClassDW, Coordinate{hwCoord.X + x, hwCoord.Y + y}, ms.DWSize, ms.DWResources) free = append(free, g)
}
}
randGrad := free[rand.Intn(len(free))]
phi := float64(randGrad) * defaultFactor
for i := range int(deadZoneDWGrad / defaultFactor) {
lx := randGrad - uint16(i)
if uint16(i) > randGrad {
lx = uint16(fullSectorWithFactor) - (uint16(i) - randGrad)
}
grads[lx] = false
rx := randGrad + uint16(i)
if rx > uint16(fullSectorWithFactor) {
rx = rx - uint16(fullSectorWithFactor)
}
grads[rx] = false
}
x := util.WrapF(hwCoord.X+p*math.Cos(phi), int(size))
y := util.WrapF(hwCoord.Y+p*math.Sin(phi), int(size))
dwPlanet := NewPlanet(PlanetClassDW, Coordinate{x, y}, ms.DWSize, ms.DWResources)
m.HomePlanets[player].DW[dw] = dwPlanet m.HomePlanets[player].DW[dw] = dwPlanet
} }
} }
+12 -2
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@@ -24,10 +24,12 @@ func TestGenerator(t *testing.T) {
} }
assert.Equal(t, players, len(m.HomePlanets), "hw-s count") assert.Equal(t, players, len(m.HomePlanets), "hw-s count")
for hw := range m.HomePlanets { for hw := range m.HomePlanets {
testPlanetPositionOnMap(t, generator.PlanetClassHW, m.Height, m.Width, m.HomePlanets[hw].HW.Position.X, m.HomePlanets[hw].HW.Position.Y)
assert.Equal(t, s.HWSize, m.HomePlanets[hw].HW.Size, "hw #%d: size", hw) assert.Equal(t, s.HWSize, m.HomePlanets[hw].HW.Size, "hw #%d: size", hw)
assert.Equal(t, s.HWResources, m.HomePlanets[hw].HW.Resources, "hw #%d: resources", hw) assert.Equal(t, s.HWResources, m.HomePlanets[hw].HW.Resources, "hw #%d: resources", hw)
assert.Equal(t, int(s.DWCount), len(m.HomePlanets[hw].DW), "hw #%d: dw-s count", hw) assert.Equal(t, int(s.DWCount), len(m.HomePlanets[hw].DW), "hw #%d: dw-s count", hw)
for dw := range m.HomePlanets[hw].DW { for dw := range m.HomePlanets[hw].DW {
testPlanetPositionOnMap(t, generator.PlanetClassDW, m.Height, m.Width, m.HomePlanets[hw].DW[dw].Position.X, m.HomePlanets[hw].DW[dw].Position.Y)
assert.Equal(t, s.DWSize, m.HomePlanets[hw].DW[dw].Size, "hw #%d dw #%d: size", hw, dw) assert.Equal(t, s.DWSize, m.HomePlanets[hw].DW[dw].Size, "hw #%d dw #%d: size", hw, dw)
assert.Equal(t, s.DWResources, m.HomePlanets[hw].DW[dw].Resources, "hw #%d dw #%d: resources", hw, dw) assert.Equal(t, s.DWResources, m.HomePlanets[hw].DW[dw].Resources, "hw #%d dw #%d: resources", hw, dw)
d := m.ShortDistance(m.HomePlanets[hw].HW.Position, m.HomePlanets[hw].DW[dw].Position) d := m.ShortDistance(m.HomePlanets[hw].HW.Position, m.HomePlanets[hw].DW[dw].Position)
@@ -43,7 +45,7 @@ func TestGenerator(t *testing.T) {
freePlanetCount := make(map[generator.PlanetClass]int) freePlanetCount := make(map[generator.PlanetClass]int)
for fp := range m.FreePlanets { for fp := range m.FreePlanets {
ps := planetSettings(t, m.FreePlanets[fp].PlanetClass, s) ps := planetSettings(t, m.FreePlanets[fp].PlanetClass, s)
testPlanetParameters(t, ps, m.FreePlanets[fp]) testPlanetParameters(t, ps, m.Height, m.Width, m.FreePlanets[fp])
if v, ok := freePlanetCount[m.FreePlanets[fp].PlanetClass]; !ok { if v, ok := freePlanetCount[m.FreePlanets[fp].PlanetClass]; !ok {
freePlanetCount[m.FreePlanets[fp].PlanetClass] = 1 freePlanetCount[m.FreePlanets[fp].PlanetClass] = 1
} else { } else {
@@ -68,13 +70,21 @@ func TestGenerator(t *testing.T) {
} }
} }
func testPlanetParameters(t *testing.T, s generator.PlanetSetting, p generator.Planet) { func testPlanetParameters(t *testing.T, s generator.PlanetSetting, mapW, mapH uint32, p generator.Planet) {
testPlanetPositionOnMap(t, p.PlanetClass, mapW, mapH, p.Position.X, p.Position.Y)
assert.LessOrEqualf(t, s.MinResource, p.Resources, "planet class=%s min resources", p.PlanetClass) assert.LessOrEqualf(t, s.MinResource, p.Resources, "planet class=%s min resources", p.PlanetClass)
assert.GreaterOrEqualf(t, s.MaxResource, p.Resources, "planet class=%s max resources", p.PlanetClass) assert.GreaterOrEqualf(t, s.MaxResource, p.Resources, "planet class=%s max resources", p.PlanetClass)
assert.LessOrEqualf(t, s.MinSize, p.Size, "planet class=%s min size", p.PlanetClass) assert.LessOrEqualf(t, s.MinSize, p.Size, "planet class=%s min size", p.PlanetClass)
assert.GreaterOrEqualf(t, s.MaxSize, p.Size, "planet class=%s max size", p.PlanetClass) assert.GreaterOrEqualf(t, s.MaxSize, p.Size, "planet class=%s max size", p.PlanetClass)
} }
func testPlanetPositionOnMap(t *testing.T, cls generator.PlanetClass, mapW, mapH uint32, x, y float64) {
assert.GreaterOrEqual(t, x, 0.0, "planet class=%s x=%f < 0", cls, x)
assert.Less(t, x, float64(mapW), "planet class=%s x=%f >= %d", cls, x, mapW)
assert.GreaterOrEqual(t, y, 0.0, "planet class=%s y=%f < 0", cls, y)
assert.Less(t, y, float64(mapH), "planet class=%s y=%f >= %d", cls, y, mapH)
}
func planetSettings(t *testing.T, pc generator.PlanetClass, s generator.MapSetting) generator.PlanetSetting { func planetSettings(t *testing.T, pc generator.PlanetClass, s generator.MapSetting) generator.PlanetSetting {
switch pc { switch pc {
case generator.PlanetClassGiant: case generator.PlanetClassGiant:
+1 -1
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@@ -11,7 +11,7 @@ type LocalPlanet struct {
Population Float `json:"population"` // P - Население Population Float `json:"population"` // P - Население
Colonists Float `json:"colonists"` // COL C - Количество колонистов Colonists Float `json:"colonists"` // COL C - Количество колонистов
Production string `json:"production"` Production string `json:"production"`
FreeIndustry Float `json:"freeInductry"` // Параметр "L" - Свободный производственный потенциал FreeIndustry Float `json:"freeIndustry"` // Параметр "L" - Свободный производственный потенциал
// [ ] FreeIndustry - неактуальная информация, т.к. модернизация происходит в процессе производства хода // [ ] FreeIndustry - неактуальная информация, т.к. модернизация происходит в процессе производства хода
} }
+26
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@@ -2,6 +2,32 @@ package util
import "math" import "math"
// WrapF maps value into the half-open interval [0, float64(size)).
// It supports negative input values and is used for torus coordinates
// when the coordinate is represented as float64.
//
// size must be greater than zero.
func WrapF(value float64, size int) float64 {
if size <= 0 {
panic("WrapF: size must be > 0")
}
s := float64(size)
r := math.Mod(value, s)
if r < 0 {
r += s
}
// Protect against a possible boundary artifact and keep result in [0, s).
// In normal cases math.Mod already gives a value with |r| < s.
if r >= s {
r -= s
}
return r
}
func ShortDistance(w, h uint32, x1, y1, x2, y2 float64) float64 { func ShortDistance(w, h uint32, x1, y1, x2, y2 float64) float64 {
return math.Hypot(deltas(w, h, x1, y1, x2, y2)) return math.Hypot(deltas(w, h, x1, y1, x2, y2))
} }
+95
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@@ -2,11 +2,13 @@ package util_test
import ( import (
"fmt" "fmt"
"math"
"testing" "testing"
"galaxy/util" "galaxy/util"
"github.com/stretchr/testify/assert" "github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
) )
func TestShortDistance(t *testing.T) { func TestShortDistance(t *testing.T) {
@@ -54,3 +56,96 @@ func TestNextTravelCoord(t *testing.T) {
}) })
} }
} }
func TestWrapF(t *testing.T) {
t.Parallel()
tests := []struct {
name string
value float64
size int
want float64
}{
{
name: "already in range integer",
value: 3,
size: 10,
want: 3,
},
{
name: "already in range fractional",
value: 3.25,
size: 10,
want: 3.25,
},
{
name: "positive overflow integer",
value: 12,
size: 10,
want: 2,
},
{
name: "positive overflow fractional",
value: 12.75,
size: 10,
want: 2.75,
},
{
name: "negative small fractional",
value: -0.25,
size: 10,
want: 9.75,
},
{
name: "negative overflow integer",
value: -12,
size: 10,
want: 8,
},
{
name: "negative overflow fractional",
value: -12.75,
size: 10,
want: 7.25,
},
{
name: "exact multiple positive",
value: 20,
size: 10,
want: 0,
},
{
name: "exact multiple negative",
value: -20,
size: 10,
want: 0,
},
{
name: "size one wraps into [0,1)",
value: 123.456,
size: 1,
want: math.Mod(123.456, 1),
},
}
for _, tt := range tests {
tt := tt
t.Run(tt.name, func(t *testing.T) {
t.Parallel()
got := util.WrapF(tt.value, tt.size)
require.InDelta(t, tt.want, got, 1e-12)
require.GreaterOrEqual(t, got, 0.0)
require.Less(t, got, float64(tt.size))
})
}
}
// TestWrapF_NaNAndInf verifies IEEE 754 behavior inherited from math.Mod.
func TestWrapF_NaNAndInf(t *testing.T) {
t.Parallel()
require.True(t, math.IsNaN(util.WrapF(math.NaN(), 10)))
require.True(t, math.IsNaN(util.WrapF(math.Inf(1), 10)))
require.True(t, math.IsNaN(util.WrapF(math.Inf(-1), 10)))
}