cmd: send fleet

This commit is contained in:
Ilia Denisov
2026-01-05 19:46:33 +02:00
parent a6093a1c29
commit 5f3a416abd
7 changed files with 271 additions and 38 deletions
+73
View File
@@ -0,0 +1,73 @@
package game_test
import (
"slices"
"testing"
e "github.com/iliadenisov/galaxy/internal/error"
"github.com/iliadenisov/galaxy/internal/model/game"
"github.com/stretchr/testify/assert"
)
func TestSendFleet(t *testing.T) {
g := newGame()
// group #1 - in_orbit Planet_0
assert.NoError(t, g.CreateShips(Race_0_idx, Race_0_Freighter, R0_Planet_0_num, 1))
// group #2 - in_space (later)
assert.NoError(t, g.CreateShips(Race_0_idx, Race_0_Gunship, R0_Planet_0_num, 3))
// group #3 - in_orbit Planet_0, unmovable
g.CreateShipType(Race_0.Name, "Fortress", 0, 30, 100, 0, 50)
assert.NoError(t, g.CreateShips(Race_0_idx, "Fortress", R0_Planet_0_num, 1))
// group #4 - in_orbit Planet_0
assert.NoError(t, g.CreateShips(Race_0_idx, Race_0_Gunship, R0_Planet_0_num, 2))
// ensure race has no Fleets
assert.Len(t, slices.Collect(g.ListFleets(Race_0_idx)), 0)
fleetSending := "R0_Fleet_one"
fleetInSpace := "R0_Fleet_inSpace"
fleetUnmovable := "R0_Fleet_unmovable"
assert.NoError(t, g.JoinShipGroupToFleet(Race_0.Name, fleetSending, 1, 0))
assert.NoError(t, g.JoinShipGroupToFleet(Race_0.Name, fleetSending, 3, 0))
assert.NoError(t, g.JoinShipGroupToFleet(Race_0.Name, fleetInSpace, 2, 0))
assert.NoError(t, g.JoinShipGroupToFleet(Race_0.Name, fleetUnmovable, 3, 0))
// group #2 - in_space
g.ShipGroups[1].StateInSpace = &game.InSpace{Origin: 2, Range: 1.23}
assert.ErrorContains(t,
g.SendFleet("UnknownRace", fleetSending, 2),
e.GenericErrorText(e.ErrInputUnknownRace))
assert.ErrorContains(t,
g.SendFleet(Race_0.Name, "UnknownFleet", 2),
e.GenericErrorText(e.ErrInputEntityNotExists))
assert.ErrorContains(t,
g.SendFleet(Race_0.Name, fleetInSpace, 2),
e.GenericErrorText(e.ErrShipsBusy))
assert.ErrorContains(t,
g.SendFleet(Race_0.Name, fleetSending, 200),
e.GenericErrorText(e.ErrInputEntityNotExists))
assert.ErrorContains(t,
g.SendFleet(Race_0.Name, fleetSending, 3),
e.GenericErrorText(e.ErrSendUnreachableDestination))
assert.ErrorContains(t,
g.SendFleet(Race_0.Name, fleetUnmovable, 2),
e.GenericErrorText(e.ErrSendShipHasNoDrives))
assert.NoError(t, g.SendFleet(Race_0.Name, fleetSending, 2))
fi := slices.IndexFunc(slices.Collect(g.ListFleets(Race_0_idx)), func(f game.Fleet) bool { return f.Name == fleetSending })
state, _, _ := game.FleetState(g, g.Fleets[fi].ID)
assert.Equal(t, game.StateLaunched, state)
for sg := range game.FleetGroups(g, Race_0_idx, fi) {
assert.Equal(t, game.StateLaunched, sg.State())
}
assert.NoError(t, g.SendFleet(Race_0.Name, fleetSending, 0))
fi = slices.IndexFunc(slices.Collect(g.ListFleets(Race_0_idx)), func(f game.Fleet) bool { return f.Name == fleetSending })
state, _, _ = game.FleetState(g, g.Fleets[fi].ID)
assert.Equal(t, game.StateInOrbit, state)
for sg := range game.FleetGroups(g, Race_0_idx, fi) {
assert.Equal(t, game.StateInOrbit, sg.State())
}
}