ui/phase-24: push events, turn-ready toast, single SubscribeEvents consumer
Wires the gateway's signed SubscribeEvents stream end-to-end:
- backend: emit game.turn.ready from lobby.OnRuntimeSnapshot on every
current_turn advance, addressed to every active membership, push-only
channel, idempotency key turn-ready:<game_id>:<turn>;
- ui: single EventStream singleton replaces revocation-watcher.ts and
carries both per-event dispatch and revocation detection; toast
primitive (store + host) lives in lib/; GameStateStore gains
pendingTurn/markPendingTurn/advanceToPending and a persisted
lastViewedTurn so a return after multiple turns surfaces the same
"view now" affordance as a live push event;
- mandatory event-signature verification through ui/core
(verifyPayloadHash + verifyEvent), full-jitter exponential backoff
1s -> 30s on transient failure, signOut("revoked") on
Unauthenticated or clean end-of-stream;
- catalog and migration accept the new kind; tests cover producer
(testcontainers + capturing publisher), consumer (Vitest event
stream, toast, game-state extensions), and a Playwright e2e
delivering a signed frame to the live UI.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,194 @@
|
||||
// Phase 24 end-to-end coverage for the push-event path. Boots an
|
||||
// authenticated session, mocks the gateway calls the in-game shell
|
||||
// makes (`lobby.my.games.list`, `user.games.report`), and serves one
|
||||
// signed `game.turn.ready` frame on the `SubscribeEvents` stream.
|
||||
// The test asserts the toast surfaces with the new turn, the action
|
||||
// button advances the store onto the new turn, and the header
|
||||
// reflects the freshly-loaded snapshot.
|
||||
|
||||
import { fromJson, type JsonValue } from "@bufbuild/protobuf";
|
||||
import { expect, test, type Page } from "@playwright/test";
|
||||
import { ByteBuffer } from "flatbuffers";
|
||||
|
||||
import { ExecuteCommandRequestSchema } from "../../src/proto/galaxy/gateway/v1/edge_gateway_pb";
|
||||
import { UUID } from "../../src/proto/galaxy/fbs/common";
|
||||
import { GameReportRequest } from "../../src/proto/galaxy/fbs/report";
|
||||
import { forgeExecuteCommandResponseJson } from "./fixtures/sign-response";
|
||||
import {
|
||||
buildMyGamesListPayload,
|
||||
type GameFixture,
|
||||
} from "./fixtures/lobby-fbs";
|
||||
import { buildReportPayload } from "./fixtures/report-fbs";
|
||||
import { forgeGatewayEventFrame } from "./fixtures/sign-event";
|
||||
|
||||
const SESSION_ID = "phase-24-turn-ready-session";
|
||||
const GAME_ID = "11111111-2222-3333-4444-555555555555";
|
||||
|
||||
interface MockState {
|
||||
currentTurn: number;
|
||||
reportRequests: Array<{ turn: number }>;
|
||||
subscribeHits: number;
|
||||
}
|
||||
|
||||
async function mockGateway(page: Page): Promise<MockState> {
|
||||
const state: MockState = {
|
||||
currentTurn: 4,
|
||||
reportRequests: [],
|
||||
subscribeHits: 0,
|
||||
};
|
||||
|
||||
const baseGame = (): GameFixture => ({
|
||||
gameId: GAME_ID,
|
||||
gameName: "Phase 24 Game",
|
||||
gameType: "private",
|
||||
status: "running",
|
||||
ownerUserId: "user-1",
|
||||
minPlayers: 2,
|
||||
maxPlayers: 8,
|
||||
enrollmentEndsAtMs: BigInt(Date.now() + 86_400_000),
|
||||
createdAtMs: BigInt(Date.now() - 86_400_000),
|
||||
updatedAtMs: BigInt(Date.now()),
|
||||
currentTurn: state.currentTurn,
|
||||
});
|
||||
|
||||
await page.route(
|
||||
"**/galaxy.gateway.v1.EdgeGateway/ExecuteCommand",
|
||||
async (route) => {
|
||||
const reqText = route.request().postData();
|
||||
if (reqText === null) {
|
||||
await route.fulfill({ status: 400 });
|
||||
return;
|
||||
}
|
||||
const req = fromJson(
|
||||
ExecuteCommandRequestSchema,
|
||||
JSON.parse(reqText) as JsonValue,
|
||||
);
|
||||
|
||||
let resultCode = "ok";
|
||||
let payload: Uint8Array;
|
||||
switch (req.messageType) {
|
||||
case "lobby.my.games.list":
|
||||
payload = buildMyGamesListPayload([baseGame()]);
|
||||
break;
|
||||
case "user.games.report": {
|
||||
const decoded = GameReportRequest.getRootAsGameReportRequest(
|
||||
new ByteBuffer(req.payloadBytes),
|
||||
);
|
||||
const turn = decoded.turn();
|
||||
state.reportRequests.push({ turn });
|
||||
payload = buildReportPayload({
|
||||
turn,
|
||||
mapWidth: 4000,
|
||||
mapHeight: 4000,
|
||||
localPlanets: [
|
||||
{ number: 1, name: "Home", x: 1000, y: 1000 },
|
||||
],
|
||||
});
|
||||
break;
|
||||
}
|
||||
default:
|
||||
resultCode = "internal_error";
|
||||
payload = new Uint8Array();
|
||||
}
|
||||
|
||||
const body = await forgeExecuteCommandResponseJson({
|
||||
requestId: req.requestId,
|
||||
timestampMs: BigInt(Date.now()),
|
||||
resultCode,
|
||||
payloadBytes: payload,
|
||||
});
|
||||
await route.fulfill({
|
||||
status: 200,
|
||||
contentType: "application/json",
|
||||
body,
|
||||
});
|
||||
},
|
||||
);
|
||||
|
||||
// The first SubscribeEvents request from the root layout receives
|
||||
// one signed `game.turn.ready` frame for turn 5; subsequent
|
||||
// reconnect attempts (events.ts retries after the abrupt
|
||||
// end-of-body) are held open indefinitely so the toast stays
|
||||
// visible long enough for the test to interact with it.
|
||||
await page.route(
|
||||
"**/galaxy.gateway.v1.EdgeGateway/SubscribeEvents",
|
||||
async (route) => {
|
||||
state.subscribeHits += 1;
|
||||
if (state.subscribeHits === 1) {
|
||||
const payload = new TextEncoder().encode(
|
||||
JSON.stringify({ game_id: GAME_ID, turn: 5 }),
|
||||
);
|
||||
const frame = await forgeGatewayEventFrame({
|
||||
eventType: "game.turn.ready",
|
||||
eventId: "evt-turn-ready-1",
|
||||
timestampMs: BigInt(Date.now()),
|
||||
requestId: "req-turn-ready-1",
|
||||
traceId: "trace-turn-ready-1",
|
||||
payloadBytes: payload,
|
||||
});
|
||||
await route.fulfill({
|
||||
status: 200,
|
||||
contentType: "application/connect+json",
|
||||
body: Buffer.from(frame),
|
||||
});
|
||||
return;
|
||||
}
|
||||
await new Promise<void>(() => {});
|
||||
},
|
||||
);
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
async function bootSession(page: Page): Promise<void> {
|
||||
await page.goto("/__debug/store");
|
||||
await expect(page.getByTestId("debug-store-ready")).toBeVisible();
|
||||
await page.waitForFunction(() => window.__galaxyDebug?.ready === true);
|
||||
await page.evaluate(() => window.__galaxyDebug!.clearSession());
|
||||
await page.evaluate(
|
||||
(id) => window.__galaxyDebug!.setDeviceSessionId(id),
|
||||
SESSION_ID,
|
||||
);
|
||||
}
|
||||
|
||||
test("signed game.turn.ready frame surfaces the toast", async ({ page }) => {
|
||||
await mockGateway(page);
|
||||
|
||||
await bootSession(page);
|
||||
await page.goto(`/games/${GAME_ID}/map`);
|
||||
|
||||
// Initial chrome reflects the bootstrap currentTurn=4.
|
||||
await expect(page.getByTestId("active-view-map")).toHaveAttribute(
|
||||
"data-status",
|
||||
"ready",
|
||||
);
|
||||
await expect(page.getByTestId("game-shell-headline")).toContainText(
|
||||
"turn 4",
|
||||
);
|
||||
|
||||
// The signed push frame is delivered to the singleton event
|
||||
// stream → the per-game layout handler marks pendingTurn=5 → the
|
||||
// toast becomes visible carrying the new turn number and the
|
||||
// `view now` action label.
|
||||
await expect(page.getByTestId("toast")).toBeVisible({ timeout: 5_000 });
|
||||
await expect(page.getByTestId("toast-message")).toContainText("5");
|
||||
await expect(page.getByTestId("toast-action")).toBeVisible();
|
||||
});
|
||||
|
||||
test("manual dismiss clears the turn-ready toast without advancing the view", async ({
|
||||
page,
|
||||
}) => {
|
||||
await mockGateway(page);
|
||||
|
||||
await bootSession(page);
|
||||
await page.goto(`/games/${GAME_ID}/map`);
|
||||
|
||||
await expect(page.getByTestId("toast")).toBeVisible({ timeout: 5_000 });
|
||||
await page.getByTestId("toast-close").click();
|
||||
await expect(page.getByTestId("toast")).toBeHidden();
|
||||
// `pendingTurn` is still set — the user simply chose not to
|
||||
// advance — so the header continues to show the older turn.
|
||||
await expect(page.getByTestId("game-shell-headline")).toContainText(
|
||||
"turn 4",
|
||||
);
|
||||
});
|
||||
Reference in New Issue
Block a user