feat: store battles and bombings
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@@ -41,7 +41,7 @@ func buildGameOnMap(races []string, m generator.Map) (*game.Game, error) {
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}
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g := &game.Game{
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ID: gameID,
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Age: 0,
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Turn: 0,
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Race: make([]game.Race, len(races)),
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}
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gameMap := &game.Map{
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