feat(ui): migrate all view bodies to design tokens (F1b)
Tokenize every remaining component <style> — calculator, order tab, inspectors, tables, report sections, lobby, auth, mail, battle viewer, toasts, map overlays. A scripted pass handled the unambiguous core palette (text/bg/surface/border/accent/danger/muted), the rest were mapped to the semantic/grey tokens by role. Remaining colour literals are the documented exceptions only: the battle-scene SVG data-visualisation palette (fixed dark, like the WebGL map canvas), overlay scrims (modal / map-canvas), and directional or deliberate drop shadows. The default theme stays dark until light coherence is signed off across the views. Updates ui/docs/design-system.md (migration status + exceptions). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -162,7 +162,7 @@ ship-groups table view with an additional `(planet, race)` filter.
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font-size: 0.85rem;
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text-transform: uppercase;
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letter-spacing: 0.05em;
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color: #aab;
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color: var(--color-text-muted);
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}
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.rows {
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list-style: none;
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@@ -195,17 +195,17 @@ ship-groups table view with an additional `(planet, race)` filter.
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cursor: pointer;
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}
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.select:hover {
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border-color: #2a3150;
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background: #0d1224;
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border-color: var(--color-border);
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background: var(--color-surface-hover);
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}
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.race {
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font-weight: 600;
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}
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.class {
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color: #cdd;
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color: var(--color-text-muted);
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}
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.count,
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.mass {
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color: #aab;
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color: var(--color-text-muted);
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}
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</style>
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