feat(ui): migrate all view bodies to design tokens (F1b)
Tests · UI / test (push) Successful in 2m11s
Tests · UI / test (pull_request) Successful in 2m7s

Tokenize every remaining component <style> — calculator, order tab,
inspectors, tables, report sections, lobby, auth, mail, battle viewer,
toasts, map overlays. A scripted pass handled the unambiguous core
palette (text/bg/surface/border/accent/danger/muted), the rest were
mapped to the semantic/grey tokens by role.

Remaining colour literals are the documented exceptions only: the
battle-scene SVG data-visualisation palette (fixed dark, like the WebGL
map canvas), overlay scrims (modal / map-canvas), and directional or
deliberate drop shadows. The default theme stays dark until light
coherence is signed off across the views.

Updates ui/docs/design-system.md (migration status + exceptions).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Ilia Denisov
2026-05-22 07:24:02 +02:00
parent 973480d812
commit 4ad96b0ef7
58 changed files with 515 additions and 497 deletions
@@ -162,7 +162,7 @@ ship-groups table view with an additional `(planet, race)` filter.
font-size: 0.85rem;
text-transform: uppercase;
letter-spacing: 0.05em;
color: #aab;
color: var(--color-text-muted);
}
.rows {
list-style: none;
@@ -195,17 +195,17 @@ ship-groups table view with an additional `(planet, race)` filter.
cursor: pointer;
}
.select:hover {
border-color: #2a3150;
background: #0d1224;
border-color: var(--color-border);
background: var(--color-surface-hover);
}
.race {
font-weight: 600;
}
.class {
color: #cdd;
color: var(--color-text-muted);
}
.count,
.mass {
color: #aab;
color: var(--color-text-muted);
}
</style>