feat: game lobby service

This commit is contained in:
Ilia Denisov
2026-04-25 23:20:55 +02:00
committed by GitHub
parent 32dc29359a
commit 48b0056b49
336 changed files with 57074 additions and 1418 deletions
@@ -41,7 +41,7 @@ func (rcv *UpdateMyProfileRequest) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *UpdateMyProfileRequest) RaceName() []byte {
func (rcv *UpdateMyProfileRequest) DisplayName() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
@@ -52,8 +52,8 @@ func (rcv *UpdateMyProfileRequest) RaceName() []byte {
func UpdateMyProfileRequestStart(builder *flatbuffers.Builder) {
builder.StartObject(1)
}
func UpdateMyProfileRequestAddRaceName(builder *flatbuffers.Builder, raceName flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(raceName), 0)
func UpdateMyProfileRequestAddDisplayName(builder *flatbuffers.Builder, displayName flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(displayName), 0)
}
func UpdateMyProfileRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()