feat: game lobby service

This commit is contained in:
Ilia Denisov
2026-04-25 23:20:55 +02:00
committed by GitHub
parent 32dc29359a
commit 48b0056b49
336 changed files with 57074 additions and 1418 deletions
+66
View File
@@ -62,6 +62,20 @@ type LobbyMembershipRejectedPayload struct {
GameName string `json:"game_name"`
}
// LobbyMembershipBlockedPayload stores the normalized payload for
// `lobby.membership.blocked` published by the user-lifecycle cascade
// when an active membership is blocked because the underlying user was
// permanently blocked or deleted.
type LobbyMembershipBlockedPayload struct {
GameID string `json:"game_id"`
GameName string `json:"game_name"`
MembershipUserID string `json:"membership_user_id"`
MembershipUserName string `json:"membership_user_name"`
// Reason captures the upstream lifecycle event that triggered the
// cascade. Frozen vocabulary: `permanent_blocked`, `deleted`.
Reason string `json:"reason"`
}
// LobbyInviteCreatedPayload stores the normalized payload for
// `lobby.invite.created`.
type LobbyInviteCreatedPayload struct {
@@ -89,6 +103,30 @@ type LobbyInviteExpiredPayload struct {
InviteeName string `json:"invitee_name"`
}
// LobbyRaceNameRegistrationEligiblePayload stores the normalized payload
// for `lobby.race_name.registration_eligible`.
type LobbyRaceNameRegistrationEligiblePayload struct {
GameID string `json:"game_id"`
GameName string `json:"game_name"`
RaceName string `json:"race_name"`
EligibleUntilMs int64 `json:"eligible_until_ms"`
}
// LobbyRaceNameRegisteredPayload stores the normalized payload for
// `lobby.race_name.registered`.
type LobbyRaceNameRegisteredPayload struct {
RaceName string `json:"race_name"`
}
// LobbyRaceNameRegistrationDeniedPayload stores the normalized payload for
// `lobby.race_name.registration_denied`.
type LobbyRaceNameRegistrationDeniedPayload struct {
GameID string `json:"game_id"`
GameName string `json:"game_name"`
RaceName string `json:"race_name"`
Reason string `json:"reason"`
}
// NewGeoReviewRecommendedIntent builds the admin-email intent published by Geo
// Profile Service when a user becomes review-worthy.
func NewGeoReviewRecommendedIntent(metadata Metadata, payload GeoReviewRecommendedPayload) (Intent, error) {
@@ -143,6 +181,14 @@ func NewLobbyMembershipRejectedIntent(metadata Metadata, applicantUserID string,
return newIntent(NotificationTypeLobbyMembershipRejected, ProducerGameLobby, AudienceKindUser, []string{applicantUserID}, metadata, payload)
}
// NewLobbyMembershipBlockedIntent builds the private-game owner intent
// published by Game Lobby when an active membership is blocked by the
// user-lifecycle cascade. ownerUserID is the recipient (private-game
// owner whose roster lost the affected member).
func NewLobbyMembershipBlockedIntent(metadata Metadata, ownerUserID string, payload LobbyMembershipBlockedPayload) (Intent, error) {
return newIntent(NotificationTypeLobbyMembershipBlocked, ProducerGameLobby, AudienceKindUser, []string{ownerUserID}, metadata, payload)
}
// NewLobbyInviteCreatedIntent builds the invited-user intent published by Game
// Lobby when a private-game invite is created.
func NewLobbyInviteCreatedIntent(metadata Metadata, invitedUserID string, payload LobbyInviteCreatedPayload) (Intent, error) {
@@ -160,3 +206,23 @@ func NewLobbyInviteRedeemedIntent(metadata Metadata, ownerUserID string, payload
func NewLobbyInviteExpiredIntent(metadata Metadata, ownerUserID string, payload LobbyInviteExpiredPayload) (Intent, error) {
return newIntent(NotificationTypeLobbyInviteExpired, ProducerGameLobby, AudienceKindUser, []string{ownerUserID}, metadata, payload)
}
// NewLobbyRaceNameRegistrationEligibleIntent builds the capable-member intent
// published by Game Lobby at game finish when a reservation is promoted to
// `pending_registration`.
func NewLobbyRaceNameRegistrationEligibleIntent(metadata Metadata, recipientUserID string, payload LobbyRaceNameRegistrationEligiblePayload) (Intent, error) {
return newIntent(NotificationTypeLobbyRaceNameRegistrationEligible, ProducerGameLobby, AudienceKindUser, []string{recipientUserID}, metadata, payload)
}
// NewLobbyRaceNameRegisteredIntent builds the registering-user intent
// published by Game Lobby on successful `lobby.race_name.register` commit.
func NewLobbyRaceNameRegisteredIntent(metadata Metadata, recipientUserID string, payload LobbyRaceNameRegisteredPayload) (Intent, error) {
return newIntent(NotificationTypeLobbyRaceNameRegistered, ProducerGameLobby, AudienceKindUser, []string{recipientUserID}, metadata, payload)
}
// NewLobbyRaceNameRegistrationDeniedIntent builds the incapable-member intent
// published by Game Lobby at game finish when a reservation is released
// without a pending-registration window.
func NewLobbyRaceNameRegistrationDeniedIntent(metadata Metadata, recipientUserID string, payload LobbyRaceNameRegistrationDeniedPayload) (Intent, error) {
return newIntent(NotificationTypeLobbyRaceNameRegistrationDenied, ProducerGameLobby, AudienceKindUser, []string{recipientUserID}, metadata, payload)
}