feat: game lobby service
This commit is contained in:
@@ -0,0 +1,416 @@
|
||||
package userlifecycle_test
|
||||
|
||||
import (
|
||||
"context"
|
||||
"errors"
|
||||
"io"
|
||||
"log/slog"
|
||||
"strings"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"galaxy/lobby/internal/adapters/applicationstub"
|
||||
"galaxy/lobby/internal/adapters/gamestub"
|
||||
"galaxy/lobby/internal/adapters/intentpubstub"
|
||||
"galaxy/lobby/internal/adapters/invitestub"
|
||||
"galaxy/lobby/internal/adapters/membershipstub"
|
||||
"galaxy/lobby/internal/adapters/racenamestub"
|
||||
"galaxy/lobby/internal/adapters/runtimemanagerstub"
|
||||
"galaxy/lobby/internal/domain/application"
|
||||
"galaxy/lobby/internal/domain/common"
|
||||
"galaxy/lobby/internal/domain/game"
|
||||
"galaxy/lobby/internal/domain/invite"
|
||||
"galaxy/lobby/internal/domain/membership"
|
||||
"galaxy/lobby/internal/ports"
|
||||
"galaxy/lobby/internal/worker/userlifecycle"
|
||||
"galaxy/notificationintent"
|
||||
|
||||
"github.com/stretchr/testify/assert"
|
||||
"github.com/stretchr/testify/require"
|
||||
)
|
||||
|
||||
func silentLogger() *slog.Logger { return slog.New(slog.NewTextHandler(io.Discard, nil)) }
|
||||
|
||||
type fixture struct {
|
||||
directory *racenamestub.Directory
|
||||
memberships *membershipstub.Store
|
||||
applications *applicationstub.Store
|
||||
invites *invitestub.Store
|
||||
games *gamestub.Store
|
||||
runtimeManager *runtimemanagerstub.Publisher
|
||||
intents *intentpubstub.Publisher
|
||||
worker *userlifecycle.Worker
|
||||
now time.Time
|
||||
}
|
||||
|
||||
func newFixture(t *testing.T) *fixture {
|
||||
t.Helper()
|
||||
|
||||
directory, err := racenamestub.NewDirectory()
|
||||
require.NoError(t, err)
|
||||
|
||||
now := time.Date(2026, 4, 25, 12, 0, 0, 0, time.UTC)
|
||||
f := &fixture{
|
||||
directory: directory,
|
||||
memberships: membershipstub.NewStore(),
|
||||
applications: applicationstub.NewStore(),
|
||||
invites: invitestub.NewStore(),
|
||||
games: gamestub.NewStore(),
|
||||
runtimeManager: runtimemanagerstub.NewPublisher(),
|
||||
intents: intentpubstub.NewPublisher(),
|
||||
now: now,
|
||||
}
|
||||
|
||||
worker, err := userlifecycle.NewWorker(userlifecycle.Dependencies{
|
||||
Directory: directory,
|
||||
Memberships: f.memberships,
|
||||
Applications: f.applications,
|
||||
Invites: f.invites,
|
||||
Games: f.games,
|
||||
RuntimeManager: f.runtimeManager,
|
||||
Intents: f.intents,
|
||||
Clock: func() time.Time { return now },
|
||||
Logger: silentLogger(),
|
||||
})
|
||||
require.NoError(t, err)
|
||||
f.worker = worker
|
||||
return f
|
||||
}
|
||||
|
||||
func (f *fixture) seedGame(
|
||||
t *testing.T,
|
||||
id common.GameID,
|
||||
gameType game.GameType,
|
||||
ownerUserID string,
|
||||
status game.Status,
|
||||
) game.Game {
|
||||
t.Helper()
|
||||
|
||||
createdAt := f.now.Add(-2 * time.Hour)
|
||||
record, err := game.New(game.NewGameInput{
|
||||
GameID: id,
|
||||
GameName: "cascade " + id.String(),
|
||||
GameType: gameType,
|
||||
OwnerUserID: ownerUserID,
|
||||
MinPlayers: 2,
|
||||
MaxPlayers: 4,
|
||||
StartGapHours: 1,
|
||||
StartGapPlayers: 1,
|
||||
EnrollmentEndsAt: createdAt.Add(24 * time.Hour),
|
||||
TurnSchedule: "0 18 * * *",
|
||||
TargetEngineVersion: "v1.0.0",
|
||||
Now: createdAt,
|
||||
})
|
||||
require.NoError(t, err)
|
||||
|
||||
if status != game.StatusDraft {
|
||||
record.Status = status
|
||||
record.UpdatedAt = f.now
|
||||
switch status {
|
||||
case game.StatusRunning, game.StatusPaused:
|
||||
startedAt := f.now.Add(-time.Hour)
|
||||
record.StartedAt = &startedAt
|
||||
}
|
||||
}
|
||||
require.NoError(t, f.games.Save(context.Background(), record))
|
||||
return record
|
||||
}
|
||||
|
||||
func (f *fixture) seedMembership(
|
||||
t *testing.T,
|
||||
gameID common.GameID,
|
||||
id common.MembershipID,
|
||||
userID, raceName string,
|
||||
) membership.Membership {
|
||||
t.Helper()
|
||||
|
||||
record, err := membership.New(membership.NewMembershipInput{
|
||||
MembershipID: id,
|
||||
GameID: gameID,
|
||||
UserID: userID,
|
||||
RaceName: raceName,
|
||||
CanonicalKey: strings.ToLower(strings.ReplaceAll(raceName, " ", "")),
|
||||
Now: f.now,
|
||||
})
|
||||
require.NoError(t, err)
|
||||
require.NoError(t, f.memberships.Save(context.Background(), record))
|
||||
require.NoError(t, f.directory.Reserve(context.Background(), gameID.String(), userID, raceName))
|
||||
return record
|
||||
}
|
||||
|
||||
func (f *fixture) seedApplication(
|
||||
t *testing.T,
|
||||
gameID common.GameID,
|
||||
id common.ApplicationID,
|
||||
userID, raceName string,
|
||||
) application.Application {
|
||||
t.Helper()
|
||||
|
||||
record, err := application.New(application.NewApplicationInput{
|
||||
ApplicationID: id,
|
||||
GameID: gameID,
|
||||
ApplicantUserID: userID,
|
||||
RaceName: raceName,
|
||||
Now: f.now,
|
||||
})
|
||||
require.NoError(t, err)
|
||||
require.NoError(t, f.applications.Save(context.Background(), record))
|
||||
return record
|
||||
}
|
||||
|
||||
func (f *fixture) seedInvite(
|
||||
t *testing.T,
|
||||
gameID common.GameID,
|
||||
id common.InviteID,
|
||||
inviterUserID, inviteeUserID string,
|
||||
) invite.Invite {
|
||||
t.Helper()
|
||||
|
||||
record, err := invite.New(invite.NewInviteInput{
|
||||
InviteID: id,
|
||||
GameID: gameID,
|
||||
InviterUserID: inviterUserID,
|
||||
InviteeUserID: inviteeUserID,
|
||||
Now: f.now,
|
||||
ExpiresAt: f.now.Add(48 * time.Hour),
|
||||
})
|
||||
require.NoError(t, err)
|
||||
require.NoError(t, f.invites.Save(context.Background(), record))
|
||||
return record
|
||||
}
|
||||
|
||||
func (f *fixture) reserveRegistered(t *testing.T, gameID, userID, raceName string, registered bool) {
|
||||
t.Helper()
|
||||
require.NoError(t, f.directory.Reserve(context.Background(), gameID, userID, raceName))
|
||||
if registered {
|
||||
require.NoError(t, f.directory.MarkPendingRegistration(
|
||||
context.Background(), gameID, userID, raceName, f.now.Add(30*24*time.Hour)))
|
||||
require.NoError(t, f.directory.Register(context.Background(), gameID, userID, raceName))
|
||||
}
|
||||
}
|
||||
|
||||
func TestNewWorkerRejectsMissingDeps(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
_, err := userlifecycle.NewWorker(userlifecycle.Dependencies{})
|
||||
require.Error(t, err)
|
||||
}
|
||||
|
||||
func TestHandleFullCascadePermanentBlock(t *testing.T) {
|
||||
t.Parallel()
|
||||
f := newFixture(t)
|
||||
|
||||
// Owned private game in running status (must publish stop job).
|
||||
ownedRunning := f.seedGame(t, "game-owned-1", game.GameTypePrivate, "user-victim", game.StatusRunning)
|
||||
|
||||
// Owned private game in enrollment_open (no stop job needed).
|
||||
ownedDraft := f.seedGame(t, "game-owned-2", game.GameTypePrivate, "user-victim", game.StatusEnrollmentOpen)
|
||||
|
||||
// Third party private game where the victim has an active membership.
|
||||
thirdPartyGame := f.seedGame(t, "game-third-1", game.GameTypePrivate, "owner-other", game.StatusEnrollmentOpen)
|
||||
member := f.seedMembership(t, thirdPartyGame.GameID, "membership-1", "user-victim", "PrismHawk")
|
||||
|
||||
// Public game where the victim has an active membership.
|
||||
publicGame := f.seedGame(t, "game-pub-1", game.GameTypePublic, "", game.StatusRunning)
|
||||
publicMember := f.seedMembership(t, publicGame.GameID, "membership-2", "user-victim", "Nebula")
|
||||
|
||||
// Pending application by the victim.
|
||||
app := f.seedApplication(t, "game-pub-1", "application-1", "user-victim", "Nebula")
|
||||
|
||||
// Pending invite addressed to the victim.
|
||||
inv1 := f.seedInvite(t, "game-third-1", "invite-1", "owner-other", "user-victim")
|
||||
|
||||
// Pending invite where the victim is the inviter.
|
||||
inv2 := f.seedInvite(t, "game-owned-2", "invite-2", "user-victim", "guest-1")
|
||||
|
||||
// Race name registered by the victim (RND should release it).
|
||||
f.reserveRegistered(t, "game-third-1", "user-victim", "PrismHawk", true)
|
||||
|
||||
require.NoError(t, f.worker.Handle(context.Background(), ports.UserLifecycleEvent{
|
||||
EntryID: "1700000000000-0",
|
||||
EventType: ports.UserLifecycleEventTypePermanentBlocked,
|
||||
UserID: "user-victim",
|
||||
OccurredAt: f.now,
|
||||
Source: "admin_internal_api",
|
||||
ActorType: "admin_user",
|
||||
ActorID: "admin-1",
|
||||
ReasonCode: "policy_violation",
|
||||
}))
|
||||
|
||||
// RND is fully cleared for the user.
|
||||
registered, err := f.directory.ListRegistered(context.Background(), "user-victim")
|
||||
require.NoError(t, err)
|
||||
assert.Empty(t, registered)
|
||||
pending, err := f.directory.ListPendingRegistrations(context.Background(), "user-victim")
|
||||
require.NoError(t, err)
|
||||
assert.Empty(t, pending)
|
||||
reservations, err := f.directory.ListReservations(context.Background(), "user-victim")
|
||||
require.NoError(t, err)
|
||||
assert.Empty(t, reservations)
|
||||
|
||||
// Both memberships are blocked.
|
||||
got, err := f.memberships.Get(context.Background(), member.MembershipID)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, membership.StatusBlocked, got.Status)
|
||||
gotPub, err := f.memberships.Get(context.Background(), publicMember.MembershipID)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, membership.StatusBlocked, gotPub.Status)
|
||||
|
||||
// Application rejected.
|
||||
gotApp, err := f.applications.Get(context.Background(), app.ApplicationID)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, application.StatusRejected, gotApp.Status)
|
||||
|
||||
// Both invites revoked.
|
||||
gotInv1, err := f.invites.Get(context.Background(), inv1.InviteID)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, invite.StatusRevoked, gotInv1.Status)
|
||||
gotInv2, err := f.invites.Get(context.Background(), inv2.InviteID)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, invite.StatusRevoked, gotInv2.Status)
|
||||
|
||||
// Owned games cancelled, stop job published only for in-flight ones.
|
||||
gotOwned1, err := f.games.Get(context.Background(), ownedRunning.GameID)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, game.StatusCancelled, gotOwned1.Status)
|
||||
gotOwned2, err := f.games.Get(context.Background(), ownedDraft.GameID)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, game.StatusCancelled, gotOwned2.Status)
|
||||
stopJobs := f.runtimeManager.StopJobs()
|
||||
require.Len(t, stopJobs, 1)
|
||||
assert.Equal(t, ownedRunning.GameID.String(), stopJobs[0])
|
||||
|
||||
// Notification published only for the third-party private game owner.
|
||||
intents := f.intents.Published()
|
||||
require.Len(t, intents, 1)
|
||||
assert.Equal(t, notificationintent.NotificationTypeLobbyMembershipBlocked, intents[0].NotificationType)
|
||||
assert.Equal(t, []string{"owner-other"}, intents[0].RecipientUserIDs)
|
||||
assert.Contains(t, intents[0].PayloadJSON, `"reason":"permanent_blocked"`)
|
||||
assert.Contains(t, intents[0].PayloadJSON, `"membership_user_id":"user-victim"`)
|
||||
}
|
||||
|
||||
func TestHandleIsIdempotentOnReplay(t *testing.T) {
|
||||
t.Parallel()
|
||||
f := newFixture(t)
|
||||
|
||||
thirdParty := f.seedGame(t, "game-third-2", game.GameTypePrivate, "owner-other", game.StatusEnrollmentOpen)
|
||||
f.seedMembership(t, thirdParty.GameID, "membership-3", "user-victim", "PrismHawk")
|
||||
|
||||
event := ports.UserLifecycleEvent{
|
||||
EntryID: "1700000000000-0",
|
||||
EventType: ports.UserLifecycleEventTypeDeleted,
|
||||
UserID: "user-victim",
|
||||
OccurredAt: f.now,
|
||||
Source: "admin_internal_api",
|
||||
ActorType: "system",
|
||||
ReasonCode: "user_request",
|
||||
}
|
||||
|
||||
require.NoError(t, f.worker.Handle(context.Background(), event))
|
||||
require.NoError(t, f.worker.Handle(context.Background(), event))
|
||||
|
||||
intents := f.intents.Published()
|
||||
require.Len(t, intents, 1, "second pass must not double-publish")
|
||||
assert.Contains(t, intents[0].PayloadJSON, `"reason":"deleted"`)
|
||||
}
|
||||
|
||||
func TestHandleRetryAfterMembershipBackendError(t *testing.T) {
|
||||
t.Parallel()
|
||||
f := newFixture(t)
|
||||
|
||||
thirdParty := f.seedGame(t, "game-third-3", game.GameTypePrivate, "owner-other", game.StatusEnrollmentOpen)
|
||||
member := f.seedMembership(t, thirdParty.GameID, "membership-4", "user-victim", "Stardust")
|
||||
|
||||
failingMemberships := &flakyMembershipStore{
|
||||
Store: f.memberships,
|
||||
failOnce: true,
|
||||
failError: errors.New("redis flake"),
|
||||
}
|
||||
|
||||
worker, err := userlifecycle.NewWorker(userlifecycle.Dependencies{
|
||||
Directory: f.directory,
|
||||
Memberships: failingMemberships,
|
||||
Applications: f.applications,
|
||||
Invites: f.invites,
|
||||
Games: f.games,
|
||||
RuntimeManager: f.runtimeManager,
|
||||
Intents: f.intents,
|
||||
Clock: func() time.Time { return f.now },
|
||||
Logger: silentLogger(),
|
||||
})
|
||||
require.NoError(t, err)
|
||||
|
||||
event := ports.UserLifecycleEvent{
|
||||
EntryID: "1700000000000-0",
|
||||
EventType: ports.UserLifecycleEventTypePermanentBlocked,
|
||||
UserID: "user-victim",
|
||||
OccurredAt: f.now,
|
||||
Source: "admin_internal_api",
|
||||
ActorType: "admin_user",
|
||||
ReasonCode: "abuse",
|
||||
}
|
||||
|
||||
err = worker.Handle(context.Background(), event)
|
||||
require.Error(t, err)
|
||||
|
||||
// The failing call already consumed its single failure budget.
|
||||
require.NoError(t, worker.Handle(context.Background(), event))
|
||||
|
||||
// Confirm membership is now blocked.
|
||||
got, err := f.memberships.Get(context.Background(), member.MembershipID)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, membership.StatusBlocked, got.Status)
|
||||
}
|
||||
|
||||
func TestHandleUnknownEventTypeIsNoop(t *testing.T) {
|
||||
t.Parallel()
|
||||
f := newFixture(t)
|
||||
thirdParty := f.seedGame(t, "game-third-4", game.GameTypePrivate, "owner-other", game.StatusEnrollmentOpen)
|
||||
member := f.seedMembership(t, thirdParty.GameID, "membership-5", "user-victim", "Comet")
|
||||
|
||||
require.NoError(t, f.worker.Handle(context.Background(), ports.UserLifecycleEvent{
|
||||
EntryID: "1700000000000-0",
|
||||
EventType: ports.UserLifecycleEventType("user.lifecycle.unknown"),
|
||||
UserID: "user-victim",
|
||||
OccurredAt: f.now,
|
||||
}))
|
||||
|
||||
got, err := f.memberships.Get(context.Background(), member.MembershipID)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, membership.StatusActive, got.Status)
|
||||
assert.Empty(t, f.intents.Published())
|
||||
}
|
||||
|
||||
func TestHandlePropagatesStopJobError(t *testing.T) {
|
||||
t.Parallel()
|
||||
f := newFixture(t)
|
||||
f.seedGame(t, "game-owned-3", game.GameTypePrivate, "user-victim", game.StatusRunning)
|
||||
|
||||
f.runtimeManager.SetStopError(errors.New("runtime down"))
|
||||
|
||||
err := f.worker.Handle(context.Background(), ports.UserLifecycleEvent{
|
||||
EntryID: "1700000000000-0",
|
||||
EventType: ports.UserLifecycleEventTypePermanentBlocked,
|
||||
UserID: "user-victim",
|
||||
OccurredAt: f.now,
|
||||
ActorType: "admin_user",
|
||||
ReasonCode: "abuse",
|
||||
})
|
||||
require.Error(t, err)
|
||||
}
|
||||
|
||||
// flakyMembershipStore wraps membershipstub.Store with a one-shot
|
||||
// UpdateStatus failure injection used by the retry-after-error test.
|
||||
type flakyMembershipStore struct {
|
||||
*membershipstub.Store
|
||||
failOnce bool
|
||||
failError error
|
||||
}
|
||||
|
||||
func (f *flakyMembershipStore) UpdateStatus(ctx context.Context, input ports.UpdateMembershipStatusInput) error {
|
||||
if f.failOnce {
|
||||
f.failOnce = false
|
||||
return f.failError
|
||||
}
|
||||
return f.Store.UpdateStatus(ctx, input)
|
||||
}
|
||||
Reference in New Issue
Block a user