feat: game lobby service

This commit is contained in:
Ilia Denisov
2026-04-25 23:20:55 +02:00
committed by GitHub
parent 32dc29359a
commit 48b0056b49
336 changed files with 57074 additions and 1418 deletions
@@ -0,0 +1,162 @@
// Package pendingregistration implements the periodic worker that
// releases every Race Name Directory pending_registration whose
// eligible_until has lapsed. The worker delegates to
// ports.RaceNameDirectory.ExpirePendingRegistrations and emits one
// informational log entry per released binding using the structured
// fields frozen in lobby/README.md §Observability. Replay safety is a
// directory invariant: a second pass over the same state returns an
// empty slice and produces no extra side effects.
package pendingregistration
import (
"context"
"errors"
"fmt"
"log/slog"
"time"
"galaxy/lobby/internal/logging"
"galaxy/lobby/internal/ports"
"galaxy/lobby/internal/telemetry"
)
// Dependencies groups the collaborators consumed by Worker.
type Dependencies struct {
// Directory exposes the Race Name Directory expiration entry point.
Directory ports.RaceNameDirectory
// Interval controls the tick cadence. It must be positive.
Interval time.Duration
// Clock supplies the wall-clock used to derive the "now" reference
// passed to ExpirePendingRegistrations. Defaults to time.Now when nil.
Clock func() time.Time
// Logger receives structured worker-level events. Defaults to
// slog.Default when nil.
Logger *slog.Logger
// Telemetry records the
// `lobby.pending_registration.expirations` counter once per
// released entry. Optional; nil disables metric emission.
Telemetry *telemetry.Runtime
}
// Worker drives the periodic pending-registration expiration loop.
type Worker struct {
directory ports.RaceNameDirectory
interval time.Duration
clock func() time.Time
logger *slog.Logger
telemetry *telemetry.Runtime
}
// NewWorker constructs one Worker from deps.
func NewWorker(deps Dependencies) (*Worker, error) {
if deps.Directory == nil {
return nil, errors.New("new pending registration worker: nil race name directory")
}
if deps.Interval <= 0 {
return nil, fmt.Errorf("new pending registration worker: interval must be positive, got %s", deps.Interval)
}
clock := deps.Clock
if clock == nil {
clock = time.Now
}
logger := deps.Logger
if logger == nil {
logger = slog.Default()
}
return &Worker{
directory: deps.Directory,
interval: deps.Interval,
clock: clock,
logger: logger.With("worker", "lobby.pendingregistration"),
telemetry: deps.Telemetry,
}, nil
}
// Run drives the periodic ticker until ctx is cancelled. A failure
// inside one tick does not terminate the loop — every tick logs its
// outcome and the worker stays alive so subsequent ticks pick up once
// the underlying issue clears.
func (worker *Worker) Run(ctx context.Context) error {
if worker == nil {
return errors.New("run pending registration worker: nil worker")
}
if ctx == nil {
return errors.New("run pending registration worker: nil context")
}
if err := ctx.Err(); err != nil {
return err
}
worker.logger.Info("pending registration worker started", "interval", worker.interval.String())
defer worker.logger.Info("pending registration worker stopped")
ticker := time.NewTicker(worker.interval)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
return ctx.Err()
case <-ticker.C:
worker.Tick(ctx)
}
}
}
// Shutdown is a no-op: the worker holds no resources beyond its own
// goroutine, which Run releases on context cancellation.
func (worker *Worker) Shutdown(ctx context.Context) error {
if ctx == nil {
return errors.New("shutdown pending registration worker: nil context")
}
return nil
}
// Tick performs one expiration pass. It is exported so tests may drive
// the worker deterministically without a real ticker. Tick never
// returns an error; a failed expiration call is logged and absorbed so
// the worker survives transient backend issues.
func (worker *Worker) Tick(ctx context.Context) {
if worker == nil || ctx == nil {
return
}
now := worker.clock().UTC()
expired, err := worker.directory.ExpirePendingRegistrations(ctx, now)
if err != nil {
worker.logger.WarnContext(ctx, "expire pending race name registrations",
"err", err.Error(),
)
return
}
if len(expired) == 0 {
return
}
for _, entry := range expired {
worker.telemetry.RecordPendingRegistrationExpiration(ctx, "tick")
logArgs := []any{
"canonical_key", entry.CanonicalKey,
"race_name", entry.RaceName,
"game_id", entry.GameID,
"user_id", entry.UserID,
"eligible_until_ms", entry.EligibleUntilMs,
"reservation_kind", ports.KindPendingRegistration,
"trigger", "tick",
}
logArgs = append(logArgs, logging.ContextAttrs(ctx)...)
worker.logger.InfoContext(ctx, "released pending race name registration", logArgs...)
}
logArgs := []any{
"released", len(expired),
}
logArgs = append(logArgs, logging.ContextAttrs(ctx)...)
worker.logger.InfoContext(ctx, "pending registration tick released entries", logArgs...)
}
@@ -0,0 +1,253 @@
package pendingregistration_test
import (
"context"
"errors"
"io"
"log/slog"
"testing"
"time"
"galaxy/lobby/internal/adapters/racenamestub"
"galaxy/lobby/internal/ports"
"galaxy/lobby/internal/worker/pendingregistration"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
const (
gameA = "game-A"
gameB = "game-B"
userA = "user-A"
userB = "user-B"
raceNameA = "PilotNova"
raceNameB = "Vanguard"
)
func silentLogger() *slog.Logger { return slog.New(slog.NewTextHandler(io.Discard, nil)) }
type controlledClock struct{ instant time.Time }
func (clock *controlledClock) now() time.Time { return clock.instant }
func (clock *controlledClock) advance(d time.Duration) { clock.instant = clock.instant.Add(d) }
func newDirectory(t *testing.T, clock *controlledClock) *racenamestub.Directory {
t.Helper()
directory, err := racenamestub.NewDirectory(racenamestub.WithClock(clock.now))
require.NoError(t, err)
return directory
}
func newWorker(
t *testing.T,
directory ports.RaceNameDirectory,
clock func() time.Time,
) *pendingregistration.Worker {
t.Helper()
worker, err := pendingregistration.NewWorker(pendingregistration.Dependencies{
Directory: directory,
Interval: time.Hour,
Clock: clock,
Logger: silentLogger(),
})
require.NoError(t, err)
return worker
}
func reserveAndPend(
t *testing.T,
directory ports.RaceNameDirectory,
gameID, userID, raceName string,
eligibleUntil time.Time,
) {
t.Helper()
ctx := context.Background()
require.NoError(t, directory.Reserve(ctx, gameID, userID, raceName))
require.NoError(t, directory.MarkPendingRegistration(ctx, gameID, userID, raceName, eligibleUntil))
}
func TestNewWorkerRejectsNilDirectory(t *testing.T) {
t.Parallel()
_, err := pendingregistration.NewWorker(pendingregistration.Dependencies{
Interval: time.Hour,
})
require.Error(t, err)
}
func TestNewWorkerRejectsNonPositiveInterval(t *testing.T) {
t.Parallel()
directory, err := racenamestub.NewDirectory()
require.NoError(t, err)
_, err = pendingregistration.NewWorker(pendingregistration.Dependencies{
Directory: directory,
Interval: 0,
})
require.Error(t, err)
}
func TestTickReleasesExpiredEntries(t *testing.T) {
t.Parallel()
clock := &controlledClock{instant: time.Date(2026, 5, 1, 12, 0, 0, 0, time.UTC)}
directory := newDirectory(t, clock)
eligibleUntil := clock.instant.Add(time.Hour)
reserveAndPend(t, directory, gameA, userA, raceNameA, eligibleUntil)
clock.advance(2 * time.Hour)
worker := newWorker(t, directory, clock.now)
worker.Tick(context.Background())
pending, err := directory.ListPendingRegistrations(context.Background(), userA)
require.NoError(t, err)
assert.Empty(t, pending)
availability, err := directory.Check(context.Background(), raceNameA, userB)
require.NoError(t, err)
assert.False(t, availability.Taken)
}
func TestTickAtBoundaryReleasesEntry(t *testing.T) {
t.Parallel()
clock := &controlledClock{instant: time.Date(2026, 5, 1, 12, 0, 0, 0, time.UTC)}
directory := newDirectory(t, clock)
eligibleUntil := clock.instant.Add(time.Hour)
reserveAndPend(t, directory, gameA, userA, raceNameA, eligibleUntil)
clock.instant = eligibleUntil
worker := newWorker(t, directory, clock.now)
worker.Tick(context.Background())
pending, err := directory.ListPendingRegistrations(context.Background(), userA)
require.NoError(t, err)
assert.Empty(t, pending)
}
func TestTickKeepsFutureEntries(t *testing.T) {
t.Parallel()
clock := &controlledClock{instant: time.Date(2026, 5, 1, 12, 0, 0, 0, time.UTC)}
directory := newDirectory(t, clock)
eligibleUntil := clock.instant.Add(time.Hour)
reserveAndPend(t, directory, gameA, userA, raceNameA, eligibleUntil)
worker := newWorker(t, directory, clock.now)
worker.Tick(context.Background())
pending, err := directory.ListPendingRegistrations(context.Background(), userA)
require.NoError(t, err)
require.Len(t, pending, 1)
assert.Equal(t, raceNameA, pending[0].RaceName)
}
func TestTickReleasesMixedAgeEntries(t *testing.T) {
t.Parallel()
clock := &controlledClock{instant: time.Date(2026, 5, 1, 12, 0, 0, 0, time.UTC)}
directory := newDirectory(t, clock)
expiredUntil := clock.instant.Add(time.Hour)
freshUntil := clock.instant.Add(48 * time.Hour)
reserveAndPend(t, directory, gameA, userA, raceNameA, expiredUntil)
reserveAndPend(t, directory, gameB, userB, raceNameB, freshUntil)
clock.advance(2 * time.Hour)
worker := newWorker(t, directory, clock.now)
worker.Tick(context.Background())
pendingA, err := directory.ListPendingRegistrations(context.Background(), userA)
require.NoError(t, err)
assert.Empty(t, pendingA)
pendingB, err := directory.ListPendingRegistrations(context.Background(), userB)
require.NoError(t, err)
require.Len(t, pendingB, 1)
assert.Equal(t, raceNameB, pendingB[0].RaceName)
}
func TestTickIsIdempotent(t *testing.T) {
t.Parallel()
clock := &controlledClock{instant: time.Date(2026, 5, 1, 12, 0, 0, 0, time.UTC)}
directory := newDirectory(t, clock)
reserveAndPend(t, directory, gameA, userA, raceNameA, clock.instant.Add(time.Hour))
clock.advance(2 * time.Hour)
worker := newWorker(t, directory, clock.now)
worker.Tick(context.Background())
worker.Tick(context.Background())
pending, err := directory.ListPendingRegistrations(context.Background(), userA)
require.NoError(t, err)
assert.Empty(t, pending)
}
func TestTickReservedEntriesUntouched(t *testing.T) {
t.Parallel()
clock := &controlledClock{instant: time.Date(2026, 5, 1, 12, 0, 0, 0, time.UTC)}
directory := newDirectory(t, clock)
require.NoError(t, directory.Reserve(context.Background(), gameA, userA, raceNameA))
clock.advance(48 * time.Hour)
worker := newWorker(t, directory, clock.now)
worker.Tick(context.Background())
reservations, err := directory.ListReservations(context.Background(), userA)
require.NoError(t, err)
require.Len(t, reservations, 1)
assert.Equal(t, raceNameA, reservations[0].RaceName)
}
func TestTickAbsorbsDirectoryError(t *testing.T) {
t.Parallel()
directory := failingDirectory{err: errors.New("redis unavailable")}
worker, err := pendingregistration.NewWorker(pendingregistration.Dependencies{
Directory: directory,
Interval: time.Hour,
Clock: func() time.Time { return time.Date(2026, 5, 1, 12, 0, 0, 0, time.UTC) },
Logger: silentLogger(),
})
require.NoError(t, err)
worker.Tick(context.Background())
}
func TestRunStopsOnContextCancel(t *testing.T) {
t.Parallel()
clock := &controlledClock{instant: time.Date(2026, 5, 1, 12, 0, 0, 0, time.UTC)}
directory := newDirectory(t, clock)
worker := newWorker(t, directory, clock.now)
ctx, cancel := context.WithCancel(context.Background())
done := make(chan error, 1)
go func() { done <- worker.Run(ctx) }()
cancel()
select {
case err := <-done:
require.ErrorIs(t, err, context.Canceled)
case <-time.After(time.Second):
t.Fatal("worker did not stop after context cancel")
}
require.NoError(t, worker.Shutdown(context.Background()))
}
// failingDirectory is a stand-in that surfaces a fixed error from
// ExpirePendingRegistrations so the worker's failure path can be
// exercised without spinning up the full Redis adapter.
type failingDirectory struct {
ports.RaceNameDirectory
err error
}
func (directory failingDirectory) ExpirePendingRegistrations(
context.Context,
time.Time,
) ([]ports.ExpiredPending, error) {
return nil, directory.err
}