feat: game lobby service
This commit is contained in:
@@ -0,0 +1,282 @@
|
||||
package enrollmentautomation_test
|
||||
|
||||
import (
|
||||
"context"
|
||||
"io"
|
||||
"log/slog"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"galaxy/lobby/internal/adapters/gamestub"
|
||||
"galaxy/lobby/internal/adapters/gapactivationstub"
|
||||
"galaxy/lobby/internal/adapters/intentpubstub"
|
||||
"galaxy/lobby/internal/adapters/invitestub"
|
||||
"galaxy/lobby/internal/adapters/membershipstub"
|
||||
"galaxy/lobby/internal/domain/common"
|
||||
"galaxy/lobby/internal/domain/game"
|
||||
"galaxy/lobby/internal/domain/invite"
|
||||
"galaxy/lobby/internal/domain/membership"
|
||||
"galaxy/lobby/internal/worker/enrollmentautomation"
|
||||
"galaxy/notificationintent"
|
||||
|
||||
"github.com/stretchr/testify/assert"
|
||||
"github.com/stretchr/testify/require"
|
||||
)
|
||||
|
||||
const (
|
||||
gameID = common.GameID("game-private")
|
||||
ownerUserID = "user-owner"
|
||||
)
|
||||
|
||||
func silentLogger() *slog.Logger { return slog.New(slog.NewTextHandler(io.Discard, nil)) }
|
||||
|
||||
func fixedClock(at time.Time) func() time.Time { return func() time.Time { return at } }
|
||||
|
||||
type fixture struct {
|
||||
now time.Time
|
||||
games *gamestub.Store
|
||||
invites *invitestub.Store
|
||||
memberships *membershipstub.Store
|
||||
gapStore *gapactivationstub.Store
|
||||
intents *intentpubstub.Publisher
|
||||
game game.Game
|
||||
}
|
||||
|
||||
type fixtureOptions struct {
|
||||
minPlayers int
|
||||
maxPlayers int
|
||||
startGapHours int
|
||||
startGapPlayers int
|
||||
enrollmentEndsAt time.Time
|
||||
}
|
||||
|
||||
func newFixture(t *testing.T, opts fixtureOptions) *fixture {
|
||||
t.Helper()
|
||||
now := time.Date(2026, 4, 25, 10, 0, 0, 0, time.UTC)
|
||||
if opts.minPlayers == 0 {
|
||||
opts.minPlayers = 2
|
||||
}
|
||||
if opts.maxPlayers == 0 {
|
||||
opts.maxPlayers = 4
|
||||
}
|
||||
if opts.startGapHours == 0 {
|
||||
opts.startGapHours = 2
|
||||
}
|
||||
if opts.startGapPlayers == 0 {
|
||||
opts.startGapPlayers = 1
|
||||
}
|
||||
if opts.enrollmentEndsAt.IsZero() {
|
||||
opts.enrollmentEndsAt = now.Add(24 * time.Hour)
|
||||
}
|
||||
|
||||
rec, err := game.New(game.NewGameInput{
|
||||
GameID: gameID,
|
||||
GameName: "Friends Only",
|
||||
GameType: game.GameTypePrivate,
|
||||
OwnerUserID: ownerUserID,
|
||||
MinPlayers: opts.minPlayers,
|
||||
MaxPlayers: opts.maxPlayers,
|
||||
StartGapHours: opts.startGapHours,
|
||||
StartGapPlayers: opts.startGapPlayers,
|
||||
EnrollmentEndsAt: opts.enrollmentEndsAt,
|
||||
TurnSchedule: "0 */6 * * *",
|
||||
TargetEngineVersion: "1.0.0",
|
||||
Now: now,
|
||||
})
|
||||
require.NoError(t, err)
|
||||
rec.Status = game.StatusEnrollmentOpen
|
||||
|
||||
games := gamestub.NewStore()
|
||||
require.NoError(t, games.Save(context.Background(), rec))
|
||||
|
||||
return &fixture{
|
||||
now: now,
|
||||
games: games,
|
||||
invites: invitestub.NewStore(),
|
||||
memberships: membershipstub.NewStore(),
|
||||
gapStore: gapactivationstub.NewStore(),
|
||||
intents: intentpubstub.NewPublisher(),
|
||||
game: rec,
|
||||
}
|
||||
}
|
||||
|
||||
func (f *fixture) addActiveMember(t *testing.T, membershipID common.MembershipID, userID string) {
|
||||
t.Helper()
|
||||
mem, err := membership.New(membership.NewMembershipInput{
|
||||
MembershipID: membershipID,
|
||||
GameID: gameID,
|
||||
UserID: userID,
|
||||
RaceName: "Race " + userID,
|
||||
CanonicalKey: "race-" + userID,
|
||||
Now: f.now,
|
||||
})
|
||||
require.NoError(t, err)
|
||||
require.NoError(t, f.memberships.Save(context.Background(), mem))
|
||||
}
|
||||
|
||||
func (f *fixture) addCreatedInvite(t *testing.T, inviteID common.InviteID, invitee string) {
|
||||
t.Helper()
|
||||
rec, err := invite.New(invite.NewInviteInput{
|
||||
InviteID: inviteID,
|
||||
GameID: gameID,
|
||||
InviterUserID: ownerUserID,
|
||||
InviteeUserID: invitee,
|
||||
Now: f.now,
|
||||
ExpiresAt: f.game.EnrollmentEndsAt,
|
||||
})
|
||||
require.NoError(t, err)
|
||||
require.NoError(t, f.invites.Save(context.Background(), rec))
|
||||
}
|
||||
|
||||
func (f *fixture) markGapActivatedAt(t *testing.T, at time.Time) {
|
||||
t.Helper()
|
||||
require.NoError(t, f.gapStore.MarkActivated(context.Background(), gameID, at))
|
||||
}
|
||||
|
||||
func (f *fixture) newWorker(t *testing.T, tickAt time.Time) *enrollmentautomation.Worker {
|
||||
t.Helper()
|
||||
worker, err := enrollmentautomation.NewWorker(enrollmentautomation.Dependencies{
|
||||
Games: f.games,
|
||||
Memberships: f.memberships,
|
||||
Invites: f.invites,
|
||||
Intents: f.intents,
|
||||
GapStore: f.gapStore,
|
||||
Interval: time.Minute,
|
||||
Clock: fixedClock(tickAt),
|
||||
Logger: silentLogger(),
|
||||
})
|
||||
require.NoError(t, err)
|
||||
return worker
|
||||
}
|
||||
|
||||
func currentStatus(t *testing.T, f *fixture) game.Status {
|
||||
t.Helper()
|
||||
rec, err := f.games.Get(context.Background(), gameID)
|
||||
require.NoError(t, err)
|
||||
return rec.Status
|
||||
}
|
||||
|
||||
func TestNewWorkerRejectsZeroInterval(t *testing.T) {
|
||||
t.Parallel()
|
||||
_, err := enrollmentautomation.NewWorker(enrollmentautomation.Dependencies{
|
||||
Games: gamestub.NewStore(),
|
||||
Memberships: membershipstub.NewStore(),
|
||||
Invites: invitestub.NewStore(),
|
||||
Intents: intentpubstub.NewPublisher(),
|
||||
GapStore: gapactivationstub.NewStore(),
|
||||
Interval: 0,
|
||||
})
|
||||
require.Error(t, err)
|
||||
}
|
||||
|
||||
func TestTickDeadlineTriggers(t *testing.T) {
|
||||
t.Parallel()
|
||||
f := newFixture(t, fixtureOptions{minPlayers: 2})
|
||||
f.addActiveMember(t, "membership-1", "user-a")
|
||||
f.addActiveMember(t, "membership-2", "user-b")
|
||||
f.addCreatedInvite(t, "invite-1", "user-c")
|
||||
|
||||
tickAt := f.game.EnrollmentEndsAt.Add(time.Minute)
|
||||
f.newWorker(t, tickAt).Tick(context.Background())
|
||||
|
||||
assert.Equal(t, game.StatusReadyToStart, currentStatus(t, f))
|
||||
|
||||
expired, err := f.invites.Get(context.Background(), "invite-1")
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, invite.StatusExpired, expired.Status)
|
||||
|
||||
intents := f.intents.Published()
|
||||
require.Len(t, intents, 1)
|
||||
assert.Equal(t, notificationintent.NotificationTypeLobbyInviteExpired, intents[0].NotificationType)
|
||||
}
|
||||
|
||||
func TestTickDeadlineSkipsBelowMinPlayers(t *testing.T) {
|
||||
t.Parallel()
|
||||
f := newFixture(t, fixtureOptions{minPlayers: 3})
|
||||
f.addActiveMember(t, "membership-1", "user-a")
|
||||
f.addActiveMember(t, "membership-2", "user-b")
|
||||
|
||||
tickAt := f.game.EnrollmentEndsAt.Add(time.Minute)
|
||||
f.newWorker(t, tickAt).Tick(context.Background())
|
||||
|
||||
assert.Equal(t, game.StatusEnrollmentOpen, currentStatus(t, f))
|
||||
assert.Empty(t, f.intents.Published())
|
||||
}
|
||||
|
||||
func TestTickGapTimeTriggers(t *testing.T) {
|
||||
t.Parallel()
|
||||
f := newFixture(t, fixtureOptions{minPlayers: 2, maxPlayers: 4, startGapHours: 2, startGapPlayers: 2})
|
||||
f.addActiveMember(t, "membership-1", "user-a")
|
||||
f.addActiveMember(t, "membership-2", "user-b")
|
||||
f.addActiveMember(t, "membership-3", "user-c")
|
||||
f.addActiveMember(t, "membership-4", "user-d")
|
||||
f.markGapActivatedAt(t, f.now)
|
||||
|
||||
tickAt := f.now.Add(2 * time.Hour).Add(time.Minute)
|
||||
f.newWorker(t, tickAt).Tick(context.Background())
|
||||
|
||||
assert.Equal(t, game.StatusReadyToStart, currentStatus(t, f))
|
||||
}
|
||||
|
||||
func TestTickGapPlayersTriggersBeforeTime(t *testing.T) {
|
||||
t.Parallel()
|
||||
f := newFixture(t, fixtureOptions{minPlayers: 2, maxPlayers: 4, startGapHours: 24, startGapPlayers: 1})
|
||||
f.addActiveMember(t, "membership-1", "user-a")
|
||||
f.addActiveMember(t, "membership-2", "user-b")
|
||||
f.addActiveMember(t, "membership-3", "user-c")
|
||||
f.addActiveMember(t, "membership-4", "user-d")
|
||||
f.addActiveMember(t, "membership-5", "user-e")
|
||||
f.markGapActivatedAt(t, f.now)
|
||||
|
||||
tickAt := f.now.Add(15 * time.Minute)
|
||||
f.newWorker(t, tickAt).Tick(context.Background())
|
||||
|
||||
assert.Equal(t, game.StatusReadyToStart, currentStatus(t, f))
|
||||
}
|
||||
|
||||
func TestTickGapInactiveSkipsBeforeDeadline(t *testing.T) {
|
||||
t.Parallel()
|
||||
f := newFixture(t, fixtureOptions{minPlayers: 2, maxPlayers: 4, startGapHours: 1})
|
||||
f.addActiveMember(t, "membership-1", "user-a")
|
||||
f.addActiveMember(t, "membership-2", "user-b")
|
||||
|
||||
tickAt := f.now.Add(2 * time.Hour)
|
||||
f.newWorker(t, tickAt).Tick(context.Background())
|
||||
|
||||
assert.Equal(t, game.StatusEnrollmentOpen, currentStatus(t, f))
|
||||
}
|
||||
|
||||
func TestTickIsIdempotent(t *testing.T) {
|
||||
t.Parallel()
|
||||
f := newFixture(t, fixtureOptions{minPlayers: 2})
|
||||
f.addActiveMember(t, "membership-1", "user-a")
|
||||
f.addActiveMember(t, "membership-2", "user-b")
|
||||
f.addCreatedInvite(t, "invite-1", "user-c")
|
||||
|
||||
tickAt := f.game.EnrollmentEndsAt.Add(time.Minute)
|
||||
worker := f.newWorker(t, tickAt)
|
||||
|
||||
worker.Tick(context.Background())
|
||||
worker.Tick(context.Background())
|
||||
|
||||
assert.Equal(t, game.StatusReadyToStart, currentStatus(t, f))
|
||||
assert.Len(t, f.intents.Published(), 1)
|
||||
}
|
||||
|
||||
func TestRunStopsOnContextCancel(t *testing.T) {
|
||||
t.Parallel()
|
||||
f := newFixture(t, fixtureOptions{minPlayers: 2})
|
||||
worker := f.newWorker(t, f.now)
|
||||
|
||||
ctx, cancel := context.WithCancel(context.Background())
|
||||
done := make(chan error, 1)
|
||||
go func() { done <- worker.Run(ctx) }()
|
||||
cancel()
|
||||
|
||||
select {
|
||||
case err := <-done:
|
||||
require.ErrorIs(t, err, context.Canceled)
|
||||
case <-time.After(time.Second):
|
||||
t.Fatal("worker did not stop after context cancel")
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user