feat: game lobby service

This commit is contained in:
Ilia Denisov
2026-04-25 23:20:55 +02:00
committed by GitHub
parent 32dc29359a
commit 48b0056b49
336 changed files with 57074 additions and 1418 deletions
+45
View File
@@ -0,0 +1,45 @@
// Package logging configures the Game Lobby Service process logger and
// provides context-aware helpers for trace fields.
package logging
import (
"context"
"fmt"
"log/slog"
"os"
"strings"
"go.opentelemetry.io/otel/trace"
)
// New constructs the process-wide JSON logger from level.
func New(level string) (*slog.Logger, error) {
var slogLevel slog.Level
if err := slogLevel.UnmarshalText([]byte(strings.TrimSpace(level))); err != nil {
return nil, fmt.Errorf("build logger: %w", err)
}
return slog.New(slog.NewJSONHandler(os.Stdout, &slog.HandlerOptions{
Level: slogLevel,
})), nil
}
// TraceAttrsFromContext returns slog key-value pairs for the active
// OpenTelemetry span when ctx carries a valid span context. The keys match
// the frozen `lobby/README.md` §Observability log fields `trace_id` and
// `span_id`.
func TraceAttrsFromContext(ctx context.Context) []any {
if ctx == nil {
return nil
}
spanContext := trace.SpanContextFromContext(ctx)
if !spanContext.IsValid() {
return nil
}
return []any{
"trace_id", spanContext.TraceID().String(),
"span_id", spanContext.SpanID().String(),
}
}