feat: game lobby service

This commit is contained in:
Ilia Denisov
2026-04-25 23:20:55 +02:00
committed by GitHub
parent 32dc29359a
commit 48b0056b49
336 changed files with 57074 additions and 1418 deletions
+188
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@@ -0,0 +1,188 @@
// Package invite defines the invite record domain model, status machine,
// and sentinel errors owned by Game Lobby Service for private-game
// enrollment.
package invite
import (
"fmt"
"strings"
"time"
"galaxy/lobby/internal/domain/common"
)
// Invite stores one durable invite record owned by Game Lobby Service.
// Invites are used exclusively by private games; public games use the
// application flow instead.
type Invite struct {
// InviteID identifies the record.
InviteID common.InviteID
// GameID identifies the game this invite belongs to.
GameID common.GameID
// InviterUserID stores the platform user id of the private-game owner
// who created the invite.
InviterUserID string
// InviteeUserID stores the platform user id of the invited user.
InviteeUserID string
// RaceName stores the invitee's chosen in-game name. It is empty until
// the invite transitions to redeemed.
RaceName string
// Status stores the current lifecycle state.
Status Status
// CreatedAt stores when the record was created.
CreatedAt time.Time
// ExpiresAt stores the business deadline after which the invite is no
// longer actionable. It equals enrollment_ends_at of the parent game
// at creation time.
ExpiresAt time.Time
// DecidedAt stores when the record transitioned out of created. It is
// nil while the invite is still created.
DecidedAt *time.Time
}
// NewInviteInput groups all fields required to create an invite record.
type NewInviteInput struct {
// InviteID identifies the new record.
InviteID common.InviteID
// GameID identifies the game the invitee is being invited to.
GameID common.GameID
// InviterUserID stores the platform user id of the private-game owner.
InviterUserID string
// InviteeUserID stores the platform user id of the invited user.
InviteeUserID string
// Now stores the creation wall-clock used for CreatedAt.
Now time.Time
// ExpiresAt stores the business deadline propagated from the parent
// game's enrollment_ends_at.
ExpiresAt time.Time
}
// New validates input and returns a created Invite record. Validation
// errors are returned verbatim so callers can surface them as
// invalid_request.
func New(input NewInviteInput) (Invite, error) {
if err := input.Validate(); err != nil {
return Invite{}, err
}
record := Invite{
InviteID: input.InviteID,
GameID: input.GameID,
InviterUserID: strings.TrimSpace(input.InviterUserID),
InviteeUserID: strings.TrimSpace(input.InviteeUserID),
Status: StatusCreated,
CreatedAt: input.Now.UTC(),
ExpiresAt: input.ExpiresAt.UTC(),
}
if err := record.Validate(); err != nil {
return Invite{}, err
}
return record, nil
}
// Validate reports whether input satisfies the frozen invite-record
// invariants required to construct a created record.
func (input NewInviteInput) Validate() error {
if err := input.InviteID.Validate(); err != nil {
return fmt.Errorf("invite id: %w", err)
}
if err := input.GameID.Validate(); err != nil {
return fmt.Errorf("game id: %w", err)
}
if strings.TrimSpace(input.InviterUserID) == "" {
return fmt.Errorf("inviter user id must not be empty")
}
if strings.TrimSpace(input.InviteeUserID) == "" {
return fmt.Errorf("invitee user id must not be empty")
}
if strings.TrimSpace(input.InviterUserID) == strings.TrimSpace(input.InviteeUserID) {
return fmt.Errorf("inviter and invitee must not be the same user")
}
if input.Now.IsZero() {
return fmt.Errorf("now must not be zero")
}
if input.ExpiresAt.IsZero() {
return fmt.Errorf("expires at must not be zero")
}
if !input.ExpiresAt.After(input.Now) {
return fmt.Errorf("expires at must be after now")
}
return nil
}
// Validate reports whether record satisfies the full invariants.
// Every marshal and unmarshal round-trip calls Validate to guarantee that
// the Redis store never exposes malformed records.
func (record Invite) Validate() error {
if err := record.InviteID.Validate(); err != nil {
return fmt.Errorf("invite id: %w", err)
}
if err := record.GameID.Validate(); err != nil {
return fmt.Errorf("game id: %w", err)
}
if strings.TrimSpace(record.InviterUserID) == "" {
return fmt.Errorf("inviter user id must not be empty")
}
if strings.TrimSpace(record.InviteeUserID) == "" {
return fmt.Errorf("invitee user id must not be empty")
}
if !record.Status.IsKnown() {
return fmt.Errorf("status %q is unsupported", record.Status)
}
if record.CreatedAt.IsZero() {
return fmt.Errorf("created at must not be zero")
}
if record.ExpiresAt.IsZero() {
return fmt.Errorf("expires at must not be zero")
}
if record.ExpiresAt.Before(record.CreatedAt) {
return fmt.Errorf("expires at must not be before created at")
}
switch record.Status {
case StatusCreated:
if record.DecidedAt != nil {
return fmt.Errorf("decided at must be nil for created invites")
}
if record.RaceName != "" {
return fmt.Errorf("race name must be empty for created invites")
}
case StatusRedeemed:
if strings.TrimSpace(record.RaceName) == "" {
return fmt.Errorf("race name must not be empty for redeemed invites")
}
if record.DecidedAt == nil {
return fmt.Errorf("decided at must not be nil for redeemed invites")
}
default:
if record.RaceName != "" {
return fmt.Errorf("race name must be empty for %q invites", record.Status)
}
if record.DecidedAt == nil {
return fmt.Errorf("decided at must not be nil for %q invites", record.Status)
}
}
if record.DecidedAt != nil {
if record.DecidedAt.IsZero() {
return fmt.Errorf("decided at must not be zero when present")
}
if record.DecidedAt.Before(record.CreatedAt) {
return fmt.Errorf("decided at must not be before created at")
}
}
return nil
}