ui/phase-12: order composer skeleton
OrderDraftStore persists per-game command drafts in Cache; the sidebar Order tab renders the list with a per-row delete control. The layout passes a `historyMode` prop through Sidebar / BottomTabs as a constant `false`, so Phase 26 only flips the source. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -118,7 +118,8 @@ const en = {
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"game.sidebar.tab.order": "order",
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"game.sidebar.empty.calculator": "coming soon",
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"game.sidebar.empty.inspector": "select an object on the map",
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"game.sidebar.empty.order": "coming soon",
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"game.sidebar.empty.order": "order is empty",
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"game.sidebar.order.command_delete": "delete",
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"game.bottom_tabs.map": "map",
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"game.bottom_tabs.calc": "calc",
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"game.bottom_tabs.order": "order",
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