refactor: load/save state as ptr

This commit is contained in:
Ilia Denisov
2026-01-12 19:30:50 +02:00
parent ac60bb3020
commit 4451850f22
18 changed files with 71 additions and 57 deletions
+14
View File
@@ -0,0 +1,14 @@
package game
import (
"github.com/iliadenisov/galaxy/internal/controller"
"github.com/iliadenisov/galaxy/internal/game/turn"
"github.com/iliadenisov/galaxy/internal/model/game"
)
func MakeTurn(configure func(*controller.Param), race string, number int, name string) (err error) {
control(configure, func(c *controller.Controller) {
c.ExecuteGame(func(r controller.Repo, g *game.Game) { turn.MakeTurn(r, g) })
})
return
}