refactor: load/save state as ptr
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@@ -14,7 +14,7 @@ import (
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)
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func TestRenamePlanet(t *testing.T) {
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g(t, func(p func(*controller.Param), g func() mg.Game) {
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g(t, func(p func(*controller.Param), g func() *mg.Game) {
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cg := g()
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var number int
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var owner uuid.UUID
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