feat: gamemaster
This commit is contained in:
@@ -0,0 +1,796 @@
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package registerruntime_test
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import (
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"context"
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"errors"
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"fmt"
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"sort"
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"sync"
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"testing"
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"time"
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"galaxy/gamemaster/internal/adapters/mocks"
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"galaxy/gamemaster/internal/domain/engineversion"
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"galaxy/gamemaster/internal/domain/operation"
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"galaxy/gamemaster/internal/domain/playermapping"
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"galaxy/gamemaster/internal/domain/runtime"
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"galaxy/gamemaster/internal/ports"
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"galaxy/gamemaster/internal/service/registerruntime"
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"galaxy/gamemaster/internal/telemetry"
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"github.com/stretchr/testify/assert"
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"github.com/stretchr/testify/require"
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"go.uber.org/mock/gomock"
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)
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// --- test doubles -----------------------------------------------------
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type fakeRuntimeRecords struct {
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mu sync.Mutex
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stored map[string]runtime.RuntimeRecord
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getErr error
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insErr error
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updErr error
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schErr error
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delErr error
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deletes []string
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updates []ports.UpdateStatusInput
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scheds []ports.UpdateSchedulingInput
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}
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func newFakeRuntimeRecords() *fakeRuntimeRecords {
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return &fakeRuntimeRecords{stored: map[string]runtime.RuntimeRecord{}}
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}
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func (s *fakeRuntimeRecords) Get(_ context.Context, gameID string) (runtime.RuntimeRecord, error) {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.getErr != nil {
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return runtime.RuntimeRecord{}, s.getErr
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}
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record, ok := s.stored[gameID]
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if !ok {
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return runtime.RuntimeRecord{}, runtime.ErrNotFound
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}
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return record, nil
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}
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func (s *fakeRuntimeRecords) Insert(_ context.Context, record runtime.RuntimeRecord) error {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.insErr != nil {
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return s.insErr
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}
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if _, ok := s.stored[record.GameID]; ok {
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return runtime.ErrConflict
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}
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s.stored[record.GameID] = record
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return nil
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}
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func (s *fakeRuntimeRecords) UpdateStatus(_ context.Context, input ports.UpdateStatusInput) error {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.updErr != nil {
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return s.updErr
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}
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record, ok := s.stored[input.GameID]
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if !ok {
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return runtime.ErrNotFound
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}
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if record.Status != input.ExpectedFrom {
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return runtime.ErrConflict
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}
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record.Status = input.To
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record.UpdatedAt = input.Now
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if input.To == runtime.StatusRunning && record.StartedAt == nil {
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started := input.Now
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record.StartedAt = &started
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}
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s.stored[input.GameID] = record
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s.updates = append(s.updates, input)
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return nil
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}
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func (s *fakeRuntimeRecords) UpdateScheduling(_ context.Context, input ports.UpdateSchedulingInput) error {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.schErr != nil {
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return s.schErr
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}
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record, ok := s.stored[input.GameID]
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if !ok {
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return runtime.ErrNotFound
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}
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if input.NextGenerationAt != nil {
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next := *input.NextGenerationAt
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record.NextGenerationAt = &next
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} else {
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record.NextGenerationAt = nil
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}
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record.SkipNextTick = input.SkipNextTick
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record.CurrentTurn = input.CurrentTurn
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record.UpdatedAt = input.Now
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s.stored[input.GameID] = record
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s.scheds = append(s.scheds, input)
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return nil
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}
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func (s *fakeRuntimeRecords) UpdateImage(_ context.Context, input ports.UpdateImageInput) error {
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s.mu.Lock()
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defer s.mu.Unlock()
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record, ok := s.stored[input.GameID]
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if !ok {
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return runtime.ErrNotFound
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}
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if record.Status != input.ExpectedStatus {
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return runtime.ErrConflict
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}
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record.CurrentImageRef = input.CurrentImageRef
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record.CurrentEngineVersion = input.CurrentEngineVersion
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record.UpdatedAt = input.Now
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s.stored[input.GameID] = record
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return nil
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}
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func (s *fakeRuntimeRecords) UpdateEngineHealth(context.Context, ports.UpdateEngineHealthInput) error {
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return errors.New("not used")
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}
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func (s *fakeRuntimeRecords) Delete(_ context.Context, gameID string) error {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.deletes = append(s.deletes, gameID)
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if s.delErr != nil {
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return s.delErr
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}
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delete(s.stored, gameID)
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return nil
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}
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func (s *fakeRuntimeRecords) ListDueRunning(_ context.Context, _ time.Time) ([]runtime.RuntimeRecord, error) {
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return nil, errors.New("not used in registerruntime tests")
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}
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func (s *fakeRuntimeRecords) ListByStatus(_ context.Context, _ runtime.Status) ([]runtime.RuntimeRecord, error) {
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return nil, errors.New("not used in registerruntime tests")
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}
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func (s *fakeRuntimeRecords) List(_ context.Context) ([]runtime.RuntimeRecord, error) {
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return nil, errors.New("not used in registerruntime tests")
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}
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func (s *fakeRuntimeRecords) deleteCount() int {
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s.mu.Lock()
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defer s.mu.Unlock()
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return len(s.deletes)
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}
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func (s *fakeRuntimeRecords) hasRecord(gameID string) bool {
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s.mu.Lock()
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defer s.mu.Unlock()
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_, ok := s.stored[gameID]
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return ok
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}
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func (s *fakeRuntimeRecords) record(gameID string) (runtime.RuntimeRecord, bool) {
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s.mu.Lock()
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defer s.mu.Unlock()
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record, ok := s.stored[gameID]
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return record, ok
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}
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type fakeEngineVersions struct {
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mu sync.Mutex
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versions map[string]engineversion.EngineVersion
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getErr error
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}
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func newFakeEngineVersions() *fakeEngineVersions {
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return &fakeEngineVersions{versions: map[string]engineversion.EngineVersion{}}
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}
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func (s *fakeEngineVersions) seed(version, imageRef string) {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.versions[version] = engineversion.EngineVersion{
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Version: version,
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ImageRef: imageRef,
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Status: engineversion.StatusActive,
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CreatedAt: time.Now().UTC(),
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UpdatedAt: time.Now().UTC(),
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}
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}
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func (s *fakeEngineVersions) Get(_ context.Context, version string) (engineversion.EngineVersion, error) {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.getErr != nil {
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return engineversion.EngineVersion{}, s.getErr
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}
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record, ok := s.versions[version]
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if !ok {
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return engineversion.EngineVersion{}, engineversion.ErrNotFound
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}
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return record, nil
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}
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func (s *fakeEngineVersions) List(_ context.Context, _ *engineversion.Status) ([]engineversion.EngineVersion, error) {
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return nil, errors.New("not used in registerruntime tests")
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}
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func (s *fakeEngineVersions) Insert(_ context.Context, _ engineversion.EngineVersion) error {
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return errors.New("not used in registerruntime tests")
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}
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func (s *fakeEngineVersions) Update(_ context.Context, _ ports.UpdateEngineVersionInput) error {
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return errors.New("not used in registerruntime tests")
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}
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func (s *fakeEngineVersions) Deprecate(_ context.Context, _ string, _ time.Time) error {
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return errors.New("not used in registerruntime tests")
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}
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func (s *fakeEngineVersions) Delete(_ context.Context, _ string) error {
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return errors.New("not used in registerruntime tests")
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}
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func (s *fakeEngineVersions) IsReferencedByActiveRuntime(_ context.Context, _ string) (bool, error) {
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return false, errors.New("not used in registerruntime tests")
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}
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type fakePlayerMappings struct {
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mu sync.Mutex
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stored map[string][]playermapping.PlayerMapping
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bulkErr error
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delErr error
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deletes []string
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inserted [][]playermapping.PlayerMapping
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}
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func newFakePlayerMappings() *fakePlayerMappings {
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return &fakePlayerMappings{stored: map[string][]playermapping.PlayerMapping{}}
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}
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func (s *fakePlayerMappings) BulkInsert(_ context.Context, records []playermapping.PlayerMapping) error {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.bulkErr != nil {
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return s.bulkErr
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}
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if len(records) == 0 {
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return nil
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}
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for _, record := range records {
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s.stored[record.GameID] = append(s.stored[record.GameID], record)
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}
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copyOf := make([]playermapping.PlayerMapping, len(records))
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copy(copyOf, records)
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s.inserted = append(s.inserted, copyOf)
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return nil
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}
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func (s *fakePlayerMappings) Get(_ context.Context, _, _ string) (playermapping.PlayerMapping, error) {
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return playermapping.PlayerMapping{}, errors.New("not used in registerruntime tests")
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}
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func (s *fakePlayerMappings) GetByRace(_ context.Context, _, _ string) (playermapping.PlayerMapping, error) {
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return playermapping.PlayerMapping{}, errors.New("not used in registerruntime tests")
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}
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func (s *fakePlayerMappings) ListByGame(_ context.Context, gameID string) ([]playermapping.PlayerMapping, error) {
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s.mu.Lock()
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defer s.mu.Unlock()
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return append([]playermapping.PlayerMapping(nil), s.stored[gameID]...), nil
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}
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func (s *fakePlayerMappings) DeleteByGame(_ context.Context, gameID string) error {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.deletes = append(s.deletes, gameID)
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if s.delErr != nil {
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return s.delErr
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}
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delete(s.stored, gameID)
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return nil
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}
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func (s *fakePlayerMappings) deleteCount() int {
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s.mu.Lock()
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defer s.mu.Unlock()
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return len(s.deletes)
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}
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func (s *fakePlayerMappings) hasRecords(gameID string) bool {
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s.mu.Lock()
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defer s.mu.Unlock()
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return len(s.stored[gameID]) > 0
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}
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type fakeOperationLogs struct {
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mu sync.Mutex
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appErr error
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entries []operation.OperationEntry
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}
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func (s *fakeOperationLogs) Append(_ context.Context, entry operation.OperationEntry) (int64, error) {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.appErr != nil {
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return 0, s.appErr
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}
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if err := entry.Validate(); err != nil {
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return 0, err
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}
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s.entries = append(s.entries, entry)
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return int64(len(s.entries)), nil
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}
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func (s *fakeOperationLogs) ListByGame(_ context.Context, _ string, _ int) ([]operation.OperationEntry, error) {
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return nil, errors.New("not used in registerruntime tests")
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}
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func (s *fakeOperationLogs) lastEntry() (operation.OperationEntry, bool) {
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s.mu.Lock()
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defer s.mu.Unlock()
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if len(s.entries) == 0 {
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return operation.OperationEntry{}, false
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}
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return s.entries[len(s.entries)-1], true
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}
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// --- harness ----------------------------------------------------------
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type harness struct {
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t *testing.T
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ctrl *gomock.Controller
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runtime *fakeRuntimeRecords
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versions *fakeEngineVersions
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mappings *fakePlayerMappings
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logs *fakeOperationLogs
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engine *mocks.MockEngineClient
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lobby *mocks.MockLobbyEventsPublisher
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telemetry *telemetry.Runtime
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now time.Time
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service *registerruntime.Service
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}
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func newHarness(t *testing.T) *harness {
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t.Helper()
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ctrl := gomock.NewController(t)
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telemetryRuntime, err := telemetry.NewWithProviders(nil, nil)
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require.NoError(t, err)
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h := &harness{
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t: t,
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ctrl: ctrl,
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runtime: newFakeRuntimeRecords(),
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versions: newFakeEngineVersions(),
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mappings: newFakePlayerMappings(),
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logs: &fakeOperationLogs{},
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engine: mocks.NewMockEngineClient(ctrl),
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lobby: mocks.NewMockLobbyEventsPublisher(ctrl),
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telemetry: telemetryRuntime,
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now: time.Date(2026, time.April, 30, 12, 0, 0, 0, time.UTC),
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}
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h.versions.seed("v1.2.3", "ghcr.io/galaxy/game:v1.2.3")
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service, err := registerruntime.NewService(registerruntime.Dependencies{
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RuntimeRecords: h.runtime,
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EngineVersions: h.versions,
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PlayerMappings: h.mappings,
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OperationLogs: h.logs,
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Engine: h.engine,
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LobbyEvents: h.lobby,
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Telemetry: h.telemetry,
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Clock: func() time.Time { return h.now },
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})
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require.NoError(t, err)
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h.service = service
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return h
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}
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func baseInput() registerruntime.Input {
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return registerruntime.Input{
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GameID: "game-001",
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EngineEndpoint: "http://galaxy-game-game-001:8080",
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Members: []registerruntime.Member{
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{UserID: "user-1", RaceName: "Aelinari"},
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{UserID: "user-2", RaceName: "Drazi"},
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},
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TargetEngineVersion: "v1.2.3",
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TurnSchedule: "0 18 * * *",
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OpSource: operation.OpSourceLobbyInternal,
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SourceRef: "req-abc",
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}
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}
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func enginePlayers() []ports.PlayerState {
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return []ports.PlayerState{
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{RaceName: "Aelinari", EnginePlayerUUID: "uuid-1", Planets: 3, Population: 100},
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{RaceName: "Drazi", EnginePlayerUUID: "uuid-2", Planets: 2, Population: 80},
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}
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}
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// --- tests ------------------------------------------------------------
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func TestNewServiceRejectsMissingDeps(t *testing.T) {
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telemetryRuntime, err := telemetry.NewWithProviders(nil, nil)
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require.NoError(t, err)
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cases := []struct {
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name string
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mut func(*registerruntime.Dependencies)
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}{
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{"runtime records", func(d *registerruntime.Dependencies) { d.RuntimeRecords = nil }},
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{"engine versions", func(d *registerruntime.Dependencies) { d.EngineVersions = nil }},
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{"player mappings", func(d *registerruntime.Dependencies) { d.PlayerMappings = nil }},
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{"operation logs", func(d *registerruntime.Dependencies) { d.OperationLogs = nil }},
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{"engine", func(d *registerruntime.Dependencies) { d.Engine = nil }},
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{"lobby events", func(d *registerruntime.Dependencies) { d.LobbyEvents = nil }},
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{"telemetry", func(d *registerruntime.Dependencies) { d.Telemetry = nil }},
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}
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for _, tc := range cases {
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t.Run(tc.name, func(t *testing.T) {
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ctrl := gomock.NewController(t)
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deps := registerruntime.Dependencies{
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RuntimeRecords: newFakeRuntimeRecords(),
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EngineVersions: newFakeEngineVersions(),
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PlayerMappings: newFakePlayerMappings(),
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OperationLogs: &fakeOperationLogs{},
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Engine: mocks.NewMockEngineClient(ctrl),
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LobbyEvents: mocks.NewMockLobbyEventsPublisher(ctrl),
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Telemetry: telemetryRuntime,
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}
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tc.mut(&deps)
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service, err := registerruntime.NewService(deps)
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require.Error(t, err)
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require.Nil(t, service)
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})
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}
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}
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|
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func TestHandleHappyPath(t *testing.T) {
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h := newHarness(t)
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input := baseInput()
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h.engine.EXPECT().
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Init(gomock.Any(), input.EngineEndpoint, ports.InitRequest{
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Races: []ports.InitRace{{RaceName: "Aelinari"}, {RaceName: "Drazi"}},
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}).
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Return(ports.StateResponse{
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Turn: 0,
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Players: enginePlayers(),
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}, nil)
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var captured ports.RuntimeSnapshotUpdate
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h.lobby.EXPECT().
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PublishSnapshotUpdate(gomock.Any(), gomock.Any()).
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DoAndReturn(func(_ context.Context, msg ports.RuntimeSnapshotUpdate) error {
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captured = msg
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return nil
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})
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result, err := h.service.Handle(context.Background(), input)
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require.NoError(t, err)
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require.True(t, result.IsSuccess(), "outcome %q error_code=%q", result.Outcome, result.ErrorCode)
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require.Equal(t, runtime.StatusRunning, result.Record.Status)
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require.Equal(t, "ghcr.io/galaxy/game:v1.2.3", result.Record.CurrentImageRef)
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require.NotNil(t, result.Record.NextGenerationAt)
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require.NotNil(t, result.Record.StartedAt)
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stored, ok := h.runtime.record(input.GameID)
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require.True(t, ok)
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assert.Equal(t, runtime.StatusRunning, stored.Status)
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assert.Equal(t, 0, stored.CurrentTurn)
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assert.False(t, stored.SkipNextTick)
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||||
require.NotNil(t, stored.NextGenerationAt)
|
||||
assert.True(t, stored.NextGenerationAt.After(h.now))
|
||||
|
||||
mappings, err := h.mappings.ListByGame(context.Background(), input.GameID)
|
||||
require.NoError(t, err)
|
||||
require.Len(t, mappings, 2)
|
||||
sort.Slice(mappings, func(i, j int) bool { return mappings[i].UserID < mappings[j].UserID })
|
||||
assert.Equal(t, "user-1", mappings[0].UserID)
|
||||
assert.Equal(t, "Aelinari", mappings[0].RaceName)
|
||||
assert.Equal(t, "uuid-1", mappings[0].EnginePlayerUUID)
|
||||
assert.Equal(t, "user-2", mappings[1].UserID)
|
||||
assert.Equal(t, "Drazi", mappings[1].RaceName)
|
||||
assert.Equal(t, "uuid-2", mappings[1].EnginePlayerUUID)
|
||||
|
||||
entry, ok := h.logs.lastEntry()
|
||||
require.True(t, ok)
|
||||
assert.Equal(t, operation.OutcomeSuccess, entry.Outcome)
|
||||
assert.Equal(t, operation.OpKindRegisterRuntime, entry.OpKind)
|
||||
assert.Equal(t, operation.OpSourceLobbyInternal, entry.OpSource)
|
||||
assert.Equal(t, "req-abc", entry.SourceRef)
|
||||
|
||||
assert.Equal(t, input.GameID, captured.GameID)
|
||||
assert.Equal(t, runtime.StatusRunning, captured.RuntimeStatus)
|
||||
assert.Equal(t, 0, captured.CurrentTurn)
|
||||
assert.Equal(t, "", captured.EngineHealthSummary)
|
||||
require.Len(t, captured.PlayerTurnStats, 2)
|
||||
assert.Equal(t, "user-1", captured.PlayerTurnStats[0].UserID)
|
||||
assert.Equal(t, 3, captured.PlayerTurnStats[0].Planets)
|
||||
assert.Equal(t, 100, captured.PlayerTurnStats[0].Population)
|
||||
assert.Equal(t, "user-2", captured.PlayerTurnStats[1].UserID)
|
||||
assert.Equal(t, 2, captured.PlayerTurnStats[1].Planets)
|
||||
assert.Equal(t, 80, captured.PlayerTurnStats[1].Population)
|
||||
assert.Equal(t, h.now.UTC(), captured.OccurredAt)
|
||||
}
|
||||
|
||||
func TestHandleRejectsInvalidInput(t *testing.T) {
|
||||
cases := []struct {
|
||||
name string
|
||||
mut func(*registerruntime.Input)
|
||||
}{
|
||||
{"empty game id", func(i *registerruntime.Input) { i.GameID = "" }},
|
||||
{"empty engine endpoint", func(i *registerruntime.Input) { i.EngineEndpoint = "" }},
|
||||
{"empty members", func(i *registerruntime.Input) { i.Members = nil }},
|
||||
{"empty target version", func(i *registerruntime.Input) { i.TargetEngineVersion = "" }},
|
||||
{"empty turn schedule", func(i *registerruntime.Input) { i.TurnSchedule = "" }},
|
||||
{"missing user id", func(i *registerruntime.Input) {
|
||||
i.Members = []registerruntime.Member{{UserID: "", RaceName: "Aelinari"}}
|
||||
}},
|
||||
{"missing race name", func(i *registerruntime.Input) {
|
||||
i.Members = []registerruntime.Member{{UserID: "user-1", RaceName: ""}}
|
||||
}},
|
||||
{"unknown op source", func(i *registerruntime.Input) { i.OpSource = "exotic" }},
|
||||
{"duplicate user id", func(i *registerruntime.Input) {
|
||||
i.Members = []registerruntime.Member{
|
||||
{UserID: "user-1", RaceName: "Aelinari"},
|
||||
{UserID: "user-1", RaceName: "Drazi"},
|
||||
}
|
||||
}},
|
||||
{"duplicate race name", func(i *registerruntime.Input) {
|
||||
i.Members = []registerruntime.Member{
|
||||
{UserID: "user-1", RaceName: "Aelinari"},
|
||||
{UserID: "user-2", RaceName: "Aelinari"},
|
||||
}
|
||||
}},
|
||||
}
|
||||
for _, tc := range cases {
|
||||
t.Run(tc.name, func(t *testing.T) {
|
||||
h := newHarness(t)
|
||||
input := baseInput()
|
||||
tc.mut(&input)
|
||||
|
||||
result, err := h.service.Handle(context.Background(), input)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, operation.OutcomeFailure, result.Outcome)
|
||||
assert.Equal(t, registerruntime.ErrorCodeInvalidRequest, result.ErrorCode)
|
||||
|
||||
// No persistence should have happened.
|
||||
assert.False(t, h.runtime.hasRecord(input.GameID))
|
||||
assert.False(t, h.mappings.hasRecords(input.GameID))
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestHandleRejectsExistingRuntime(t *testing.T) {
|
||||
h := newHarness(t)
|
||||
input := baseInput()
|
||||
|
||||
require.NoError(t, h.runtime.Insert(context.Background(), runtime.RuntimeRecord{
|
||||
GameID: input.GameID,
|
||||
Status: runtime.StatusRunning,
|
||||
EngineEndpoint: input.EngineEndpoint,
|
||||
CurrentImageRef: "ghcr.io/galaxy/game:v1.2.3",
|
||||
CurrentEngineVersion: "v1.2.3",
|
||||
TurnSchedule: input.TurnSchedule,
|
||||
CreatedAt: h.now,
|
||||
UpdatedAt: h.now,
|
||||
StartedAt: &h.now,
|
||||
}))
|
||||
|
||||
result, err := h.service.Handle(context.Background(), input)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, operation.OutcomeFailure, result.Outcome)
|
||||
assert.Equal(t, registerruntime.ErrorCodeConflict, result.ErrorCode)
|
||||
|
||||
assert.True(t, h.runtime.hasRecord(input.GameID), "existing record must not be removed")
|
||||
assert.Equal(t, 0, h.runtime.deleteCount())
|
||||
assert.Equal(t, 0, h.mappings.deleteCount())
|
||||
|
||||
entry, ok := h.logs.lastEntry()
|
||||
require.True(t, ok)
|
||||
assert.Equal(t, operation.OutcomeFailure, entry.Outcome)
|
||||
assert.Equal(t, registerruntime.ErrorCodeConflict, entry.ErrorCode)
|
||||
}
|
||||
|
||||
func TestHandleRejectsMissingEngineVersion(t *testing.T) {
|
||||
h := newHarness(t)
|
||||
input := baseInput()
|
||||
input.TargetEngineVersion = "v9.9.9"
|
||||
|
||||
result, err := h.service.Handle(context.Background(), input)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, operation.OutcomeFailure, result.Outcome)
|
||||
assert.Equal(t, registerruntime.ErrorCodeEngineVersionNotFound, result.ErrorCode)
|
||||
|
||||
assert.False(t, h.runtime.hasRecord(input.GameID))
|
||||
assert.Equal(t, 0, h.runtime.deleteCount())
|
||||
}
|
||||
|
||||
func TestHandleRollsBackOnEngineUnreachable(t *testing.T) {
|
||||
h := newHarness(t)
|
||||
input := baseInput()
|
||||
|
||||
h.engine.EXPECT().
|
||||
Init(gomock.Any(), input.EngineEndpoint, gomock.Any()).
|
||||
Return(ports.StateResponse{}, fmt.Errorf("dial: %w", ports.ErrEngineUnreachable))
|
||||
|
||||
result, err := h.service.Handle(context.Background(), input)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, operation.OutcomeFailure, result.Outcome)
|
||||
assert.Equal(t, registerruntime.ErrorCodeEngineUnreachable, result.ErrorCode)
|
||||
|
||||
assert.False(t, h.runtime.hasRecord(input.GameID))
|
||||
assert.Equal(t, 1, h.runtime.deleteCount())
|
||||
// player_mappings were never installed; rollback skips them.
|
||||
assert.Equal(t, 0, h.mappings.deleteCount())
|
||||
}
|
||||
|
||||
func TestHandleRollsBackOnEngineValidationError(t *testing.T) {
|
||||
h := newHarness(t)
|
||||
input := baseInput()
|
||||
|
||||
h.engine.EXPECT().
|
||||
Init(gomock.Any(), input.EngineEndpoint, gomock.Any()).
|
||||
Return(ports.StateResponse{}, fmt.Errorf("init body: %w", ports.ErrEngineValidation))
|
||||
|
||||
result, err := h.service.Handle(context.Background(), input)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, operation.OutcomeFailure, result.Outcome)
|
||||
assert.Equal(t, registerruntime.ErrorCodeEngineValidationError, result.ErrorCode)
|
||||
|
||||
assert.False(t, h.runtime.hasRecord(input.GameID))
|
||||
assert.Equal(t, 1, h.runtime.deleteCount())
|
||||
}
|
||||
|
||||
func TestHandleRollsBackOnEngineProtocolViolation(t *testing.T) {
|
||||
h := newHarness(t)
|
||||
input := baseInput()
|
||||
|
||||
h.engine.EXPECT().
|
||||
Init(gomock.Any(), input.EngineEndpoint, gomock.Any()).
|
||||
Return(ports.StateResponse{
|
||||
Players: []ports.PlayerState{
|
||||
{RaceName: "Unknown", EnginePlayerUUID: "uuid-x", Planets: 1, Population: 10},
|
||||
{RaceName: "Aelinari", EnginePlayerUUID: "uuid-1", Planets: 2, Population: 50},
|
||||
},
|
||||
}, nil)
|
||||
|
||||
result, err := h.service.Handle(context.Background(), input)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, operation.OutcomeFailure, result.Outcome)
|
||||
assert.Equal(t, registerruntime.ErrorCodeEngineProtocolViolation, result.ErrorCode)
|
||||
|
||||
assert.False(t, h.runtime.hasRecord(input.GameID))
|
||||
assert.Equal(t, 1, h.runtime.deleteCount())
|
||||
}
|
||||
|
||||
func TestHandleRollsBackOnPlayerCountMismatch(t *testing.T) {
|
||||
h := newHarness(t)
|
||||
input := baseInput()
|
||||
|
||||
h.engine.EXPECT().
|
||||
Init(gomock.Any(), input.EngineEndpoint, gomock.Any()).
|
||||
Return(ports.StateResponse{
|
||||
Players: []ports.PlayerState{
|
||||
{RaceName: "Aelinari", EnginePlayerUUID: "uuid-1", Planets: 1, Population: 10},
|
||||
},
|
||||
}, nil)
|
||||
|
||||
result, err := h.service.Handle(context.Background(), input)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, operation.OutcomeFailure, result.Outcome)
|
||||
assert.Equal(t, registerruntime.ErrorCodeEngineProtocolViolation, result.ErrorCode)
|
||||
|
||||
assert.False(t, h.runtime.hasRecord(input.GameID))
|
||||
}
|
||||
|
||||
func TestHandleRollsBackOnPlayerMappingConflict(t *testing.T) {
|
||||
h := newHarness(t)
|
||||
input := baseInput()
|
||||
h.mappings.bulkErr = fmt.Errorf("duplicate row: %w", playermapping.ErrConflict)
|
||||
|
||||
h.engine.EXPECT().
|
||||
Init(gomock.Any(), input.EngineEndpoint, gomock.Any()).
|
||||
Return(ports.StateResponse{Players: enginePlayers()}, nil)
|
||||
|
||||
result, err := h.service.Handle(context.Background(), input)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, operation.OutcomeFailure, result.Outcome)
|
||||
assert.Equal(t, registerruntime.ErrorCodeConflict, result.ErrorCode)
|
||||
|
||||
assert.False(t, h.runtime.hasRecord(input.GameID))
|
||||
assert.Equal(t, 1, h.runtime.deleteCount())
|
||||
// BulkInsert is per-statement atomic, so a failure leaves no rows
|
||||
// to clean up.
|
||||
assert.Equal(t, 0, h.mappings.deleteCount())
|
||||
}
|
||||
|
||||
func TestHandleRollsBackOnSchedulingUpdateFailure(t *testing.T) {
|
||||
h := newHarness(t)
|
||||
input := baseInput()
|
||||
h.runtime.schErr = errors.New("postgres timeout")
|
||||
|
||||
h.engine.EXPECT().
|
||||
Init(gomock.Any(), input.EngineEndpoint, gomock.Any()).
|
||||
Return(ports.StateResponse{Players: enginePlayers()}, nil)
|
||||
|
||||
result, err := h.service.Handle(context.Background(), input)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, operation.OutcomeFailure, result.Outcome)
|
||||
assert.Equal(t, registerruntime.ErrorCodeServiceUnavailable, result.ErrorCode)
|
||||
|
||||
assert.False(t, h.runtime.hasRecord(input.GameID))
|
||||
assert.Equal(t, 1, h.runtime.deleteCount())
|
||||
assert.Equal(t, 1, h.mappings.deleteCount())
|
||||
}
|
||||
|
||||
func TestHandleRollsBackOnInvalidTurnSchedule(t *testing.T) {
|
||||
h := newHarness(t)
|
||||
input := baseInput()
|
||||
input.TurnSchedule = "not-a-cron"
|
||||
|
||||
// Engine init still happens because TurnSchedule is parsed only
|
||||
// after the engine roster validation step.
|
||||
h.engine.EXPECT().
|
||||
Init(gomock.Any(), input.EngineEndpoint, gomock.Any()).
|
||||
Return(ports.StateResponse{Players: enginePlayers()}, nil)
|
||||
|
||||
result, err := h.service.Handle(context.Background(), input)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, operation.OutcomeFailure, result.Outcome)
|
||||
assert.Equal(t, registerruntime.ErrorCodeInvalidRequest, result.ErrorCode)
|
||||
|
||||
assert.False(t, h.runtime.hasRecord(input.GameID))
|
||||
assert.Equal(t, 1, h.runtime.deleteCount())
|
||||
assert.Equal(t, 1, h.mappings.deleteCount())
|
||||
}
|
||||
|
||||
func TestHandleAppendsOperationLogOnFailure(t *testing.T) {
|
||||
h := newHarness(t)
|
||||
input := baseInput()
|
||||
|
||||
h.engine.EXPECT().
|
||||
Init(gomock.Any(), input.EngineEndpoint, gomock.Any()).
|
||||
Return(ports.StateResponse{}, fmt.Errorf("dial: %w", ports.ErrEngineUnreachable))
|
||||
|
||||
result, err := h.service.Handle(context.Background(), input)
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, operation.OutcomeFailure, result.Outcome)
|
||||
|
||||
entry, ok := h.logs.lastEntry()
|
||||
require.True(t, ok)
|
||||
assert.Equal(t, operation.OpKindRegisterRuntime, entry.OpKind)
|
||||
assert.Equal(t, operation.OpSourceLobbyInternal, entry.OpSource)
|
||||
assert.Equal(t, operation.OutcomeFailure, entry.Outcome)
|
||||
assert.Equal(t, registerruntime.ErrorCodeEngineUnreachable, entry.ErrorCode)
|
||||
require.NotNil(t, entry.FinishedAt)
|
||||
assert.False(t, entry.FinishedAt.Before(entry.StartedAt))
|
||||
}
|
||||
|
||||
func TestHandleSurfaceServiceUnavailableOnGetRuntimeError(t *testing.T) {
|
||||
h := newHarness(t)
|
||||
input := baseInput()
|
||||
h.runtime.getErr = errors.New("postgres dial timeout")
|
||||
|
||||
result, err := h.service.Handle(context.Background(), input)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, operation.OutcomeFailure, result.Outcome)
|
||||
assert.Equal(t, registerruntime.ErrorCodeServiceUnavailable, result.ErrorCode)
|
||||
}
|
||||
|
||||
func TestHandleRejectsNilContext(t *testing.T) {
|
||||
h := newHarness(t)
|
||||
_, err := h.service.Handle(nil, baseInput()) //nolint:staticcheck // intentional nil context
|
||||
require.Error(t, err)
|
||||
}
|
||||
|
||||
func TestHandleNilServiceReturnsError(t *testing.T) {
|
||||
var service *registerruntime.Service
|
||||
_, err := service.Handle(context.Background(), baseInput())
|
||||
require.Error(t, err)
|
||||
}
|
||||
Reference in New Issue
Block a user