feat: gamemaster
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package livenessreply
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// Stable error codes returned by Handle as Go-level errors. Liveness
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// reply itself never produces a 4xx/5xx response — the endpoint always
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// answers 200 — but the service surfaces structural validation
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// failures to the handler so it can return the standard error envelope.
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const (
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// ErrorCodeInvalidRequest reports that the request envelope failed
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// structural validation (empty GameID).
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ErrorCodeInvalidRequest = "invalid_request"
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// ErrorCodeServiceUnavailable reports that a steady-state
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// dependency (PostgreSQL) was unreachable for this call.
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ErrorCodeServiceUnavailable = "service_unavailable"
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// ErrorCodeInternal reports an unexpected error not classified by
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// the other codes.
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ErrorCodeInternal = "internal_error"
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)
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