feat: gamemaster
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package adminbanish
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// Stable error codes returned in `Result.ErrorCode`. The values match
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// the vocabulary frozen by `gamemaster/README.md §Error Model` and
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// `gamemaster/api/internal-openapi.yaml`. Service-layer callers (Stage
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// 19 handlers) import these names rather than redeclare them; renaming
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// any of them is a contract change.
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const (
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// ErrorCodeInvalidRequest reports that the request envelope failed
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// structural validation (empty GameID or RaceName).
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ErrorCodeInvalidRequest = "invalid_request"
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// ErrorCodeRuntimeNotFound reports that no runtime_records row
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// exists for the requested game id.
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ErrorCodeRuntimeNotFound = "runtime_not_found"
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// ErrorCodeForbidden reports that the requested race is not in the
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// game's roster (`player_mappings.GetByRace` returned not-found).
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ErrorCodeForbidden = "forbidden"
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// ErrorCodeEngineUnreachable reports that the engine
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// `/admin/race/banish` call returned a 5xx, timed out, or could
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// not be dispatched.
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ErrorCodeEngineUnreachable = "engine_unreachable"
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// ErrorCodeEngineValidationError reports that the engine
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// `/admin/race/banish` call returned a 4xx response (e.g. invalid
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// race name).
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ErrorCodeEngineValidationError = "engine_validation_error"
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// ErrorCodeEngineProtocolViolation reports that the engine
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// response did not match the expected protocol shape.
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ErrorCodeEngineProtocolViolation = "engine_protocol_violation"
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// ErrorCodeServiceUnavailable reports that a steady-state
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// dependency (PostgreSQL) was unreachable for this call.
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ErrorCodeServiceUnavailable = "service_unavailable"
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// ErrorCodeInternal reports an unexpected error not classified by
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// the other codes.
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ErrorCodeInternal = "internal_error"
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)
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