feat: gamemaster
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@@ -0,0 +1,43 @@
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package logging
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import "context"
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// requestIDKey is the unexported context key under which the HTTP layer
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// stores the request id propagated from the X-Request-Id header.
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type requestIDKey struct{}
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// WithRequestID returns a child context that carries requestID. An empty
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// requestID returns ctx unchanged so callers do not have to branch.
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func WithRequestID(ctx context.Context, requestID string) context.Context {
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if ctx == nil || requestID == "" {
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return ctx
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}
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return context.WithValue(ctx, requestIDKey{}, requestID)
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}
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// RequestIDFromContext returns the request id stored on ctx by
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// WithRequestID, or an empty string when no value is present.
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func RequestIDFromContext(ctx context.Context) string {
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if ctx == nil {
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return ""
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}
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value, _ := ctx.Value(requestIDKey{}).(string)
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return value
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}
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// ContextAttrs returns slog key-value pairs that materialise the frozen
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// `gamemaster/README.md` §Observability log fields `request_id`,
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// `trace_id`, and `span_id` from ctx. Pairs whose value is empty are
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// omitted so logs stay tight.
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func ContextAttrs(ctx context.Context) []any {
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if ctx == nil {
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return nil
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}
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var attrs []any
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if requestID := RequestIDFromContext(ctx); requestID != "" {
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attrs = append(attrs, "request_id", requestID)
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}
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attrs = append(attrs, TraceAttrsFromContext(ctx)...)
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return attrs
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}
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@@ -0,0 +1,45 @@
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// Package logging configures the Game Master process logger and provides
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// context-aware helpers for trace fields.
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package logging
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import (
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"context"
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"fmt"
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"log/slog"
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"os"
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"strings"
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"go.opentelemetry.io/otel/trace"
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)
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// New constructs the process-wide JSON logger from level.
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func New(level string) (*slog.Logger, error) {
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var slogLevel slog.Level
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if err := slogLevel.UnmarshalText([]byte(strings.TrimSpace(level))); err != nil {
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return nil, fmt.Errorf("build logger: %w", err)
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}
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return slog.New(slog.NewJSONHandler(os.Stdout, &slog.HandlerOptions{
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Level: slogLevel,
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})), nil
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}
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// TraceAttrsFromContext returns slog key-value pairs for the active
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// OpenTelemetry span when ctx carries a valid span context. The keys match
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// the frozen `gamemaster/README.md` §Observability log fields `trace_id`
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// and `span_id`.
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func TraceAttrsFromContext(ctx context.Context) []any {
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if ctx == nil {
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return nil
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}
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spanContext := trace.SpanContextFromContext(ctx)
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if !spanContext.IsValid() {
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return nil
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}
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return []any{
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"trace_id", spanContext.TraceID().String(),
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"span_id", spanContext.SpanID().String(),
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}
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}
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