feat: gamemaster
This commit is contained in:
@@ -0,0 +1,343 @@
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// Package lobbyclient provides the trusted-internal Lobby REST client
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// Game Master uses to fetch membership lists for the in-process
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// authorization cache and to resolve the human-readable `game_name`
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// consumed by notification intents.
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//
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// Two endpoints are mounted today:
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//
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// - `GET /api/v1/internal/games/{game_id}/memberships` — pagination is
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// handled internally so callers always receive every membership of
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// the game;
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// - `GET /api/v1/internal/games/{game_id}` — single read used by the
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// turn-generation orchestrator to resolve `game_name` per
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// notification.
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package lobbyclient
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import (
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"bytes"
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"net/http"
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"net/url"
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"strconv"
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"strings"
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"time"
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"go.opentelemetry.io/contrib/instrumentation/net/http/otelhttp"
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"galaxy/gamemaster/internal/ports"
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)
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const (
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membershipsPathTemplate = "/api/v1/internal/games/%s/memberships"
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gameRecordPathTemplate = "/api/v1/internal/games/%s"
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// pageSize is the per-call page size; matches the Lobby spec
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// maximum (200) so we walk fewer pages on large rosters.
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pageSize = 200
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// maxPages caps the page walk to defend against an upstream that
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// keeps returning a `next_page_token` indefinitely. 64 pages of
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// 200 items each cover 12_800 memberships per game — orders of
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// magnitude beyond any realistic Galaxy roster.
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maxPages = 64
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)
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// Config configures one HTTP-backed Lobby internal client.
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type Config struct {
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// BaseURL stores the absolute base URL of the Lobby internal HTTP
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// listener (e.g. `http://lobby:8095`).
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BaseURL string
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// RequestTimeout bounds one outbound page request. The total
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// wall-clock for `GetMemberships` is at most
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// `RequestTimeout * <pages>`, capped indirectly by the per-page
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// limit and `maxPages`.
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RequestTimeout time.Duration
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}
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// Client resolves Lobby memberships through the trusted internal HTTP
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// API.
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type Client struct {
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baseURL string
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requestTimeout time.Duration
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httpClient *http.Client
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closeIdleConnections func()
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}
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type membershipListEnvelope struct {
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Items []membershipRecordEnvelope `json:"items"`
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NextPageToken string `json:"next_page_token"`
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}
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type membershipRecordEnvelope struct {
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MembershipID string `json:"membership_id"`
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GameID string `json:"game_id"`
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UserID string `json:"user_id"`
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RaceName string `json:"race_name"`
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Status string `json:"status"`
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JoinedAt int64 `json:"joined_at"`
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RemovedAt *int64 `json:"removed_at,omitempty"`
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}
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// gameRecordEnvelope captures the fields GM consumes from Lobby's
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// `GameRecord` schema. Lobby may carry additional fields; the JSON
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// decoder ignores them.
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type gameRecordEnvelope struct {
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GameID string `json:"game_id"`
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GameName string `json:"game_name"`
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Status string `json:"status"`
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}
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type errorEnvelope struct {
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Error *errorBody `json:"error"`
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}
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type errorBody struct {
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Code string `json:"code"`
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Message string `json:"message"`
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}
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// NewClient constructs a Lobby internal client with otelhttp-wrapped
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// transport cloned from `http.DefaultTransport`. Call `Close` to
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// release idle connections at shutdown.
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func NewClient(cfg Config) (*Client, error) {
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transport, ok := http.DefaultTransport.(*http.Transport)
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if !ok {
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return nil, errors.New("new lobby client: default transport is not *http.Transport")
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}
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cloned := transport.Clone()
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return newClient(cfg, &http.Client{Transport: otelhttp.NewTransport(cloned)}, cloned.CloseIdleConnections)
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}
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func newClient(cfg Config, httpClient *http.Client, closeIdleConnections func()) (*Client, error) {
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switch {
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case strings.TrimSpace(cfg.BaseURL) == "":
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return nil, errors.New("new lobby client: base url must not be empty")
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case cfg.RequestTimeout <= 0:
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return nil, errors.New("new lobby client: request timeout must be positive")
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case httpClient == nil:
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return nil, errors.New("new lobby client: http client must not be nil")
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}
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parsed, err := url.Parse(strings.TrimRight(strings.TrimSpace(cfg.BaseURL), "/"))
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if err != nil {
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return nil, fmt.Errorf("new lobby client: parse base url: %w", err)
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}
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if parsed.Scheme == "" || parsed.Host == "" {
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return nil, errors.New("new lobby client: base url must be absolute")
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}
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return &Client{
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baseURL: parsed.String(),
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requestTimeout: cfg.RequestTimeout,
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httpClient: httpClient,
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closeIdleConnections: closeIdleConnections,
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}, nil
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}
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// Close releases idle HTTP connections owned by the underlying
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// transport. Safe to call multiple times.
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func (client *Client) Close() error {
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if client == nil || client.closeIdleConnections == nil {
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return nil
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}
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client.closeIdleConnections()
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return nil
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}
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// GetMemberships returns every membership of gameID, walking the
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// pagination chain transparently. Transport faults, non-2xx responses,
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// malformed payloads, and pagination overflow all surface as
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// `ports.ErrLobbyUnavailable` so callers can branch with `errors.Is`.
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func (client *Client) GetMemberships(ctx context.Context, gameID string) ([]ports.Membership, error) {
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if client == nil || client.httpClient == nil {
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return nil, errors.New("lobby get memberships: nil client")
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}
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if ctx == nil {
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return nil, errors.New("lobby get memberships: nil context")
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}
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if err := ctx.Err(); err != nil {
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return nil, err
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}
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if strings.TrimSpace(gameID) == "" {
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return nil, errors.New("lobby get memberships: game id must not be empty")
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}
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var memberships []ports.Membership
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pathPrefix := fmt.Sprintf(membershipsPathTemplate, url.PathEscape(gameID))
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pageToken := ""
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for range maxPages {
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payload, statusCode, err := client.doRequest(ctx, http.MethodGet, buildPagedQuery(pathPrefix, pageToken))
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if err != nil {
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return nil, fmt.Errorf("%w: %w", ports.ErrLobbyUnavailable, err)
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}
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if statusCode != http.StatusOK {
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errorCode := decodeErrorCode(payload)
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if errorCode != "" {
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return nil, fmt.Errorf("%w: unexpected status %d (error_code=%s)", ports.ErrLobbyUnavailable, statusCode, errorCode)
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}
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return nil, fmt.Errorf("%w: unexpected status %d", ports.ErrLobbyUnavailable, statusCode)
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}
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var envelope membershipListEnvelope
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if err := decodeJSONPayload(payload, &envelope); err != nil {
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return nil, fmt.Errorf("%w: decode response: %w", ports.ErrLobbyUnavailable, err)
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}
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for index, item := range envelope.Items {
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converted, err := toMembership(item)
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if err != nil {
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return nil, fmt.Errorf("%w: items[%d]: %w", ports.ErrLobbyUnavailable, index, err)
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}
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memberships = append(memberships, converted)
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}
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if strings.TrimSpace(envelope.NextPageToken) == "" {
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return memberships, nil
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}
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pageToken = envelope.NextPageToken
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}
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return nil, fmt.Errorf("%w: pagination overflow after %d pages", ports.ErrLobbyUnavailable, maxPages)
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}
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// GetGameSummary returns the narrow projection of Lobby's GameRecord
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// (game id, game name, lifecycle status) for gameID. Transport faults,
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// non-2xx responses, malformed payloads, and missing required fields
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// surface as `ports.ErrLobbyUnavailable` so callers can branch with
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// `errors.Is`.
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func (client *Client) GetGameSummary(ctx context.Context, gameID string) (ports.GameSummary, error) {
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if client == nil || client.httpClient == nil {
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return ports.GameSummary{}, errors.New("lobby get game summary: nil client")
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}
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if ctx == nil {
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return ports.GameSummary{}, errors.New("lobby get game summary: nil context")
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}
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if err := ctx.Err(); err != nil {
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return ports.GameSummary{}, err
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}
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if strings.TrimSpace(gameID) == "" {
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return ports.GameSummary{}, errors.New("lobby get game summary: game id must not be empty")
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}
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requestPath := fmt.Sprintf(gameRecordPathTemplate, url.PathEscape(gameID))
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payload, statusCode, err := client.doRequest(ctx, http.MethodGet, requestPath)
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if err != nil {
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return ports.GameSummary{}, fmt.Errorf("%w: %w", ports.ErrLobbyUnavailable, err)
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}
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if statusCode != http.StatusOK {
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errorCode := decodeErrorCode(payload)
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if errorCode != "" {
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return ports.GameSummary{}, fmt.Errorf(
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"%w: unexpected status %d (error_code=%s)",
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ports.ErrLobbyUnavailable, statusCode, errorCode,
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)
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}
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return ports.GameSummary{}, fmt.Errorf(
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"%w: unexpected status %d", ports.ErrLobbyUnavailable, statusCode,
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)
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}
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var envelope gameRecordEnvelope
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if err := decodeJSONPayload(payload, &envelope); err != nil {
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return ports.GameSummary{}, fmt.Errorf("%w: decode response: %w", ports.ErrLobbyUnavailable, err)
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}
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if strings.TrimSpace(envelope.GameID) == "" {
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return ports.GameSummary{}, fmt.Errorf("%w: missing game_id", ports.ErrLobbyUnavailable)
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}
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if strings.TrimSpace(envelope.GameName) == "" {
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return ports.GameSummary{}, fmt.Errorf("%w: missing game_name", ports.ErrLobbyUnavailable)
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}
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if strings.TrimSpace(envelope.Status) == "" {
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return ports.GameSummary{}, fmt.Errorf("%w: missing status", ports.ErrLobbyUnavailable)
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}
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return ports.GameSummary{
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GameID: envelope.GameID,
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GameName: envelope.GameName,
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Status: envelope.Status,
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}, nil
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}
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func buildPagedQuery(path, pageToken string) string {
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params := url.Values{}
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params.Set("page_size", strconv.Itoa(pageSize))
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if pageToken != "" {
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params.Set("page_token", pageToken)
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}
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return path + "?" + params.Encode()
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}
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func toMembership(record membershipRecordEnvelope) (ports.Membership, error) {
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if strings.TrimSpace(record.UserID) == "" {
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return ports.Membership{}, errors.New("missing user_id")
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}
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if strings.TrimSpace(record.RaceName) == "" {
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return ports.Membership{}, errors.New("missing race_name")
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}
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if strings.TrimSpace(record.Status) == "" {
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return ports.Membership{}, errors.New("missing status")
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}
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membership := ports.Membership{
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UserID: record.UserID,
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RaceName: record.RaceName,
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Status: record.Status,
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JoinedAt: time.UnixMilli(record.JoinedAt).UTC(),
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}
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if record.RemovedAt != nil {
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removedAt := time.UnixMilli(*record.RemovedAt).UTC()
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membership.RemovedAt = &removedAt
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}
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return membership, nil
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}
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func (client *Client) doRequest(ctx context.Context, method, requestPath string) ([]byte, int, error) {
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attemptCtx, cancel := context.WithTimeout(ctx, client.requestTimeout)
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defer cancel()
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req, err := http.NewRequestWithContext(attemptCtx, method, client.baseURL+requestPath, nil)
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if err != nil {
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return nil, 0, fmt.Errorf("build request: %w", err)
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}
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req.Header.Set("Accept", "application/json")
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resp, err := client.httpClient.Do(req)
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if err != nil {
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return nil, 0, err
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}
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defer resp.Body.Close()
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body, err := io.ReadAll(resp.Body)
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if err != nil {
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return nil, 0, fmt.Errorf("read response body: %w", err)
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}
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return body, resp.StatusCode, nil
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}
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func decodeJSONPayload(payload []byte, target any) error {
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decoder := json.NewDecoder(bytes.NewReader(payload))
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if err := decoder.Decode(target); err != nil {
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return err
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}
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if err := decoder.Decode(&struct{}{}); err != io.EOF {
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if err == nil {
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return errors.New("unexpected trailing JSON input")
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}
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return err
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}
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return nil
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}
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func decodeErrorCode(payload []byte) string {
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if len(payload) == 0 {
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return ""
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}
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var envelope errorEnvelope
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if err := json.Unmarshal(payload, &envelope); err != nil {
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return ""
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}
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if envelope.Error == nil {
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return ""
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}
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return envelope.Error.Code
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}
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// Compile-time assertion: Client implements ports.LobbyClient.
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var _ ports.LobbyClient = (*Client)(nil)
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@@ -0,0 +1,344 @@
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package lobbyclient
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import (
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"context"
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"errors"
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"net/http"
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"net/http/httptest"
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"strconv"
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"sync/atomic"
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"testing"
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"time"
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"github.com/stretchr/testify/assert"
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"github.com/stretchr/testify/require"
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"galaxy/gamemaster/internal/ports"
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)
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func newTestClient(t *testing.T, baseURL string, timeout time.Duration) *Client {
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t.Helper()
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client, err := NewClient(Config{BaseURL: baseURL, RequestTimeout: timeout})
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require.NoError(t, err)
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t.Cleanup(func() { _ = client.Close() })
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return client
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}
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func TestNewClientValidatesConfig(t *testing.T) {
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cases := map[string]Config{
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"empty base url": {BaseURL: "", RequestTimeout: time.Second},
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"non-absolute base url": {BaseURL: "lobby:8095", RequestTimeout: time.Second},
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"non-positive timeout": {BaseURL: "http://lobby:8095", RequestTimeout: 0},
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}
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for name, cfg := range cases {
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t.Run(name, func(t *testing.T) {
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_, err := NewClient(cfg)
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require.Error(t, err)
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})
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}
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}
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func TestGetMembershipsHappyPathSinglePage(t *testing.T) {
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server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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require.Equal(t, http.MethodGet, r.Method)
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require.Equal(t, "/api/v1/internal/games/game-1/memberships", r.URL.Path)
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assert.Equal(t, strconv.Itoa(pageSize), r.URL.Query().Get("page_size"))
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assert.Empty(t, r.URL.Query().Get("page_token"))
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w.Header().Set("Content-Type", "application/json")
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_, _ = w.Write([]byte(`{
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"items": [
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{"membership_id":"m1","game_id":"game-1","user_id":"u1","race_name":"Human","status":"active","joined_at":1700000000000},
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{"membership_id":"m2","game_id":"game-1","user_id":"u2","race_name":"Klingon","status":"removed","joined_at":1700000010000,"removed_at":1700000020000}
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]
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}`))
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}))
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defer server.Close()
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client := newTestClient(t, server.URL, time.Second)
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memberships, err := client.GetMemberships(context.Background(), "game-1")
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require.NoError(t, err)
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require.Len(t, memberships, 2)
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assert.Equal(t, "u1", memberships[0].UserID)
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assert.Equal(t, "Human", memberships[0].RaceName)
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assert.Equal(t, "active", memberships[0].Status)
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assert.Equal(t, time.UnixMilli(1700000000000).UTC(), memberships[0].JoinedAt)
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assert.Nil(t, memberships[0].RemovedAt)
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assert.Equal(t, "removed", memberships[1].Status)
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require.NotNil(t, memberships[1].RemovedAt)
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assert.Equal(t, time.UnixMilli(1700000020000).UTC(), *memberships[1].RemovedAt)
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}
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func TestGetMembershipsFollowsPagination(t *testing.T) {
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var calls atomic.Int32
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server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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call := calls.Add(1)
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w.Header().Set("Content-Type", "application/json")
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switch call {
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case 1:
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assert.Empty(t, r.URL.Query().Get("page_token"))
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_, _ = w.Write([]byte(`{
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"items":[{"membership_id":"m1","game_id":"g","user_id":"u1","race_name":"Human","status":"active","joined_at":1}],
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"next_page_token":"tok-2"
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}`))
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case 2:
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assert.Equal(t, "tok-2", r.URL.Query().Get("page_token"))
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_, _ = w.Write([]byte(`{
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"items":[{"membership_id":"m2","game_id":"g","user_id":"u2","race_name":"Klingon","status":"active","joined_at":2}],
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"next_page_token":"tok-3"
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}`))
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case 3:
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assert.Equal(t, "tok-3", r.URL.Query().Get("page_token"))
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_, _ = w.Write([]byte(`{
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"items":[{"membership_id":"m3","game_id":"g","user_id":"u3","race_name":"Vulcan","status":"blocked","joined_at":3}]
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}`))
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default:
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t.Fatalf("unexpected extra call %d", call)
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}
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}))
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defer server.Close()
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client := newTestClient(t, server.URL, time.Second)
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memberships, err := client.GetMemberships(context.Background(), "g")
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require.NoError(t, err)
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require.Len(t, memberships, 3)
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assert.Equal(t, "u1", memberships[0].UserID)
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assert.Equal(t, "u2", memberships[1].UserID)
|
||||
assert.Equal(t, "u3", memberships[2].UserID)
|
||||
assert.Equal(t, int32(3), calls.Load())
|
||||
}
|
||||
|
||||
func TestGetMembershipsPaginationOverflow(t *testing.T) {
|
||||
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
|
||||
_, _ = w.Write([]byte(`{"items":[],"next_page_token":"never-ends"}`))
|
||||
}))
|
||||
defer server.Close()
|
||||
|
||||
client := newTestClient(t, server.URL, time.Second)
|
||||
_, err := client.GetMemberships(context.Background(), "g")
|
||||
require.Error(t, err)
|
||||
assert.True(t, errors.Is(err, ports.ErrLobbyUnavailable))
|
||||
assert.Contains(t, err.Error(), "pagination overflow")
|
||||
}
|
||||
|
||||
func TestGetMembershipsInternalErrorMapsToUnavailable(t *testing.T) {
|
||||
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
|
||||
w.WriteHeader(http.StatusInternalServerError)
|
||||
_, _ = w.Write([]byte(`{"error":{"code":"internal_error","message":"boom"}}`))
|
||||
}))
|
||||
defer server.Close()
|
||||
|
||||
client := newTestClient(t, server.URL, time.Second)
|
||||
_, err := client.GetMemberships(context.Background(), "g")
|
||||
require.Error(t, err)
|
||||
assert.True(t, errors.Is(err, ports.ErrLobbyUnavailable))
|
||||
assert.Contains(t, err.Error(), "internal_error")
|
||||
}
|
||||
|
||||
func TestGetMembershipsTimeoutMapsToUnavailable(t *testing.T) {
|
||||
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
|
||||
time.Sleep(120 * time.Millisecond)
|
||||
_, _ = w.Write([]byte(`{}`))
|
||||
}))
|
||||
defer server.Close()
|
||||
|
||||
client := newTestClient(t, server.URL, 30*time.Millisecond)
|
||||
_, err := client.GetMemberships(context.Background(), "g")
|
||||
require.Error(t, err)
|
||||
assert.True(t, errors.Is(err, ports.ErrLobbyUnavailable))
|
||||
}
|
||||
|
||||
func TestGetMembershipsRejectsBadInput(t *testing.T) {
|
||||
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
|
||||
t.Fatal("must not contact lobby on bad input")
|
||||
}))
|
||||
defer server.Close()
|
||||
|
||||
client := newTestClient(t, server.URL, time.Second)
|
||||
_, err := client.GetMemberships(context.Background(), " ")
|
||||
require.Error(t, err)
|
||||
|
||||
ctx, cancel := context.WithCancel(context.Background())
|
||||
cancel()
|
||||
_, err = client.GetMemberships(ctx, "g")
|
||||
require.Error(t, err)
|
||||
assert.True(t, errors.Is(err, context.Canceled))
|
||||
}
|
||||
|
||||
func TestGetMembershipsMalformedPayload(t *testing.T) {
|
||||
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
|
||||
_, _ = w.Write([]byte(`{"items":[{"membership_id":"m","game_id":"g","user_id":"","race_name":"","status":"active","joined_at":1}]}`))
|
||||
}))
|
||||
defer server.Close()
|
||||
|
||||
client := newTestClient(t, server.URL, time.Second)
|
||||
_, err := client.GetMemberships(context.Background(), "g")
|
||||
require.Error(t, err)
|
||||
assert.True(t, errors.Is(err, ports.ErrLobbyUnavailable))
|
||||
}
|
||||
|
||||
func TestGetMembershipsEmptyList(t *testing.T) {
|
||||
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
|
||||
_, _ = w.Write([]byte(`{"items":[]}`))
|
||||
}))
|
||||
defer server.Close()
|
||||
|
||||
client := newTestClient(t, server.URL, time.Second)
|
||||
memberships, err := client.GetMemberships(context.Background(), "g")
|
||||
require.NoError(t, err)
|
||||
assert.Empty(t, memberships)
|
||||
}
|
||||
|
||||
func TestGetMembershipsTrailingJSONIsRejected(t *testing.T) {
|
||||
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
|
||||
_, _ = w.Write([]byte(`{"items":[]}{"items":[]}`))
|
||||
}))
|
||||
defer server.Close()
|
||||
|
||||
client := newTestClient(t, server.URL, time.Second)
|
||||
_, err := client.GetMemberships(context.Background(), "g")
|
||||
require.Error(t, err)
|
||||
assert.True(t, errors.Is(err, ports.ErrLobbyUnavailable))
|
||||
}
|
||||
|
||||
func TestGetGameSummaryHappyPath(t *testing.T) {
|
||||
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
|
||||
require.Equal(t, http.MethodGet, r.Method)
|
||||
require.Equal(t, "/api/v1/internal/games/game-1", r.URL.Path)
|
||||
w.Header().Set("Content-Type", "application/json")
|
||||
_, _ = w.Write([]byte(`{
|
||||
"game_id":"game-1",
|
||||
"game_name":"Andromeda Conquest",
|
||||
"game_type":"public",
|
||||
"owner_user_id":"",
|
||||
"status":"running",
|
||||
"min_players":2,
|
||||
"max_players":8,
|
||||
"start_gap_hours":2,
|
||||
"start_gap_players":4,
|
||||
"enrollment_ends_at":1700000000,
|
||||
"turn_schedule":"0 18 * * *",
|
||||
"target_engine_version":"v1.2.3",
|
||||
"created_at":1700000000000,
|
||||
"updated_at":1700000000000,
|
||||
"current_turn":0,
|
||||
"runtime_status":"",
|
||||
"engine_health_summary":""
|
||||
}`))
|
||||
}))
|
||||
defer server.Close()
|
||||
|
||||
client := newTestClient(t, server.URL, time.Second)
|
||||
summary, err := client.GetGameSummary(context.Background(), "game-1")
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, ports.GameSummary{
|
||||
GameID: "game-1",
|
||||
GameName: "Andromeda Conquest",
|
||||
Status: "running",
|
||||
}, summary)
|
||||
}
|
||||
|
||||
func TestGetGameSummaryNotFoundMapsToUnavailable(t *testing.T) {
|
||||
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
|
||||
w.WriteHeader(http.StatusNotFound)
|
||||
_, _ = w.Write([]byte(`{"error":{"code":"not_found","message":"game not found"}}`))
|
||||
}))
|
||||
defer server.Close()
|
||||
|
||||
client := newTestClient(t, server.URL, time.Second)
|
||||
_, err := client.GetGameSummary(context.Background(), "missing")
|
||||
require.Error(t, err)
|
||||
assert.True(t, errors.Is(err, ports.ErrLobbyUnavailable))
|
||||
assert.Contains(t, err.Error(), "not_found")
|
||||
}
|
||||
|
||||
func TestGetGameSummaryInternalErrorMapsToUnavailable(t *testing.T) {
|
||||
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
|
||||
w.WriteHeader(http.StatusInternalServerError)
|
||||
_, _ = w.Write([]byte(`{"error":{"code":"internal_error","message":"boom"}}`))
|
||||
}))
|
||||
defer server.Close()
|
||||
|
||||
client := newTestClient(t, server.URL, time.Second)
|
||||
_, err := client.GetGameSummary(context.Background(), "g")
|
||||
require.Error(t, err)
|
||||
assert.True(t, errors.Is(err, ports.ErrLobbyUnavailable))
|
||||
assert.Contains(t, err.Error(), "internal_error")
|
||||
}
|
||||
|
||||
func TestGetGameSummaryTimeoutMapsToUnavailable(t *testing.T) {
|
||||
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
|
||||
time.Sleep(120 * time.Millisecond)
|
||||
_, _ = w.Write([]byte(`{}`))
|
||||
}))
|
||||
defer server.Close()
|
||||
|
||||
client := newTestClient(t, server.URL, 30*time.Millisecond)
|
||||
_, err := client.GetGameSummary(context.Background(), "g")
|
||||
require.Error(t, err)
|
||||
assert.True(t, errors.Is(err, ports.ErrLobbyUnavailable))
|
||||
}
|
||||
|
||||
func TestGetGameSummaryMalformedJSON(t *testing.T) {
|
||||
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
|
||||
_, _ = w.Write([]byte(`{not-json}`))
|
||||
}))
|
||||
defer server.Close()
|
||||
|
||||
client := newTestClient(t, server.URL, time.Second)
|
||||
_, err := client.GetGameSummary(context.Background(), "g")
|
||||
require.Error(t, err)
|
||||
assert.True(t, errors.Is(err, ports.ErrLobbyUnavailable))
|
||||
}
|
||||
|
||||
func TestGetGameSummaryMissingRequiredFields(t *testing.T) {
|
||||
cases := map[string]string{
|
||||
"missing game_id": `{"game_name":"Andromeda","status":"running"}`,
|
||||
"missing game_name": `{"game_id":"g","status":"running"}`,
|
||||
"missing status": `{"game_id":"g","game_name":"Andromeda"}`,
|
||||
}
|
||||
for name, body := range cases {
|
||||
t.Run(name, func(t *testing.T) {
|
||||
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
|
||||
_, _ = w.Write([]byte(body))
|
||||
}))
|
||||
defer server.Close()
|
||||
|
||||
client := newTestClient(t, server.URL, time.Second)
|
||||
_, err := client.GetGameSummary(context.Background(), "g")
|
||||
require.Error(t, err)
|
||||
assert.True(t, errors.Is(err, ports.ErrLobbyUnavailable))
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestGetGameSummaryRejectsBadInput(t *testing.T) {
|
||||
server := httptest.NewServer(http.HandlerFunc(func(_ http.ResponseWriter, _ *http.Request) {
|
||||
t.Fatal("must not contact lobby on bad input")
|
||||
}))
|
||||
defer server.Close()
|
||||
|
||||
client := newTestClient(t, server.URL, time.Second)
|
||||
_, err := client.GetGameSummary(context.Background(), " ")
|
||||
require.Error(t, err)
|
||||
|
||||
ctx, cancel := context.WithCancel(context.Background())
|
||||
cancel()
|
||||
_, err = client.GetGameSummary(ctx, "g")
|
||||
require.Error(t, err)
|
||||
assert.True(t, errors.Is(err, context.Canceled))
|
||||
}
|
||||
|
||||
func TestCloseIsIdempotent(t *testing.T) {
|
||||
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
|
||||
_, _ = w.Write([]byte(`{"items":[]}`))
|
||||
}))
|
||||
defer server.Close()
|
||||
client := newTestClient(t, server.URL, time.Second)
|
||||
_, _ = client.GetMemberships(context.Background(), "g")
|
||||
require.NoError(t, client.Close())
|
||||
require.NoError(t, client.Close())
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user