feat: gamemaster

This commit is contained in:
Ilia Denisov
2026-05-03 07:59:03 +02:00
committed by GitHub
parent a7cee15115
commit 3e2622757e
229 changed files with 41521 additions and 1098 deletions
+3 -2
View File
@@ -27,7 +27,7 @@ func TestGetStatus(t *testing.T) {
payload := generateInitRequest(10)
w := httptest.NewRecorder()
req, _ := http.NewRequest("POST", "/api/v1/init", asBody(payload))
req, _ := http.NewRequest("POST", "/api/v1/admin/init", asBody(payload))
r.ServeHTTP(w, req)
assert.Equal(t, http.StatusCreated, w.Code, w.Body)
@@ -37,7 +37,7 @@ func TestGetStatus(t *testing.T) {
assert.NotEqual(t, uuid.Nil, uuid.MustParse(initResponse.ID.String()))
w = httptest.NewRecorder()
req, _ = http.NewRequest("GET", "/api/v1/status", nil)
req, _ = http.NewRequest("GET", "/api/v1/admin/status", nil)
r.ServeHTTP(w, req)
assert.Equal(t, http.StatusOK, w.Code, w.Body)
@@ -47,6 +47,7 @@ func TestGetStatus(t *testing.T) {
assert.Equal(t, initResponse.ID, stateResponse.ID)
assert.Equal(t, uint(0), stateResponse.Turn)
assert.Equal(t, uint(0), stateResponse.Stage)
assert.False(t, stateResponse.Finished)
assert.Len(t, stateResponse.Players, 10)
for i := range stateResponse.Players {
assert.NoError(t, uuid.Validate(stateResponse.Players[i].ID.String()))