test: PlanetProductionDisplayName
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@@ -125,7 +125,6 @@ func (c *Cache) PlanetProduction(ri int, number int, prod game.ProductionType, s
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return nil
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}
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// TODO: test
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func (c *Cache) PlanetProductionDisplayName(pn uint) string {
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p := c.MustPlanet(pn)
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if !p.Owned() {
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