ui/phase-20: ship-group inspector actions
Eight ship-group operations land on the inspector behind a single inline-form panel: split, send, load, unload, modernize, dismantle, transfer, join fleet. Each action either appends a typed command to the local order draft or surfaces a tooltip explaining the disabled state. Partial-ship operations emit an implicit breakShipGroup command before the targeted action so the engine sees a clean (Break, Action) pair on the wire. `pkg/calc.BlockUpgradeCost` migrates from `game/internal/controller/ship_group_upgrade.go` so the calc bridge can wrap a pure pkg/calc formula; the controller now imports it. The bridge surfaces the function as `core.blockUpgradeCost`, which the inspector calls once per ship block to render the modernize cost preview. `GameReport.otherRaces` is decoded from the report's player block (non-extinct, ≠ self) and feeds the transfer-to-race picker. The planet inspector's stationed-ship rows become clickable for own groups so the actions panel is reachable from the standard click flow (the renderer continues to hide on-planet groups). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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// Vitest coverage for Phase 20's ship-group action panel. Exercises
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// the disabled-with-tooltip rules per action, the implicit-split
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// pattern (an action targeting fewer ships than the group holds
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// emits a `breakShipGroup` command before the action), and the
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// happy-path commits of every variant. The dismantle confirmation
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// for foreign-COL groups lives in its own file
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// (`inspector-ship-group-dismantle-confirm.test.ts`); the modernize
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// cost preview lives in `inspector-ship-group-modernize-cost.test.ts`.
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import "@testing-library/jest-dom/vitest";
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import "fake-indexeddb/auto";
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import { fireEvent, render, waitFor } from "@testing-library/svelte";
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import { afterEach, beforeEach, describe, expect, test } from "vitest";
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import { i18n } from "../src/lib/i18n/index.svelte";
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import type {
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ReportLocalFleet,
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ReportLocalShipGroup,
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ReportPlanet,
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ShipClassSummary,
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} from "../src/api/game-state";
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import ShipGroup, {
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type ShipGroupSelection,
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} from "../src/lib/inspectors/ship-group.svelte";
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import {
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ORDER_DRAFT_CONTEXT_KEY,
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OrderDraftStore,
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} from "../src/sync/order-draft.svelte";
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import { IDBCache } from "../src/platform/store/idb-cache";
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import { openGalaxyDB, type GalaxyDB } from "../src/platform/store/idb";
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import type { Cache } from "../src/platform/store/index";
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import type { IDBPDatabase } from "idb";
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const GAME_ID = "11111111-2222-3333-4444-555555555555";
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let db: IDBPDatabase<GalaxyDB>;
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let dbName: string;
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let cache: Cache;
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let draft: OrderDraftStore;
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const PLANETS: ReportPlanet[] = [
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planet({ number: 17, name: "Castle", x: 100, y: 100, kind: "local" }),
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planet({ number: 99, name: "Outpost", x: 110, y: 110, kind: "other", owner: "Foreign" }),
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planet({ number: 33, name: "Reach", x: 150, y: 150, kind: "uninhabited" }),
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];
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const SHIP_CLASS_FRONTIER: ShipClassSummary = {
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name: "Frontier",
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drive: 5,
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armament: 0,
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weapons: 0,
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shields: 0,
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cargo: 1,
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};
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beforeEach(async () => {
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dbName = `galaxy-ship-group-actions-${crypto.randomUUID()}`;
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db = await openGalaxyDB(dbName);
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cache = new IDBCache(db);
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draft = new OrderDraftStore();
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await draft.init({ cache, gameId: GAME_ID });
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i18n.resetForTests("en");
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});
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afterEach(async () => {
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draft.dispose();
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db.close();
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await new Promise<void>((resolve) => {
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const req = indexedDB.deleteDatabase(dbName);
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req.onsuccess = () => resolve();
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req.onerror = () => resolve();
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req.onblocked = () => resolve();
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});
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});
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function planet(
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overrides: Partial<ReportPlanet> & Pick<ReportPlanet, "number" | "name" | "x" | "y" | "kind">,
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): ReportPlanet {
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return {
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owner: null,
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size: 1000,
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resources: 5,
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industryStockpile: 100,
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materialsStockpile: 100,
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industry: 100,
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population: 100,
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colonists: 100,
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production: null,
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freeIndustry: 100,
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...overrides,
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};
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}
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function localGroup(
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overrides: Partial<ReportLocalShipGroup> = {},
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): ReportLocalShipGroup {
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return {
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id: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaaa",
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count: 3,
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class: "Frontier",
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tech: { drive: 1, weapons: 0, shields: 0, cargo: 1 },
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cargo: "NONE",
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load: 0,
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destination: 17,
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origin: null,
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range: null,
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speed: 0,
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mass: 12,
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state: "In_Orbit",
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fleet: null,
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...overrides,
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};
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}
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function mount(
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group: ReportLocalShipGroup,
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options: {
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otherRaces?: string[];
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localFleets?: ReportLocalFleet[];
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localPlayerDrive?: number;
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} = {},
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) {
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const selection: ShipGroupSelection = { variant: "local", group };
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const context = new Map<unknown, unknown>([
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[ORDER_DRAFT_CONTEXT_KEY, draft],
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]);
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return render(ShipGroup, {
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props: {
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selection,
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planets: PLANETS,
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localShipClass: [SHIP_CLASS_FRONTIER],
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localFleets: options.localFleets ?? [],
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otherRaces: options.otherRaces ?? ["Aliens"],
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mapWidth: 1000,
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mapHeight: 1000,
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localPlayerDrive: options.localPlayerDrive ?? 5,
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localPlayerWeapons: 1,
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localPlayerShields: 1,
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localPlayerCargo: 2,
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},
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context,
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});
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}
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describe("ship-group inspector — action enablement", () => {
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test("non-orbit groups disable every action with the busy tooltip", () => {
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const ui = mount(localGroup({ state: "In_Space" }));
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for (const id of [
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"inspector-ship-group-action-split",
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"inspector-ship-group-action-send",
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"inspector-ship-group-action-load",
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"inspector-ship-group-action-unload",
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"inspector-ship-group-action-modernize",
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"inspector-ship-group-action-dismantle",
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"inspector-ship-group-action-transfer",
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"inspector-ship-group-action-join-fleet",
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]) {
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const button = ui.getByTestId(id);
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expect(button).toBeDisabled();
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expect(button.getAttribute("title")).toMatch(/ships are busy/i);
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}
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});
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test("send is disabled when no planet is in drive range", () => {
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const ui = mount(localGroup({ destination: 17 }), { localPlayerDrive: 0 });
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const button = ui.getByTestId("inspector-ship-group-action-send");
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expect(button).toBeDisabled();
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expect(button.getAttribute("title")).toMatch(/no planets are within drive range/i);
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});
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test("transfer is disabled when there are no other races", () => {
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const ui = mount(localGroup(), { otherRaces: [] });
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const button = ui.getByTestId("inspector-ship-group-action-transfer");
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expect(button).toBeDisabled();
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expect(button.getAttribute("title")).toMatch(/no other non-extinct races/i);
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});
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test("unload is disabled when the group carries no cargo", () => {
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const ui = mount(localGroup({ cargo: "NONE", load: 0 }));
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const button = ui.getByTestId("inspector-ship-group-action-unload");
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expect(button).toBeDisabled();
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expect(button.getAttribute("title")).toMatch(/empty/i);
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});
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test("unload of colonists is blocked over a foreign planet", () => {
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const ui = mount(localGroup({ destination: 99, cargo: "COL", load: 1.5 }));
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const button = ui.getByTestId("inspector-ship-group-action-unload");
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expect(button).toBeDisabled();
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expect(button.getAttribute("title")).toMatch(/colonists cannot be unloaded over a foreign planet/i);
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});
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test("load is blocked over a foreign planet", () => {
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const ui = mount(localGroup({ destination: 99 }));
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const button = ui.getByTestId("inspector-ship-group-action-load");
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expect(button).toBeDisabled();
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expect(button.getAttribute("title")).toMatch(/own or unowned planets/i);
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});
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});
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describe("ship-group inspector — implicit split + action", () => {
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test("split with K=1 of 3 emits a single breakShipGroup", async () => {
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const ui = mount(localGroup({ count: 3 }));
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await fireEvent.click(ui.getByTestId("inspector-ship-group-action-split"));
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const input = ui.getByTestId("inspector-ship-group-form-split-ships") as HTMLInputElement;
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await fireEvent.input(input, { target: { value: "1" } });
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await fireEvent.click(ui.getByTestId("inspector-ship-group-form-split-confirm"));
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await waitFor(() => expect(draft.commands).toHaveLength(1));
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const cmd = draft.commands[0]!;
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expect(cmd.kind).toBe("breakShipGroup");
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if (cmd.kind !== "breakShipGroup") return;
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expect(cmd.groupId).toBe("aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaaa");
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expect(cmd.quantity).toBe(1);
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});
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test("dismantle on the whole group emits a single dismantleShipGroup", async () => {
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const ui = mount(localGroup({ count: 2 }));
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await fireEvent.click(ui.getByTestId("inspector-ship-group-action-dismantle"));
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await fireEvent.click(ui.getByTestId("inspector-ship-group-form-dismantle-confirm"));
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await waitFor(() => expect(draft.commands).toHaveLength(1));
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const cmd = draft.commands[0]!;
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expect(cmd.kind).toBe("dismantleShipGroup");
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if (cmd.kind !== "dismantleShipGroup") return;
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expect(cmd.groupId).toBe("aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaaa");
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});
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test("dismantle on a subset emits implicit Break + Dismantle on the new group", async () => {
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const ui = mount(localGroup({ count: 3 }));
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await fireEvent.click(ui.getByTestId("inspector-ship-group-action-dismantle"));
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const input = ui.getByTestId("inspector-ship-group-form-dismantle-ships") as HTMLInputElement;
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await fireEvent.input(input, { target: { value: "2" } });
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await fireEvent.click(ui.getByTestId("inspector-ship-group-form-dismantle-confirm"));
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await waitFor(() => expect(draft.commands).toHaveLength(2));
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const [breakCmd, action] = draft.commands;
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if (breakCmd?.kind !== "breakShipGroup") throw new Error("expected break first");
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if (action?.kind !== "dismantleShipGroup") throw new Error("expected dismantle second");
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expect(breakCmd.groupId).toBe("aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaaa");
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expect(breakCmd.quantity).toBe(2);
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expect(action.groupId).toBe(breakCmd.newGroupId);
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});
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test("transfer to the only available race emits a transferShipGroup", async () => {
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const ui = mount(localGroup(), { otherRaces: ["Aliens"] });
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await fireEvent.click(ui.getByTestId("inspector-ship-group-action-transfer"));
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await fireEvent.click(ui.getByTestId("inspector-ship-group-form-transfer-confirm"));
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await waitFor(() => expect(draft.commands).toHaveLength(1));
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const cmd = draft.commands[0]!;
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if (cmd.kind !== "transferShipGroup") throw new Error("wrong kind");
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expect(cmd.acceptor).toBe("Aliens");
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expect(cmd.groupId).toBe("aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaaa");
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});
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test("join fleet with a fresh name emits joinFleetShipGroup", async () => {
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const ui = mount(localGroup());
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await fireEvent.click(ui.getByTestId("inspector-ship-group-action-join-fleet"));
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const input = ui.getByTestId("inspector-ship-group-form-join-fleet-new") as HTMLInputElement;
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await fireEvent.input(input, { target: { value: "Vanguard" } });
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await fireEvent.click(ui.getByTestId("inspector-ship-group-form-join-fleet-confirm"));
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await waitFor(() => expect(draft.commands).toHaveLength(1));
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const cmd = draft.commands[0]!;
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if (cmd.kind !== "joinFleetShipGroup") throw new Error("wrong kind");
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expect(cmd.name).toBe("Vanguard");
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expect(cmd.groupId).toBe("aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaaa");
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});
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});
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