feat: notification service
This commit is contained in:
@@ -0,0 +1,387 @@
|
||||
package transcoder
|
||||
|
||||
import (
|
||||
"reflect"
|
||||
"strings"
|
||||
"testing"
|
||||
|
||||
notificationfbs "galaxy/schema/fbs/notification"
|
||||
|
||||
flatbuffers "github.com/google/flatbuffers/go"
|
||||
)
|
||||
|
||||
func TestNotificationPayloadRoundTrips(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
tests := []struct {
|
||||
name string
|
||||
source any
|
||||
encode func(any) ([]byte, error)
|
||||
decode func([]byte) (any, error)
|
||||
}{
|
||||
{
|
||||
name: "game turn ready",
|
||||
source: &GameTurnReadyEvent{GameID: "game-1", TurnNumber: 54},
|
||||
encode: func(value any) ([]byte, error) { return GameTurnReadyEventToPayload(value.(*GameTurnReadyEvent)) },
|
||||
decode: func(data []byte) (any, error) { return PayloadToGameTurnReadyEvent(data) },
|
||||
},
|
||||
{
|
||||
name: "game finished",
|
||||
source: &GameFinishedEvent{GameID: "game-2", FinalTurnNumber: 99},
|
||||
encode: func(value any) ([]byte, error) { return GameFinishedEventToPayload(value.(*GameFinishedEvent)) },
|
||||
decode: func(data []byte) (any, error) { return PayloadToGameFinishedEvent(data) },
|
||||
},
|
||||
{
|
||||
name: "lobby application submitted",
|
||||
source: &LobbyApplicationSubmittedEvent{GameID: "game-3", ApplicantUserID: "user-7"},
|
||||
encode: func(value any) ([]byte, error) {
|
||||
return LobbyApplicationSubmittedEventToPayload(value.(*LobbyApplicationSubmittedEvent))
|
||||
},
|
||||
decode: func(data []byte) (any, error) { return PayloadToLobbyApplicationSubmittedEvent(data) },
|
||||
},
|
||||
{
|
||||
name: "lobby membership approved",
|
||||
source: &LobbyMembershipApprovedEvent{GameID: "game-4"},
|
||||
encode: func(value any) ([]byte, error) {
|
||||
return LobbyMembershipApprovedEventToPayload(value.(*LobbyMembershipApprovedEvent))
|
||||
},
|
||||
decode: func(data []byte) (any, error) { return PayloadToLobbyMembershipApprovedEvent(data) },
|
||||
},
|
||||
{
|
||||
name: "lobby membership rejected",
|
||||
source: &LobbyMembershipRejectedEvent{GameID: "game-5"},
|
||||
encode: func(value any) ([]byte, error) {
|
||||
return LobbyMembershipRejectedEventToPayload(value.(*LobbyMembershipRejectedEvent))
|
||||
},
|
||||
decode: func(data []byte) (any, error) { return PayloadToLobbyMembershipRejectedEvent(data) },
|
||||
},
|
||||
{
|
||||
name: "lobby invite created",
|
||||
source: &LobbyInviteCreatedEvent{GameID: "game-6", InviterUserID: "user-8"},
|
||||
encode: func(value any) ([]byte, error) {
|
||||
return LobbyInviteCreatedEventToPayload(value.(*LobbyInviteCreatedEvent))
|
||||
},
|
||||
decode: func(data []byte) (any, error) { return PayloadToLobbyInviteCreatedEvent(data) },
|
||||
},
|
||||
{
|
||||
name: "lobby invite redeemed",
|
||||
source: &LobbyInviteRedeemedEvent{GameID: "game-7", InviteeUserID: "user-9"},
|
||||
encode: func(value any) ([]byte, error) {
|
||||
return LobbyInviteRedeemedEventToPayload(value.(*LobbyInviteRedeemedEvent))
|
||||
},
|
||||
decode: func(data []byte) (any, error) { return PayloadToLobbyInviteRedeemedEvent(data) },
|
||||
},
|
||||
}
|
||||
|
||||
for _, tt := range tests {
|
||||
tt := tt
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
payload, err := tt.encode(tt.source)
|
||||
if err != nil {
|
||||
t.Fatalf("encode payload: %v", err)
|
||||
}
|
||||
|
||||
decoded, err := tt.decode(payload)
|
||||
if err != nil {
|
||||
t.Fatalf("decode payload: %v", err)
|
||||
}
|
||||
|
||||
if !reflect.DeepEqual(tt.source, decoded) {
|
||||
t.Fatalf("round-trip mismatch\nsource: %#v\ndecoded:%#v", tt.source, decoded)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestNotificationPayloadEncodersRejectNilInputs(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
tests := []struct {
|
||||
name string
|
||||
call func() error
|
||||
}{
|
||||
{
|
||||
name: "game turn ready",
|
||||
call: func() error {
|
||||
_, err := GameTurnReadyEventToPayload(nil)
|
||||
return err
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "game finished",
|
||||
call: func() error {
|
||||
_, err := GameFinishedEventToPayload(nil)
|
||||
return err
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "lobby application submitted",
|
||||
call: func() error {
|
||||
_, err := LobbyApplicationSubmittedEventToPayload(nil)
|
||||
return err
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "lobby membership approved",
|
||||
call: func() error {
|
||||
_, err := LobbyMembershipApprovedEventToPayload(nil)
|
||||
return err
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "lobby membership rejected",
|
||||
call: func() error {
|
||||
_, err := LobbyMembershipRejectedEventToPayload(nil)
|
||||
return err
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "lobby invite created",
|
||||
call: func() error {
|
||||
_, err := LobbyInviteCreatedEventToPayload(nil)
|
||||
return err
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "lobby invite redeemed",
|
||||
call: func() error {
|
||||
_, err := LobbyInviteRedeemedEventToPayload(nil)
|
||||
return err
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
for _, tt := range tests {
|
||||
tt := tt
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
if err := tt.call(); err == nil {
|
||||
t.Fatal("expected error")
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestNotificationPayloadDecodersRejectEmptyPayloads(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
tests := []struct {
|
||||
name string
|
||||
call func() error
|
||||
}{
|
||||
{
|
||||
name: "game turn ready",
|
||||
call: func() error {
|
||||
_, err := PayloadToGameTurnReadyEvent(nil)
|
||||
return err
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "game finished",
|
||||
call: func() error {
|
||||
_, err := PayloadToGameFinishedEvent(nil)
|
||||
return err
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "lobby application submitted",
|
||||
call: func() error {
|
||||
_, err := PayloadToLobbyApplicationSubmittedEvent(nil)
|
||||
return err
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "lobby membership approved",
|
||||
call: func() error {
|
||||
_, err := PayloadToLobbyMembershipApprovedEvent(nil)
|
||||
return err
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "lobby membership rejected",
|
||||
call: func() error {
|
||||
_, err := PayloadToLobbyMembershipRejectedEvent(nil)
|
||||
return err
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "lobby invite created",
|
||||
call: func() error {
|
||||
_, err := PayloadToLobbyInviteCreatedEvent(nil)
|
||||
return err
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "lobby invite redeemed",
|
||||
call: func() error {
|
||||
_, err := PayloadToLobbyInviteRedeemedEvent(nil)
|
||||
return err
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
for _, tt := range tests {
|
||||
tt := tt
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
if err := tt.call(); err == nil {
|
||||
t.Fatal("expected error")
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestNotificationPayloadEncodersRejectMissingRequiredStrings(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
tests := []struct {
|
||||
name string
|
||||
call func() error
|
||||
want string
|
||||
}{
|
||||
{
|
||||
name: "game turn ready",
|
||||
call: func() error {
|
||||
_, err := GameTurnReadyEventToPayload(&GameTurnReadyEvent{})
|
||||
return err
|
||||
},
|
||||
want: "game_id is empty",
|
||||
},
|
||||
{
|
||||
name: "lobby application submitted",
|
||||
call: func() error {
|
||||
_, err := LobbyApplicationSubmittedEventToPayload(&LobbyApplicationSubmittedEvent{GameID: "game-1"})
|
||||
return err
|
||||
},
|
||||
want: "applicant_user_id is empty",
|
||||
},
|
||||
{
|
||||
name: "lobby invite created",
|
||||
call: func() error {
|
||||
_, err := LobbyInviteCreatedEventToPayload(&LobbyInviteCreatedEvent{GameID: "game-1"})
|
||||
return err
|
||||
},
|
||||
want: "inviter_user_id is empty",
|
||||
},
|
||||
{
|
||||
name: "lobby invite redeemed",
|
||||
call: func() error {
|
||||
_, err := LobbyInviteRedeemedEventToPayload(&LobbyInviteRedeemedEvent{GameID: "game-1"})
|
||||
return err
|
||||
},
|
||||
want: "invitee_user_id is empty",
|
||||
},
|
||||
}
|
||||
|
||||
for _, tt := range tests {
|
||||
tt := tt
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
err := tt.call()
|
||||
if err == nil {
|
||||
t.Fatal("expected error")
|
||||
}
|
||||
if !strings.Contains(err.Error(), tt.want) {
|
||||
t.Fatalf("unexpected error: %v", err)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestNotificationPayloadDecodersRejectMissingRequiredStrings(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
tests := []struct {
|
||||
name string
|
||||
payload func() []byte
|
||||
decode func([]byte) error
|
||||
want string
|
||||
}{
|
||||
{
|
||||
name: "game turn ready",
|
||||
payload: func() []byte {
|
||||
builder := flatbuffers.NewBuilder(32)
|
||||
notificationfbs.GameTurnReadyEventStart(builder)
|
||||
offset := notificationfbs.GameTurnReadyEventEnd(builder)
|
||||
notificationfbs.FinishGameTurnReadyEventBuffer(builder, offset)
|
||||
return builder.FinishedBytes()
|
||||
},
|
||||
decode: func(data []byte) error {
|
||||
_, err := PayloadToGameTurnReadyEvent(data)
|
||||
return err
|
||||
},
|
||||
want: "game_id is missing",
|
||||
},
|
||||
{
|
||||
name: "lobby application submitted",
|
||||
payload: func() []byte {
|
||||
builder := flatbuffers.NewBuilder(32)
|
||||
gameID := builder.CreateString("game-1")
|
||||
notificationfbs.LobbyApplicationSubmittedEventStart(builder)
|
||||
notificationfbs.LobbyApplicationSubmittedEventAddGameId(builder, gameID)
|
||||
offset := notificationfbs.LobbyApplicationSubmittedEventEnd(builder)
|
||||
notificationfbs.FinishLobbyApplicationSubmittedEventBuffer(builder, offset)
|
||||
return builder.FinishedBytes()
|
||||
},
|
||||
decode: func(data []byte) error {
|
||||
_, err := PayloadToLobbyApplicationSubmittedEvent(data)
|
||||
return err
|
||||
},
|
||||
want: "applicant_user_id is missing",
|
||||
},
|
||||
{
|
||||
name: "lobby invite created",
|
||||
payload: func() []byte {
|
||||
builder := flatbuffers.NewBuilder(32)
|
||||
gameID := builder.CreateString("game-1")
|
||||
notificationfbs.LobbyInviteCreatedEventStart(builder)
|
||||
notificationfbs.LobbyInviteCreatedEventAddGameId(builder, gameID)
|
||||
offset := notificationfbs.LobbyInviteCreatedEventEnd(builder)
|
||||
notificationfbs.FinishLobbyInviteCreatedEventBuffer(builder, offset)
|
||||
return builder.FinishedBytes()
|
||||
},
|
||||
decode: func(data []byte) error {
|
||||
_, err := PayloadToLobbyInviteCreatedEvent(data)
|
||||
return err
|
||||
},
|
||||
want: "inviter_user_id is missing",
|
||||
},
|
||||
{
|
||||
name: "lobby invite redeemed",
|
||||
payload: func() []byte {
|
||||
builder := flatbuffers.NewBuilder(32)
|
||||
gameID := builder.CreateString("game-1")
|
||||
notificationfbs.LobbyInviteRedeemedEventStart(builder)
|
||||
notificationfbs.LobbyInviteRedeemedEventAddGameId(builder, gameID)
|
||||
offset := notificationfbs.LobbyInviteRedeemedEventEnd(builder)
|
||||
notificationfbs.FinishLobbyInviteRedeemedEventBuffer(builder, offset)
|
||||
return builder.FinishedBytes()
|
||||
},
|
||||
decode: func(data []byte) error {
|
||||
_, err := PayloadToLobbyInviteRedeemedEvent(data)
|
||||
return err
|
||||
},
|
||||
want: "invitee_user_id is missing",
|
||||
},
|
||||
}
|
||||
|
||||
for _, tt := range tests {
|
||||
tt := tt
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
err := tt.decode(tt.payload())
|
||||
if err == nil {
|
||||
t.Fatal("expected error")
|
||||
}
|
||||
if !strings.Contains(err.Error(), tt.want) {
|
||||
t.Fatalf("unexpected error: %v", err)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user