feat: notification service
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@@ -17,9 +17,9 @@ func TestNewCatalogBuildsImmutableRegistry(t *testing.T) {
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rootDir := t.TempDir()
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writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "subject.tmpl"), "Your login code")
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writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "text.tmpl"), "Code: {{.code}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "fr-fr", "subject.tmpl"), "Tour {{.turn_number}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "fr-fr", "text.tmpl"), "Bonjour {{with .player}}{{.name}}{{end}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "fr-fr", "html.tmpl"), "<p>{{.player.name}}</p>")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "fr-fr", "subject.tmpl"), "Tour {{.turn_number}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "fr-fr", "text.tmpl"), "Bonjour {{with .player}}{{.name}}{{end}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "fr-fr", "html.tmpl"), "<p>{{.player.name}}</p>")
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catalog, err := NewCatalog(rootDir)
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require.NoError(t, err)
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@@ -27,7 +27,7 @@ func TestNewCatalogBuildsImmutableRegistry(t *testing.T) {
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locale, err := common.ParseLocale("fr-FR")
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require.NoError(t, err)
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resolved, err := catalog.Lookup(common.TemplateID("game.turn_ready"), locale)
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resolved, err := catalog.Lookup(common.TemplateID("game.turn.ready"), locale)
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require.NoError(t, err)
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require.False(t, resolved.LocaleFallbackUsed())
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require.Equal(t, common.Locale("fr-FR"), resolved.ResolvedLocale())
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@@ -66,15 +66,15 @@ func TestCatalogLookupFallsBackToEnglish(t *testing.T) {
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rootDir := t.TempDir()
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writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "subject.tmpl"), "Your login code")
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writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "text.tmpl"), "Code: {{.code}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "en", "subject.tmpl"), "Turn {{.turn_number}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "en", "text.tmpl"), "Hello {{.player.name}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "en", "subject.tmpl"), "Turn {{.turn_number}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "en", "text.tmpl"), "Hello {{.player.name}}")
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catalog, err := NewCatalog(rootDir)
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require.NoError(t, err)
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locale, err := common.ParseLocale("fr-FR")
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require.NoError(t, err)
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resolved, err := catalog.Lookup(common.TemplateID("game.turn_ready"), locale)
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resolved, err := catalog.Lookup(common.TemplateID("game.turn.ready"), locale)
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require.NoError(t, err)
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require.True(t, resolved.LocaleFallbackUsed())
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require.Equal(t, common.Locale("en"), resolved.ResolvedLocale())
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@@ -86,15 +86,15 @@ func TestCatalogLookupRejectsMissingEnglishFallback(t *testing.T) {
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rootDir := t.TempDir()
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writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "subject.tmpl"), "Your login code")
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writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "text.tmpl"), "Code: {{.code}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "fr-FR", "subject.tmpl"), "Tour {{.turn_number}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "fr-FR", "text.tmpl"), "Bonjour {{.player.name}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "fr-FR", "subject.tmpl"), "Tour {{.turn_number}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "fr-FR", "text.tmpl"), "Bonjour {{.player.name}}")
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catalog, err := NewCatalog(rootDir)
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require.NoError(t, err)
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locale, err := common.ParseLocale("de-DE")
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require.NoError(t, err)
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_, err = catalog.Lookup(common.TemplateID("game.turn_ready"), locale)
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_, err = catalog.Lookup(common.TemplateID("game.turn.ready"), locale)
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require.Error(t, err)
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require.True(t, errors.Is(err, ErrFallbackMissing))
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}
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@@ -111,7 +111,7 @@ func TestCatalogLookupRejectsUnknownTemplateFamily(t *testing.T) {
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locale, err := common.ParseLocale("en")
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require.NoError(t, err)
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_, err = catalog.Lookup(common.TemplateID("game.turn_ready"), locale)
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_, err = catalog.Lookup(common.TemplateID("game.turn.ready"), locale)
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require.Error(t, err)
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require.True(t, errors.Is(err, ErrTemplateNotFound))
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}
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@@ -143,8 +143,8 @@ func TestCatalogVersionIsDeterministic(t *testing.T) {
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rootDir := t.TempDir()
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writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "subject.tmpl"), "Your login code")
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writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "text.tmpl"), "Code: {{.code}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "en", "subject.tmpl"), "Turn {{.turn_number}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "en", "text.tmpl"), "Hello {{.player.name}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "en", "subject.tmpl"), "Turn {{.turn_number}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "en", "text.tmpl"), "Hello {{.player.name}}")
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firstCatalog, err := NewCatalog(rootDir)
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require.NoError(t, err)
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@@ -153,9 +153,9 @@ func TestCatalogVersionIsDeterministic(t *testing.T) {
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locale, err := common.ParseLocale("en")
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require.NoError(t, err)
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firstResolved, err := firstCatalog.Lookup(common.TemplateID("game.turn_ready"), locale)
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firstResolved, err := firstCatalog.Lookup(common.TemplateID("game.turn.ready"), locale)
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require.NoError(t, err)
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secondResolved, err := secondCatalog.Lookup(common.TemplateID("game.turn_ready"), locale)
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secondResolved, err := secondCatalog.Lookup(common.TemplateID("game.turn.ready"), locale)
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require.NoError(t, err)
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require.Equal(t, firstResolved.Template().Version, secondResolved.Template().Version)
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@@ -173,8 +173,8 @@ func TestNewCatalogRejectsMissingRequiredStartupTemplate(t *testing.T) {
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t.Parallel()
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rootDir := t.TempDir()
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writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "en", "subject.tmpl"), "Turn {{.turn_number}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "en", "text.tmpl"), "Hello {{.player.name}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "en", "subject.tmpl"), "Turn {{.turn_number}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "en", "text.tmpl"), "Hello {{.player.name}}")
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_, err := NewCatalog(rootDir)
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require.Error(t, err)
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@@ -187,8 +187,8 @@ func TestNewCatalogRejectsBrokenTemplateParse(t *testing.T) {
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rootDir := t.TempDir()
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writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "subject.tmpl"), "Your login code")
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writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "text.tmpl"), "Code: {{.code}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "en", "subject.tmpl"), "{{if .turn_number}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "en", "text.tmpl"), "Hello {{.player.name}}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "en", "subject.tmpl"), "{{if .turn_number}")
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writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "en", "text.tmpl"), "Hello {{.player.name}}")
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_, err := NewCatalog(rootDir)
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require.Error(t, err)
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