feat: notification service

This commit is contained in:
Ilia Denisov
2026-04-22 08:49:45 +02:00
committed by GitHub
parent 5b7593e6f6
commit 32dc29359a
135 changed files with 21828 additions and 130 deletions
+20
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@@ -42,6 +42,8 @@ Cross-service routing rules:
- `Notification Service -> Mail Service` is asynchronous `Redis Streams`
- `Geo Profile Service` must route optional admin e-mail through
`Notification Service`, not directly to `Mail Service`
- auth-code delivery remains a direct `Auth / Session Service -> Mail Service`
flow and does not pass through `Notification Service`
## Runtime Surface
@@ -192,6 +194,7 @@ Stable envelope fields:
- `source`
- `payload_mode`
- `idempotency_key`
- `requested_at_ms`
- `request_id`
- `trace_id`
- `payload_json`
@@ -200,6 +203,16 @@ Contract rules:
- async `source` is fixed to `notification`
- supported `payload_mode` values are `rendered` and `template`
- `Notification Service` uses only `payload_mode=template` for
notification-generated mail, even though the generic async contract keeps
both `rendered` and `template`
- notification-owned `template_id` values are identical to the
`notification_type` vocabulary, for example `game.turn.ready` and
`lobby.membership.approved`
- the real `Notification Service -> Mail Service` integration suite verifies
template-mode handoff for notification-owned mail
- `requested_at_ms` stores the publisher-side original request timestamp in
Unix milliseconds
- `request_id` and `trace_id` are observability-only metadata and do not
participate in idempotency fingerprinting
- malformed commands are metered, logged, and recorded as dedicated
@@ -338,6 +351,13 @@ Required auth fallback files:
- `auth.login_code/en/subject.tmpl`
- `auth.login_code/en/text.tmpl`
Notification-owned English template directories are frozen by
[`../notification/README.md`](../notification/README.md) and the service-local
[`Notification Service` docs](../notification/docs/README.md).
`auth.login_code` remains the required auth template family for the direct
`Auth / Session Service -> Mail Service` flow and is not part of the
notification-owned template set.
Rendering rules:
- the process loads the full catalog at startup
+1 -1
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@@ -56,7 +56,7 @@ components:
payload_mode: template
idempotency_key: notification:mail-124
requested_at_ms: "1775121700001"
payload_json: '{"to":["pilot@example.com"],"cc":[],"bcc":[],"reply_to":[],"template_id":"game.turn_ready","locale":"fr-FR","variables":{"turn_number":54},"attachments":[]}'
payload_json: '{"to":["pilot@example.com"],"cc":[],"bcc":[],"reply_to":[],"template_id":"game.turn.ready","locale":"fr-FR","variables":{"game_id":"game-123","game_name":"Nebula Clash","turn_number":54},"attachments":[]}'
schemas:
RenderedDeliveryCommandEnvelope:
type: object
+1 -1
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@@ -91,7 +91,7 @@ redis-cli XADD mail:delivery_commands '*' \
idempotency_key notification:mail-124 \
request_id req-124 \
trace_id trace-124 \
payload_json '{"to":["pilot@example.com"],"cc":[],"bcc":[],"reply_to":[],"template_id":"game.turn_ready","locale":"fr-FR","variables":{"turn_number":54},"attachments":[]}'
payload_json '{"to":["pilot@example.com"],"cc":[],"bcc":[],"reply_to":[],"template_id":"game.turn.ready","locale":"fr-FR","variables":{"turn_number":54},"attachments":[]}'
```
## Operator API Examples
@@ -17,9 +17,9 @@ func TestNewCatalogBuildsImmutableRegistry(t *testing.T) {
rootDir := t.TempDir()
writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "subject.tmpl"), "Your login code")
writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "text.tmpl"), "Code: {{.code}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "fr-fr", "subject.tmpl"), "Tour {{.turn_number}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "fr-fr", "text.tmpl"), "Bonjour {{with .player}}{{.name}}{{end}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "fr-fr", "html.tmpl"), "<p>{{.player.name}}</p>")
writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "fr-fr", "subject.tmpl"), "Tour {{.turn_number}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "fr-fr", "text.tmpl"), "Bonjour {{with .player}}{{.name}}{{end}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "fr-fr", "html.tmpl"), "<p>{{.player.name}}</p>")
catalog, err := NewCatalog(rootDir)
require.NoError(t, err)
@@ -27,7 +27,7 @@ func TestNewCatalogBuildsImmutableRegistry(t *testing.T) {
locale, err := common.ParseLocale("fr-FR")
require.NoError(t, err)
resolved, err := catalog.Lookup(common.TemplateID("game.turn_ready"), locale)
resolved, err := catalog.Lookup(common.TemplateID("game.turn.ready"), locale)
require.NoError(t, err)
require.False(t, resolved.LocaleFallbackUsed())
require.Equal(t, common.Locale("fr-FR"), resolved.ResolvedLocale())
@@ -66,15 +66,15 @@ func TestCatalogLookupFallsBackToEnglish(t *testing.T) {
rootDir := t.TempDir()
writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "subject.tmpl"), "Your login code")
writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "text.tmpl"), "Code: {{.code}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "en", "subject.tmpl"), "Turn {{.turn_number}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "en", "text.tmpl"), "Hello {{.player.name}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "en", "subject.tmpl"), "Turn {{.turn_number}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "en", "text.tmpl"), "Hello {{.player.name}}")
catalog, err := NewCatalog(rootDir)
require.NoError(t, err)
locale, err := common.ParseLocale("fr-FR")
require.NoError(t, err)
resolved, err := catalog.Lookup(common.TemplateID("game.turn_ready"), locale)
resolved, err := catalog.Lookup(common.TemplateID("game.turn.ready"), locale)
require.NoError(t, err)
require.True(t, resolved.LocaleFallbackUsed())
require.Equal(t, common.Locale("en"), resolved.ResolvedLocale())
@@ -86,15 +86,15 @@ func TestCatalogLookupRejectsMissingEnglishFallback(t *testing.T) {
rootDir := t.TempDir()
writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "subject.tmpl"), "Your login code")
writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "text.tmpl"), "Code: {{.code}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "fr-FR", "subject.tmpl"), "Tour {{.turn_number}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "fr-FR", "text.tmpl"), "Bonjour {{.player.name}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "fr-FR", "subject.tmpl"), "Tour {{.turn_number}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "fr-FR", "text.tmpl"), "Bonjour {{.player.name}}")
catalog, err := NewCatalog(rootDir)
require.NoError(t, err)
locale, err := common.ParseLocale("de-DE")
require.NoError(t, err)
_, err = catalog.Lookup(common.TemplateID("game.turn_ready"), locale)
_, err = catalog.Lookup(common.TemplateID("game.turn.ready"), locale)
require.Error(t, err)
require.True(t, errors.Is(err, ErrFallbackMissing))
}
@@ -111,7 +111,7 @@ func TestCatalogLookupRejectsUnknownTemplateFamily(t *testing.T) {
locale, err := common.ParseLocale("en")
require.NoError(t, err)
_, err = catalog.Lookup(common.TemplateID("game.turn_ready"), locale)
_, err = catalog.Lookup(common.TemplateID("game.turn.ready"), locale)
require.Error(t, err)
require.True(t, errors.Is(err, ErrTemplateNotFound))
}
@@ -143,8 +143,8 @@ func TestCatalogVersionIsDeterministic(t *testing.T) {
rootDir := t.TempDir()
writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "subject.tmpl"), "Your login code")
writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "text.tmpl"), "Code: {{.code}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "en", "subject.tmpl"), "Turn {{.turn_number}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "en", "text.tmpl"), "Hello {{.player.name}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "en", "subject.tmpl"), "Turn {{.turn_number}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "en", "text.tmpl"), "Hello {{.player.name}}")
firstCatalog, err := NewCatalog(rootDir)
require.NoError(t, err)
@@ -153,9 +153,9 @@ func TestCatalogVersionIsDeterministic(t *testing.T) {
locale, err := common.ParseLocale("en")
require.NoError(t, err)
firstResolved, err := firstCatalog.Lookup(common.TemplateID("game.turn_ready"), locale)
firstResolved, err := firstCatalog.Lookup(common.TemplateID("game.turn.ready"), locale)
require.NoError(t, err)
secondResolved, err := secondCatalog.Lookup(common.TemplateID("game.turn_ready"), locale)
secondResolved, err := secondCatalog.Lookup(common.TemplateID("game.turn.ready"), locale)
require.NoError(t, err)
require.Equal(t, firstResolved.Template().Version, secondResolved.Template().Version)
@@ -173,8 +173,8 @@ func TestNewCatalogRejectsMissingRequiredStartupTemplate(t *testing.T) {
t.Parallel()
rootDir := t.TempDir()
writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "en", "subject.tmpl"), "Turn {{.turn_number}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "en", "text.tmpl"), "Hello {{.player.name}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "en", "subject.tmpl"), "Turn {{.turn_number}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "en", "text.tmpl"), "Hello {{.player.name}}")
_, err := NewCatalog(rootDir)
require.Error(t, err)
@@ -187,8 +187,8 @@ func TestNewCatalogRejectsBrokenTemplateParse(t *testing.T) {
rootDir := t.TempDir()
writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "subject.tmpl"), "Your login code")
writeTemplateFile(t, rootDir, filepath.Join("auth.login_code", "en", "text.tmpl"), "Code: {{.code}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "en", "subject.tmpl"), "{{if .turn_number}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn_ready", "en", "text.tmpl"), "Hello {{.player.name}}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "en", "subject.tmpl"), "{{if .turn_number}")
writeTemplateFile(t, rootDir, filepath.Join("game.turn.ready", "en", "text.tmpl"), "Hello {{.player.name}}")
_, err := NewCatalog(rootDir)
require.Error(t, err)
@@ -0,0 +1,58 @@
package templates
import (
"path/filepath"
"runtime"
"testing"
"galaxy/mail/internal/domain/common"
"github.com/stretchr/testify/require"
)
var expectedNotificationTemplateIDs = []common.TemplateID{
"geo.review_recommended",
"game.turn.ready",
"game.finished",
"game.generation_failed",
"lobby.runtime_paused_after_start",
"lobby.application.submitted",
"lobby.membership.approved",
"lobby.membership.rejected",
"lobby.invite.created",
"lobby.invite.redeemed",
"lobby.invite.expired",
}
func TestCheckedInTemplateCatalogIncludesNotificationEnglishAssets(t *testing.T) {
t.Parallel()
catalog, err := NewCatalog(checkedInTemplateRoot(t))
require.NoError(t, err)
locale, err := common.ParseLocale("en")
require.NoError(t, err)
authTemplate, err := catalog.Lookup(common.TemplateID("auth.login_code"), locale)
require.NoError(t, err)
require.Equal(t, common.Locale("en"), authTemplate.ResolvedLocale())
require.False(t, authTemplate.LocaleFallbackUsed())
for _, templateID := range expectedNotificationTemplateIDs {
resolved, err := catalog.Lookup(templateID, locale)
require.NoErrorf(t, err, "lookup checked-in template %s", templateID)
require.Equalf(t, common.Locale("en"), resolved.ResolvedLocale(), "template %s must resolve to en", templateID)
require.Falsef(t, resolved.LocaleFallbackUsed(), "template %s must not use fallback for en", templateID)
}
}
func checkedInTemplateRoot(t *testing.T) string {
t.Helper()
_, thisFile, _, ok := runtime.Caller(0)
if !ok {
require.FailNow(t, "runtime.Caller failed")
}
return filepath.Clean(filepath.Join(filepath.Dir(thisFile), "..", "..", "..", "templates"))
}
@@ -53,7 +53,7 @@ func TestDecodeCommandSuccessTemplate(t *testing.T) {
command, err := DecodeCommand(validTemplateFields(t))
require.NoError(t, err)
require.Equal(t, common.TemplateID("game.turn_ready"), command.TemplateID)
require.Equal(t, common.TemplateID("game.turn.ready"), command.TemplateID)
require.Equal(t, common.Locale("fr-FR"), command.Locale)
require.Equal(t, map[string]any{
"turn_number": float64(54),
@@ -171,7 +171,7 @@ func TestDecodeCommandRejectsInvalidPayload(t *testing.T) {
"subject": "Turn ready",
"text_body": "Turn 54 is ready.",
"attachments": []map[string]any{},
"template_id": "game.turn_ready",
"template_id": "game.turn.ready",
})
return fields
}(t),
@@ -212,7 +212,7 @@ func TestDecodeCommandRejectsInvalidPayload(t *testing.T) {
"cc": []string{},
"bcc": []string{},
"reply_to": []string{},
"template_id": "game.turn_ready",
"template_id": "game.turn.ready",
"locale": "english",
"variables": map[string]any{},
"attachments": []map[string]any{},
@@ -230,7 +230,7 @@ func TestDecodeCommandRejectsInvalidPayload(t *testing.T) {
"cc": []string{},
"bcc": []string{},
"reply_to": []string{},
"template_id": "game.turn_ready",
"template_id": "game.turn.ready",
"locale": "fr-FR",
"variables": []string{"not", "object"},
"attachments": []map[string]any{},
@@ -428,7 +428,7 @@ func validTemplatePayloadJSON(t *testing.T) string {
"cc": []string{},
"bcc": []string{},
"reply_to": []string{},
"template_id": "game.turn_ready",
"template_id": "game.turn.ready",
"locale": "fr-FR",
"variables": map[string]any{
"turn_number": 54,
+3 -3
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@@ -104,9 +104,9 @@ func TestNewRuntimeRejectsBrokenTemplateCatalog(t *testing.T) {
require.NoError(t, os.MkdirAll(filepath.Join(rootDir, "auth.login_code", "en"), 0o755))
require.NoError(t, os.WriteFile(filepath.Join(rootDir, "auth.login_code", "en", "subject.tmpl"), []byte("Your login code"), 0o644))
require.NoError(t, os.WriteFile(filepath.Join(rootDir, "auth.login_code", "en", "text.tmpl"), []byte("Code: {{.code}}"), 0o644))
require.NoError(t, os.MkdirAll(filepath.Join(rootDir, "game.turn_ready", "en"), 0o755))
require.NoError(t, os.WriteFile(filepath.Join(rootDir, "game.turn_ready", "en", "subject.tmpl"), []byte("{{if .turn_number}"), 0o644))
require.NoError(t, os.WriteFile(filepath.Join(rootDir, "game.turn_ready", "en", "text.tmpl"), []byte("Turn ready"), 0o644))
require.NoError(t, os.MkdirAll(filepath.Join(rootDir, "game.turn.ready", "en"), 0o755))
require.NoError(t, os.WriteFile(filepath.Join(rootDir, "game.turn.ready", "en", "subject.tmpl"), []byte("{{if .turn_number}"), 0o644))
require.NoError(t, os.WriteFile(filepath.Join(rootDir, "game.turn.ready", "en", "text.tmpl"), []byte("Turn ready"), 0o644))
cfg := config.DefaultConfig()
cfg.Redis.Addr = redisServer.Addr()
+1 -1
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@@ -264,7 +264,7 @@ func validTemplateQueuedDelivery(t *testing.T) Delivery {
DeliveryID: common.DeliveryID("delivery-124"),
Source: SourceNotification,
PayloadMode: PayloadModeTemplate,
TemplateID: common.TemplateID("game.turn_ready"),
TemplateID: common.TemplateID("game.turn.ready"),
Envelope: validEnvelope(),
Locale: locale,
TemplateVariables: map[string]any{
@@ -62,7 +62,7 @@ func TestServiceExecuteAcceptsTemplateDelivery(t *testing.T) {
require.Equal(t, Result{Outcome: OutcomeAccepted}, result)
require.Len(t, store.createInputs, 1)
require.Nil(t, store.createInputs[0].DeliveryPayload)
require.Equal(t, common.TemplateID("game.turn_ready"), store.createInputs[0].Delivery.TemplateID)
require.Equal(t, common.TemplateID("game.turn.ready"), store.createInputs[0].Delivery.TemplateID)
require.Equal(t, map[string]any{
"turn_number": float64(54),
"player": map[string]any{
@@ -201,7 +201,7 @@ func TestServiceExecuteLogsAcceptedDeliveryAndCreatesSpan(t *testing.T) {
require.NoError(t, err)
require.Contains(t, loggerBuffer.String(), "\"delivery_id\":\"mail-124\"")
require.Contains(t, loggerBuffer.String(), "\"source\":\"notification\"")
require.Contains(t, loggerBuffer.String(), "\"template_id\":\"game.turn_ready\"")
require.Contains(t, loggerBuffer.String(), "\"template_id\":\"game.turn.ready\"")
require.Contains(t, loggerBuffer.String(), "\"trace_id\":\"trace-123\"")
require.Contains(t, loggerBuffer.String(), "\"otel_trace_id\":")
require.True(t, hasSpanNamed(recorder.Ended(), "mail.accept_generic_delivery"))
@@ -295,7 +295,7 @@ func validTemplateCommand(t *testing.T) streamcommand.Command {
"payload_mode": "template",
"idempotency_key": "notification:mail-124",
"requested_at_ms": "1775121700001",
"payload_json": `{"to":["pilot@example.com"],"cc":[],"bcc":[],"reply_to":[],"template_id":"game.turn_ready","locale":"fr-FR","variables":{"turn_number":54,"player":{"name":"Pilot"}},"attachments":[]}`,
"payload_json": `{"to":["pilot@example.com"],"cc":[],"bcc":[],"reply_to":[],"template_id":"game.turn.ready","locale":"fr-FR","variables":{"turn_number":54,"player":{"name":"Pilot"}},"attachments":[]}`,
})
require.NoError(t, err)
@@ -308,7 +308,7 @@ func TestServiceExecuteRecordsMetricsAndLogsProviderResult(t *testing.T) {
require.Equal(t, []string{"smtp:accepted"}, telemetry.providerDurations)
require.Contains(t, loggerBuffer.String(), "\"delivery_id\":\"delivery-template-sending\"")
require.Contains(t, loggerBuffer.String(), "\"source\":\"notification\"")
require.Contains(t, loggerBuffer.String(), "\"template_id\":\"game.turn_ready\"")
require.Contains(t, loggerBuffer.String(), "\"template_id\":\"game.turn.ready\"")
require.Contains(t, loggerBuffer.String(), "\"attempt_no\":1")
require.Contains(t, loggerBuffer.String(), "\"otel_trace_id\":")
require.True(t, hasExecuteSpanNamed(recorder.Ended(), "mail.provider_send"))
@@ -431,7 +431,7 @@ func queuedTemplateWorkItem(t *testing.T) WorkItem {
DeliveryID: common.DeliveryID("delivery-template"),
Source: deliverydomain.SourceNotification,
PayloadMode: deliverydomain.PayloadModeTemplate,
TemplateID: common.TemplateID("game.turn_ready"),
TemplateID: common.TemplateID("game.turn.ready"),
Envelope: deliverydomain.Envelope{
To: []common.Email{common.Email("pilot@example.com")},
},
@@ -512,7 +512,7 @@ func sendingTemplateWorkItem(t *testing.T, attemptNo int) WorkItem {
DeliveryID: common.DeliveryID("delivery-template-sending"),
Source: deliverydomain.SourceNotification,
PayloadMode: deliverydomain.PayloadModeTemplate,
TemplateID: common.TemplateID("game.turn_ready"),
TemplateID: common.TemplateID("game.turn.ready"),
Envelope: deliverydomain.Envelope{
To: []common.Email{common.Email("pilot@example.com")},
},
@@ -26,9 +26,9 @@ func TestServiceExecuteRendersExactLocale(t *testing.T) {
catalog := newTestCatalog(t, map[string]string{
filepath.Join("auth.login_code", "en", "subject.tmpl"): "Your login code",
filepath.Join("auth.login_code", "en", "text.tmpl"): "Code: {{.code}}",
filepath.Join("game.turn_ready", "fr-fr", "subject.tmpl"): "Tour {{.turn_number}}",
filepath.Join("game.turn_ready", "fr-fr", "text.tmpl"): "Bonjour {{with .player}}{{.name}}{{end}}",
filepath.Join("game.turn_ready", "fr-fr", "html.tmpl"): "<p>{{.player.name}}</p>",
filepath.Join("game.turn.ready", "fr-fr", "subject.tmpl"): "Tour {{.turn_number}}",
filepath.Join("game.turn.ready", "fr-fr", "text.tmpl"): "Bonjour {{with .player}}{{.name}}{{end}}",
filepath.Join("game.turn.ready", "fr-fr", "html.tmpl"): "<p>{{.player.name}}</p>",
})
store := &stubStore{}
@@ -61,8 +61,8 @@ func TestServiceExecuteFallsBackToEnglish(t *testing.T) {
catalog := newTestCatalog(t, map[string]string{
filepath.Join("auth.login_code", "en", "subject.tmpl"): "Your login code",
filepath.Join("auth.login_code", "en", "text.tmpl"): "Code: {{.code}}",
filepath.Join("game.turn_ready", "en", "subject.tmpl"): "Turn {{.turn_number}}",
filepath.Join("game.turn_ready", "en", "text.tmpl"): "Hello {{.player.name}}",
filepath.Join("game.turn.ready", "en", "subject.tmpl"): "Turn {{.turn_number}}",
filepath.Join("game.turn.ready", "en", "text.tmpl"): "Hello {{.player.name}}",
})
store := &stubStore{}
@@ -86,8 +86,8 @@ func TestServiceExecuteRecordsLocaleFallbackAndLogsFields(t *testing.T) {
catalog := newTestCatalog(t, map[string]string{
filepath.Join("auth.login_code", "en", "subject.tmpl"): "Your login code",
filepath.Join("auth.login_code", "en", "text.tmpl"): "Code: {{.code}}",
filepath.Join("game.turn_ready", "en", "subject.tmpl"): "Turn {{.turn_number}}",
filepath.Join("game.turn_ready", "en", "text.tmpl"): "Hello {{.player.name}}",
filepath.Join("game.turn.ready", "en", "subject.tmpl"): "Turn {{.turn_number}}",
filepath.Join("game.turn.ready", "en", "text.tmpl"): "Hello {{.player.name}}",
})
telemetry := &stubTelemetry{}
@@ -107,10 +107,10 @@ func TestServiceExecuteRecordsLocaleFallbackAndLogsFields(t *testing.T) {
_, err := service.Execute(context.Background(), validInput(t, "fr-FR"))
require.NoError(t, err)
require.Equal(t, []string{"notification:rendered"}, telemetry.statuses)
require.Equal(t, []string{"game.turn_ready:fr-FR:en"}, telemetry.fallbacks)
require.Equal(t, []string{"game.turn.ready:fr-FR:en"}, telemetry.fallbacks)
require.Contains(t, loggerBuffer.String(), "\"delivery_id\":\"delivery-123\"")
require.Contains(t, loggerBuffer.String(), "\"source\":\"notification\"")
require.Contains(t, loggerBuffer.String(), "\"template_id\":\"game.turn_ready\"")
require.Contains(t, loggerBuffer.String(), "\"template_id\":\"game.turn.ready\"")
require.Contains(t, loggerBuffer.String(), "\"attempt_no\":1")
require.Contains(t, loggerBuffer.String(), "\"otel_trace_id\":")
require.True(t, hasRenderSpanNamed(recorder.Ended(), "mail.render_delivery"))
@@ -122,8 +122,8 @@ func TestServiceExecuteFailsOnMissingRequiredVariable(t *testing.T) {
catalog := newTestCatalog(t, map[string]string{
filepath.Join("auth.login_code", "en", "subject.tmpl"): "Your login code",
filepath.Join("auth.login_code", "en", "text.tmpl"): "Code: {{.code}}",
filepath.Join("game.turn_ready", "en", "subject.tmpl"): "Turn {{.turn_number}}",
filepath.Join("game.turn_ready", "en", "text.tmpl"): "Hello {{.player.name}}",
filepath.Join("game.turn.ready", "en", "subject.tmpl"): "Turn {{.turn_number}}",
filepath.Join("game.turn.ready", "en", "text.tmpl"): "Hello {{.player.name}}",
})
store := &stubStore{}
@@ -153,8 +153,8 @@ func TestServiceExecuteFailsOnTemplateExecutionError(t *testing.T) {
catalog := newTestCatalog(t, map[string]string{
filepath.Join("auth.login_code", "en", "subject.tmpl"): "Your login code",
filepath.Join("auth.login_code", "en", "text.tmpl"): "Code: {{.code}}",
filepath.Join("game.turn_ready", "en", "subject.tmpl"): "{{call .callable}}",
filepath.Join("game.turn_ready", "en", "text.tmpl"): "Hello {{.player.name}}",
filepath.Join("game.turn.ready", "en", "subject.tmpl"): "{{call .callable}}",
filepath.Join("game.turn.ready", "en", "text.tmpl"): "Hello {{.player.name}}",
})
store := &stubStore{}
@@ -231,8 +231,8 @@ func TestServiceExecuteReturnsServiceUnavailableOnStoreFailure(t *testing.T) {
catalog := newTestCatalog(t, map[string]string{
filepath.Join("auth.login_code", "en", "subject.tmpl"): "Your login code",
filepath.Join("auth.login_code", "en", "text.tmpl"): "Code: {{.code}}",
filepath.Join("game.turn_ready", "en", "subject.tmpl"): "Turn {{.turn_number}}",
filepath.Join("game.turn_ready", "en", "text.tmpl"): "Hello {{.player.name}}",
filepath.Join("game.turn.ready", "en", "subject.tmpl"): "Turn {{.turn_number}}",
filepath.Join("game.turn.ready", "en", "text.tmpl"): "Hello {{.player.name}}",
})
service := newTestService(t, Config{
@@ -346,7 +346,7 @@ func validInput(t *testing.T, localeValue string) Input {
DeliveryID: common.DeliveryID("delivery-123"),
Source: deliverydomain.SourceNotification,
PayloadMode: deliverydomain.PayloadModeTemplate,
TemplateID: common.TemplateID("game.turn_ready"),
TemplateID: common.TemplateID("game.turn.ready"),
Envelope: deliverydomain.Envelope{
To: []common.Email{common.Email("pilot@example.com")},
},
@@ -121,7 +121,7 @@ func TestServiceExecuteLogsCloneCreationAndCreatesSpan(t *testing.T) {
require.Equal(t, []string{"operator_resend:queued"}, telemetry.statuses)
require.Contains(t, loggerBuffer.String(), "\"delivery_id\":\"clone-456\"")
require.Contains(t, loggerBuffer.String(), "\"source\":\"operator_resend\"")
require.Contains(t, loggerBuffer.String(), "\"template_id\":\"game.turn_ready\"")
require.Contains(t, loggerBuffer.String(), "\"template_id\":\"game.turn.ready\"")
require.Contains(t, loggerBuffer.String(), "\"otel_trace_id\":")
require.True(t, hasResendSpanNamed(recorder.Ended(), "mail.resend_delivery"))
}
@@ -205,7 +205,7 @@ func validOriginalDelivery() deliverydomain.Delivery {
DeliveryID: common.DeliveryID("delivery-original"),
Source: deliverydomain.SourceNotification,
PayloadMode: deliverydomain.PayloadModeTemplate,
TemplateID: common.TemplateID("game.turn_ready"),
TemplateID: common.TemplateID("game.turn.ready"),
Envelope: deliverydomain.Envelope{
To: []common.Email{common.Email("pilot@example.com")},
Cc: []common.Email{common.Email("copilot@example.com")},
@@ -59,7 +59,7 @@ func TestCommandConsumerAcceptsTemplateCommand(t *testing.T) {
return false
}
entryID, found, err := fixture.offsetStore.Load(context.Background(), fixture.stream)
return err == nil && found && entryID == messageID && delivery.TemplateID == "game.turn_ready"
return err == nil && found && entryID == messageID && delivery.TemplateID == "game.turn.ready"
}, 5*time.Second, 20*time.Millisecond)
cancel()
@@ -324,7 +324,7 @@ func addTemplateCommand(t *testing.T, client *redis.Client, deliveryID string, i
"payload_mode": "template",
"idempotency_key": idempotencyKey,
"requested_at_ms": "1775121700001",
"payload_json": `{"to":["pilot@example.com"],"cc":[],"bcc":[],"reply_to":[],"template_id":"game.turn_ready","locale":"fr-FR","variables":{"turn_number":54},"attachments":[]}`,
"payload_json": `{"to":["pilot@example.com"],"cc":[],"bcc":[],"reply_to":[],"template_id":"game.turn.ready","locale":"fr-FR","variables":{"turn_number":54},"attachments":[]}`,
},
}).Result()
require.NoError(t, err)
@@ -0,0 +1 @@
Game finished: {{.game_name}}
@@ -0,0 +1,4 @@
{{.game_name}} has finished.
Game ID: {{.game_id}}
Final turn: {{.final_turn_number}}
@@ -0,0 +1 @@
Turn generation failed in {{.game_name}}
@@ -0,0 +1,4 @@
Turn generation failed for {{.game_name}}.
Game ID: {{.game_id}}
Failure reason: {{.failure_reason}}
@@ -0,0 +1 @@
Turn {{.turn_number}} is ready in {{.game_name}}
@@ -0,0 +1,4 @@
A new turn is ready in {{.game_name}}.
Game ID: {{.game_id}}
Turn: {{.turn_number}}
@@ -0,0 +1 @@
Geo review recommended for {{.user_email}}
@@ -0,0 +1,5 @@
User {{.user_email}} ({{.user_id}}) entered the geo review queue.
Observed country: {{.observed_country}}
Usual connection country: {{.usual_connection_country}}
Reason: {{.review_reason}}
@@ -0,0 +1 @@
New application for {{.game_name}}
@@ -0,0 +1,4 @@
{{.applicant_name}} submitted an application for {{.game_name}}.
Game ID: {{.game_id}}
Applicant user ID: {{.applicant_user_id}}
@@ -0,0 +1 @@
You were invited to {{.game_name}}
@@ -0,0 +1,4 @@
{{.inviter_name}} invited you to join {{.game_name}}.
Game ID: {{.game_id}}
Inviter user ID: {{.inviter_user_id}}
@@ -0,0 +1 @@
Invite expired for {{.game_name}}
@@ -0,0 +1,4 @@
An invite for {{.game_name}} expired before redemption.
Game ID: {{.game_id}}
Invitee user ID: {{.invitee_user_id}}
@@ -0,0 +1 @@
Invite redeemed for {{.game_name}}
@@ -0,0 +1,4 @@
{{.invitee_name}} redeemed an invite for {{.game_name}}.
Game ID: {{.game_id}}
Invitee user ID: {{.invitee_user_id}}
@@ -0,0 +1 @@
Application approved for {{.game_name}}
@@ -0,0 +1,3 @@
Your application for {{.game_name}} was approved.
Game ID: {{.game_id}}
@@ -0,0 +1 @@
Application rejected for {{.game_name}}
@@ -0,0 +1,3 @@
Your application for {{.game_name}} was rejected.
Game ID: {{.game_id}}
@@ -0,0 +1 @@
Game paused after start: {{.game_name}}
@@ -0,0 +1,3 @@
{{.game_name}} entered paused state after runtime startup.
Game ID: {{.game_id}}