chore: refactor structure
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@@ -0,0 +1,112 @@
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package generator
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import (
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"fmt"
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"math"
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)
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const defaultFactor float64 = 0.1
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type MapSetting struct {
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Players uint32
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HWSize float64
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HWResources float64
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HWMinDistance uint32
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DWCount uint32
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DWSize float64
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DWResources float64
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DWMinDistance uint32
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DWMaxDistance uint32
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GiantPlanets PlanetSetting
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BigPlanets PlanetSetting
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OthersMinDistance float64
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NormalPlanets PlanetSetting
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RichPlanets PlanetSetting
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Asterioids PlanetSetting
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}
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func (ms MapSetting) String() string {
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return fmt.Sprintf("MapSetting[players=%d HWMinDistance=%d Size=%d]", ms.Players, ms.HWMinDistance, ms.ExpectedSize())
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}
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func (ms MapSetting) ExpectedSize() uint32 {
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return uint32(math.Sqrt(float64(ms.Players)) * float64(ms.HWMinDistance) * 1.5)
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}
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func (ms MapSetting) TotalPlanets() uint32 {
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return ms.Players * 10
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}
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func (ms MapSetting) NobodysPlanets() uint32 {
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return ms.TotalPlanets() - ms.Players*(ms.DWCount+1)
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}
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type PlanetSetting struct {
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MinDistanceHW uint32
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MinSize float64
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MaxSize float64
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MinResource float64
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MaxResource float64
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Ratio float64 // The proportion of the total number of free planets in the galaxy
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}
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// Number of planets need to be placed within freePlanets amount
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func (ps PlanetSetting) Number(freePlanets uint32) int {
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return int(math.Ceil(float64(freePlanets) * ps.Ratio))
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}
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func DefaultMapSetting() MapSetting {
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return MapSetting{
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Players: 25,
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HWSize: 1000,
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HWResources: 10,
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HWMinDistance: 30,
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DWCount: 2,
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DWSize: 500,
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DWResources: 10,
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DWMinDistance: 5,
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DWMaxDistance: 15,
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GiantPlanets: PlanetSetting{
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MinDistanceHW: 20,
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MinSize: 1500,
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MaxSize: 2500,
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MinResource: 0,
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MaxResource: 3,
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Ratio: 0.06,
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},
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BigPlanets: PlanetSetting{
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MinDistanceHW: 10,
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MinSize: 1000,
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MaxSize: 2000,
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MinResource: 1,
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MaxResource: 10,
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Ratio: 0.18,
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},
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OthersMinDistance: defaultFactor, // min. is 1 pixel on the plotter
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NormalPlanets: PlanetSetting{
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MinDistanceHW: 0,
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MinSize: 0,
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MaxSize: 1000,
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MinResource: 0,
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MaxResource: 10,
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Ratio: 0.5,
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},
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RichPlanets: PlanetSetting{
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MinDistanceHW: 0,
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MinSize: 0,
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MaxSize: 500,
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MinResource: 5,
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MaxResource: 25,
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Ratio: 0.18,
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},
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Asterioids: PlanetSetting{
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MinDistanceHW: 0,
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MinSize: 0,
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MaxSize: 0,
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MinResource: 0,
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MaxResource: 0,
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Ratio: 0.08,
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},
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}
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}
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