chore: refactor structure

This commit is contained in:
Ilia Denisov
2025-11-21 21:40:15 +03:00
parent 126f381b04
commit 269de2184c
72 changed files with 512 additions and 393 deletions
+27
View File
@@ -0,0 +1,27 @@
package game
import (
"github.com/iliadenisov/galaxy/internal/controller"
"github.com/iliadenisov/galaxy/internal/model/game"
)
func DeclareWar(configure func(*controller.Param), from, to string) (err error) {
control(configure, func(c *controller.Ctrl) {
c.Execute(func(r controller.Repo, g game.Game) { err = updateRelation(r, g, from, to, game.RelationWar) })
})
return
}
func DeclarePeace(configure func(*controller.Param), from, to string) (err error) {
control(configure, func(c *controller.Ctrl) {
c.Execute(func(r controller.Repo, g game.Game) { err = updateRelation(r, g, from, to, game.RelationPeace) })
})
return
}
func updateRelation(r controller.Repo, g game.Game, hostRace, opponentRace string, rel game.Relation) error {
if err := g.UpdateRelation(hostRace, opponentRace, rel); err != nil {
return err
}
return r.SaveState(g)
}