feat(model+ui): F8-05 — race on OtherGroup, real attribution + N×M label
Tests · UI / test (push) Has been cancelled
Tests · Go / test (pull_request) Successful in 2m6s
Tests · Go / test (push) Successful in 2m6s
Tests · Integration / integration (pull_request) Successful in 1m51s
Tests · UI / test (pull_request) Successful in 3m53s
Tests · UI / test (push) Has been cancelled
Tests · Go / test (pull_request) Successful in 2m6s
Tests · Go / test (push) Successful in 2m6s
Tests · Integration / integration (pull_request) Successful in 1m51s
Tests · UI / test (pull_request) Successful in 3m53s
Issue #48 п.32 ("Stationed ship groups") shipped with a fragile race fallback: when a foreign group sat on a non-`other`-kind planet the inspector printed a generic "foreign" label, which collapsed the race dropdown to a single uninformative bucket. The engine FBS contract did not carry per-group race either, so live games hit the same gap. This patch carries race authoritatively from the engine through every layer down to the inspector. Wire format & engine - `pkg/schema/fbs/report.fbs`: add `race:string` to `OtherGroup` and `LocalGroup` (additive — old clients ignore). - `pkg/schema/fbs/report/`: regenerated Go bindings. - `ui/frontend/src/proto/galaxy/fbs/report/`: regenerated TS bindings. - `pkg/model/report.OtherGroup.Race`: new field; carried through `LocalGroup` via the embedded `OtherGroup`. - `pkg/transcoder/report.go`: encode + decode `race` on both `LocalGroup` and `OtherGroup`. - `game/internal/controller/report.go.otherGroup`: set `v.Race` from `c.g.Race[c.RaceIndex(sg.OwnerID)].Name` so every emitted group — own or foreign — carries the resolved race name. Legacy parser - `tools/local-dev/legacy-report/parser.go`: capture the `<Race> Groups` header into `pendingOtherGroup.race`, fill local group `Race` from `p.rep.Race`, propagate both into the `report.OtherGroup` rows. - Tests + smoke counts updated; regenerated `KNNTS{039,041}.json` fixtures so the synthetic loader carries the new field. UI - `ui/frontend/src/api/`: `ReportShipGroupBase.race` field; synthetic loader + FBS decoder populate it. - `ui/frontend/src/lib/inspectors/planet/ship-groups.svelte`: the stationed-groups inspector picks race directly from `group.race` (own falls back to `localRace`, both finally to the `race.unknown` placeholder). The planet-owner / "foreign" heuristic is gone. - Row label changes from "N ships mass M" to a compact `<class>` | `<N ×>` | `<mass>` three-column layout: the count cell is right-aligned tabular, the mass cell is right-aligned monospace + tabular, matching the inspector / calculator number conventions. Stale i18n keys removed (`ship_groups.row.count`, `.row.mass`, `.race.foreign`). - All affected unit tests (8 files) carry the new `race` field. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -601,10 +601,7 @@ const ru: Record<keyof typeof en, string> = {
|
||||
|
||||
"game.inspector.planet.ship_groups.race_filter.aria": "раса в орбите",
|
||||
"game.inspector.planet.ship_groups.title": "корабли на орбите",
|
||||
"game.inspector.planet.ship_groups.row.count": "{count} кораблей",
|
||||
"game.inspector.planet.ship_groups.row.mass": "масса {mass}",
|
||||
"game.inspector.planet.ship_groups.race.unknown": "неизвестно",
|
||||
"game.inspector.planet.ship_groups.race.foreign": "чужие",
|
||||
|
||||
"game.report.loading": "загрузка отчёта…",
|
||||
"game.report.back_to_map": "назад к карте",
|
||||
|
||||
Reference in New Issue
Block a user