mail UI: dedupe broadcast fan-out and drop in-game admin compose
Two issues surfaced once the long-lived dev environment finally
reached the diplomail view:
1. `/sent` returns one row per recipient for broadcast and admin
fan-outs (so the admin tooling can render the materialised
audience). The list pane fed all rows into the stand-alone
bucket, so the `{#each entries as e (entryKey(e))}` key in
`thread-list.svelte` collapsed to the same `standalone:${id}`
for every recipient and Svelte 5 aborted the render with
`each_key_duplicate`. Dedupe stand-alones by `message_id` in
`buildEntries`.
2. The compose dialog exposed an `admin` kind toggle gated on
"owner of game". That was a Phase 28 plan decision, but admin
compose is an operator tool (server admin), not an in-game
action — every game owner should not be able to broadcast
admin notifications. Drop the admin option, the audience
sub-toggles, and the admin path through `submit`. The
`MailStore.composeAdmin` wrapper and the backend RPC stay so
the future admin UI can call them.
Vitest covers the fan-out dedup with three rows sharing one
`message_id` collapsing to a single stand-alone entry.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -1,8 +1,10 @@
|
||||
<!--
|
||||
Phase 28 — compose dialog for diplomatic mail. The recipient picker
|
||||
reads `gameState.report.races[]` (Phase 22), the kind toggle exposes
|
||||
personal / broadcast / admin; broadcast and admin sends are gated
|
||||
server-side, the UI surfaces the resulting 403 inline.
|
||||
reads `gameState.report.races[]` (Phase 22); the kind toggle exposes
|
||||
personal / broadcast. The admin compose path lives in the
|
||||
server-side admin tooling, not in the in-game UI, so it is not
|
||||
surfaced here. Broadcast sends are gated server-side; the UI
|
||||
surfaces the resulting 403 inline.
|
||||
-->
|
||||
<script lang="ts">
|
||||
import { getContext } from "svelte";
|
||||
@@ -14,8 +16,7 @@ server-side, the UI surfaces the resulting 403 inline.
|
||||
type RenderedReportSource,
|
||||
} from "$lib/rendered-report.svelte";
|
||||
|
||||
type ComposeKind = "personal" | "broadcast" | "admin";
|
||||
type AdminAudience = "active" | "active_and_removed" | "all_members";
|
||||
type ComposeKind = "personal" | "broadcast";
|
||||
|
||||
let {
|
||||
onClose,
|
||||
@@ -39,8 +40,6 @@ server-side, the UI surfaces the resulting 403 inline.
|
||||
|
||||
let kind = $state<ComposeKind>("personal");
|
||||
let raceName = $state("");
|
||||
let adminTarget = $state<"user" | "all">("user");
|
||||
let adminAudience = $state<AdminAudience>("active");
|
||||
let subject = $state("");
|
||||
let body = $state("");
|
||||
let error = $state<string | null>(null);
|
||||
@@ -60,8 +59,7 @@ server-side, the UI surfaces the resulting 403 inline.
|
||||
error = i18n.t("game.mail.body_required");
|
||||
return;
|
||||
}
|
||||
const needsRecipient = kind === "personal" || (kind === "admin" && adminTarget === "user");
|
||||
if (needsRecipient && raceName === "") {
|
||||
if (kind === "personal" && raceName === "") {
|
||||
error = i18n.t("game.mail.recipient_required");
|
||||
return;
|
||||
}
|
||||
@@ -76,18 +74,7 @@ server-side, the UI surfaces the resulting 403 inline.
|
||||
onSent(raceName);
|
||||
return;
|
||||
}
|
||||
if (kind === "broadcast") {
|
||||
await mailStore.composeBroadcast({ subject, body: bodyText });
|
||||
onSent(null);
|
||||
return;
|
||||
}
|
||||
await mailStore.composeAdmin({
|
||||
target: adminTarget,
|
||||
raceName: adminTarget === "user" ? raceName : undefined,
|
||||
recipients: adminTarget === "all" ? adminAudience : undefined,
|
||||
subject,
|
||||
body: bodyText,
|
||||
});
|
||||
await mailStore.composeBroadcast({ subject, body: bodyText });
|
||||
onSent(null);
|
||||
} catch (err) {
|
||||
error = err instanceof Error ? err.message : String(err);
|
||||
@@ -109,31 +96,10 @@ server-side, the UI surfaces the resulting 403 inline.
|
||||
<select bind:value={kind} data-testid="mail-compose-kind">
|
||||
<option value="personal">{i18n.t("game.mail.compose.target_personal")}</option>
|
||||
<option value="broadcast">{i18n.t("game.mail.compose.target_broadcast")}</option>
|
||||
<option value="admin">{i18n.t("game.mail.compose.target_admin")}</option>
|
||||
</select>
|
||||
</label>
|
||||
|
||||
{#if kind === "admin"}
|
||||
<label>
|
||||
{i18n.t("game.mail.compose.recipients_label")}
|
||||
<select bind:value={adminTarget} data-testid="mail-compose-admin-target">
|
||||
<option value="user">{i18n.t("game.mail.compose.target_personal")}</option>
|
||||
<option value="all">{i18n.t("game.mail.compose.target_broadcast")}</option>
|
||||
</select>
|
||||
</label>
|
||||
{#if adminTarget === "all"}
|
||||
<label>
|
||||
{i18n.t("game.mail.compose.recipients_label")}
|
||||
<select bind:value={adminAudience} data-testid="mail-compose-admin-audience">
|
||||
<option value="active">{i18n.t("game.mail.compose.recipients_active")}</option>
|
||||
<option value="active_and_removed">{i18n.t("game.mail.compose.recipients_active_and_removed")}</option>
|
||||
<option value="all_members">{i18n.t("game.mail.compose.recipients_all_members")}</option>
|
||||
</select>
|
||||
</label>
|
||||
{/if}
|
||||
{/if}
|
||||
|
||||
{#if kind === "personal" || (kind === "admin" && adminTarget === "user")}
|
||||
{#if kind === "personal"}
|
||||
<label>
|
||||
{i18n.t("game.mail.recipient_label")}
|
||||
<select bind:value={raceName} data-testid="mail-compose-recipient">
|
||||
|
||||
@@ -317,9 +317,24 @@ function buildEntries(inbox: MailMessage[], sent: MailMessage[]): MailListEntry[
|
||||
thread.latestAt = last.createdAt;
|
||||
}
|
||||
|
||||
// Broadcast and admin fan-outs return one row per recipient from
|
||||
// the `/sent` endpoint (so the admin UI sees the materialised
|
||||
// audience). The in-game list pane collapses them by `message_id`
|
||||
// — without this dedupe the {#each} key in `thread-list.svelte`
|
||||
// repeats and Svelte 5 aborts the render with `each_key_duplicate`.
|
||||
const seen = new Set<string>();
|
||||
const dedupedStandalones: MailStandalone[] = [];
|
||||
for (const s of standalones) {
|
||||
if (seen.has(s.message.messageId)) {
|
||||
continue;
|
||||
}
|
||||
seen.add(s.message.messageId);
|
||||
dedupedStandalones.push(s);
|
||||
}
|
||||
|
||||
const entries: MailListEntry[] = [
|
||||
...Array.from(threadsByRace.values()),
|
||||
...standalones,
|
||||
...dedupedStandalones,
|
||||
];
|
||||
entries.sort((a, b) => b.latestAt.getTime() - a.latestAt.getTime());
|
||||
return entries;
|
||||
|
||||
Reference in New Issue
Block a user