feat: status api

This commit is contained in:
Ilia Denisov
2026-01-07 18:38:06 +02:00
parent 1b0ab7a079
commit 204d3df8cf
20 changed files with 188 additions and 40 deletions
+34 -5
View File
@@ -161,15 +161,44 @@ func (f *fs) Write(path string, v encoding.BinaryMarshaler) error {
}
func (f *fs) Read(path string, v encoding.BinaryUnmarshaler) error {
if v == nil {
return errors.New("can't unmarshal to a nil object")
}
if f.lock == nil {
return errors.New("lock must be acquired before read")
}
targetFilePath := filepath.Join(f.root, path)
return f.readUnsafe(path, v)
}
func (f *fs) ReadSafe(path string, v encoding.BinaryUnmarshaler) error {
if f.lock != nil {
timeout := time.NewTimer(time.Millisecond * 100)
checker := time.NewTicker(time.Millisecond)
out:
for {
select {
case <-checker.C:
if f.lock == nil {
checker.Stop()
timeout.Stop()
break out
}
case <-timeout.C:
checker.Stop()
return errors.New("lock acquired, timeout waiting for release")
}
}
}
return f.readUnsafe(path, v)
}
// readUnsafe reads the file contents without locking mechanism in mind.
// Using readUnsafe directly may cause errors if file being written at the moment.
func (f *fs) readUnsafe(file string, v encoding.BinaryUnmarshaler) error {
if v == nil {
return errors.New("can't unmarshal to a nil object")
}
targetFilePath := filepath.Join(f.root, file)
if targetFilePath == f.lockFilePath() {
return errors.New("can't read from the lock file")
}
+15 -5
View File
@@ -58,10 +58,14 @@ func saveState(s Storage, g game.Game) error {
}
func (r *repo) LoadState() (game.Game, error) {
return loadState(r.s)
return loadState(r.s, true)
}
func loadState(s Storage) (game.Game, error) {
func (r *repo) LoadStateSafe() (game.Game, error) {
return loadState(r.s, false)
}
func loadState(s Storage, locked bool) (game.Game, error) {
var g game.Game
path := statePath
exist, err := s.Exists(path)
@@ -69,10 +73,16 @@ func loadState(s Storage) (game.Game, error) {
return g, NewStorageError(err)
}
if !exist {
return g, NewStateError("latest state was never stored")
return g, NewGameNotInitializedError()
}
if err := s.Read(path, &g); err != nil {
return g, NewStorageError(err)
if locked {
if err := s.Read(path, &g); err != nil {
return g, NewStorageError(err)
}
} else {
if err := s.ReadSafe(path, &g); err != nil {
return g, NewStorageError(err)
}
}
return g, nil
}
+5
View File
@@ -12,6 +12,10 @@ func NewStorageError(err error) error {
return e.NewRepoError(err)
}
func NewGameNotInitializedError() error {
return e.NewGameNotInitializedError()
}
func NewStateError(msg string) error {
return e.NewGameStateError(msg)
}
@@ -21,6 +25,7 @@ type Storage interface {
Exists(string) (bool, error)
Write(string, encoding.BinaryMarshaler) error
Read(string, encoding.BinaryUnmarshaler) error
ReadSafe(string, encoding.BinaryUnmarshaler) error
}
type repo struct {