themes and styles
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package world
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import (
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"image"
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"image/color"
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"testing"
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"github.com/stretchr/testify/require"
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)
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type themeA struct{}
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func (themeA) ID() string { return "A" }
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func (themeA) Name() string { return "A" }
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func (themeA) BackgroundColor() color.Color { return color.RGBA{A: 255} }
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func (themeA) BackgroundImage() image.Image { return nil }
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func (themeA) BackgroundTileMode() BackgroundTileMode { return BackgroundTileNone }
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func (themeA) BackgroundScaleMode() BackgroundScaleMode { return BackgroundScaleNone }
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func (themeA) BackgroundAnchorMode() BackgroundAnchorMode { return BackgroundAnchorWorld }
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func (themeA) PointStyle() Style {
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return Style{FillColor: color.RGBA{R: 10, A: 255}, PointRadiusPx: 2}
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}
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func (themeA) LineStyle() Style {
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return Style{StrokeColor: color.RGBA{G: 10, A: 255}, StrokeWidthPx: 1}
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}
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func (themeA) CircleStyle() Style {
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return Style{FillColor: color.RGBA{B: 10, A: 255}, StrokeColor: color.RGBA{A: 255}, StrokeWidthPx: 1}
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}
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func (themeA) PointClassOverride(PointClassID) (StyleOverride, bool) { return StyleOverride{}, false }
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func (themeA) LineClassOverride(LineClassID) (StyleOverride, bool) { return StyleOverride{}, false }
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func (themeA) CircleClassOverride(CircleClassID) (StyleOverride, bool) { return StyleOverride{}, false }
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type themeB struct{}
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func (themeB) ID() string { return "B" }
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func (themeB) Name() string { return "B" }
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func (themeB) BackgroundColor() color.Color { return color.RGBA{A: 255} }
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func (themeB) BackgroundImage() image.Image { return nil }
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func (themeB) BackgroundTileMode() BackgroundTileMode { return BackgroundTileNone }
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func (themeB) BackgroundScaleMode() BackgroundScaleMode { return BackgroundScaleNone }
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func (themeB) BackgroundAnchorMode() BackgroundAnchorMode { return BackgroundAnchorWorld }
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func (themeB) PointStyle() Style {
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return Style{FillColor: color.RGBA{R: 99, A: 255}, PointRadiusPx: 5}
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}
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func (themeB) LineStyle() Style {
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return Style{StrokeColor: color.RGBA{G: 99, A: 255}, StrokeWidthPx: 3}
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}
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func (themeB) CircleStyle() Style {
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return Style{FillColor: color.RGBA{B: 99, A: 255}, StrokeColor: color.RGBA{A: 255}, StrokeWidthPx: 4}
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}
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func (themeB) PointClassOverride(PointClassID) (StyleOverride, bool) { return StyleOverride{}, false }
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func (themeB) LineClassOverride(LineClassID) (StyleOverride, bool) { return StyleOverride{}, false }
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func (themeB) CircleClassOverride(CircleClassID) (StyleOverride, bool) { return StyleOverride{}, false }
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func TestThemeChange_UpdatesThemeDefaultStyleObjects(t *testing.T) {
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t.Parallel()
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w := NewWorld(10, 10)
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w.SetTheme(themeA{})
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id, err := w.AddPoint(1, 1) // default => theme-managed
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require.NoError(t, err)
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p := w.objects[id].(Point)
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styleBefore := p.StyleID
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w.SetTheme(themeB{})
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p2 := w.objects[id].(Point)
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styleAfter := p2.StyleID
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require.NotEqual(t, styleBefore, styleAfter)
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s, ok := w.styles.Get(styleAfter)
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require.True(t, ok)
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// From themeB point style
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require.Equal(t, 5.0, s.PointRadiusPx)
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}
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func TestThemeChange_UpdatesThemeRelativeOverride(t *testing.T) {
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t.Parallel()
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w := NewWorld(10, 10)
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w.SetTheme(themeA{})
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white := color.RGBA{R: 255, G: 255, B: 255, A: 255}
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ov := StyleOverride{StrokeColor: white}
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id, err := w.AddCircle(5, 5, 2, CircleWithStyleOverride(ov))
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require.NoError(t, err)
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c1 := w.objects[id].(Circle)
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s1, ok := w.styles.Get(c1.StyleID)
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require.True(t, ok)
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// Stroke overridden to white, fill from themeA (B=10).
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require.Equal(t, uint32(0xffff), alphaOf(s1.StrokeColor))
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require.Equal(t, u16FromU8(10), blueOf(s1.FillColor))
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w.SetTheme(themeB{})
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c2 := w.objects[id].(Circle)
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s2, ok := w.styles.Get(c2.StyleID)
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require.True(t, ok)
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// Still white stroke, but fill should now come from themeB (B=99).
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require.Equal(t, uint32(0xffff), alphaOf(s2.StrokeColor))
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require.Equal(t, u16FromU8(99), blueOf(s2.FillColor))
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}
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func TestThemeChange_DoesNotAffectFixedStyleID(t *testing.T) {
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t.Parallel()
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w := NewWorld(10, 10)
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w.SetTheme(themeA{})
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sw := 2.0
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fixed := w.AddStyleCircle(StyleOverride{
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FillColor: color.RGBA{A: 0},
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StrokeColor: color.RGBA{R: 1, A: 255},
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StrokeWidthPx: &sw,
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})
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id, err := w.AddCircle(5, 5, 2, CircleWithStyleID(fixed))
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require.NoError(t, err)
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c1 := w.objects[id].(Circle)
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require.Equal(t, fixed, c1.StyleID)
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w.SetTheme(themeB{})
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c2 := w.objects[id].(Circle)
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require.Equal(t, fixed, c2.StyleID)
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}
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func alphaOf(c color.Color) uint32 {
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_, _, _, a := c.RGBA()
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return a
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}
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func blueOf(c color.Color) uint32 {
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_, _, b, _ := c.RGBA()
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return b
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}
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// u16FromU8 converts an 8-bit channel value to the 16-bit value returned by color.Color.RGBA().
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// The standard conversion is v * 257 (0x0101) so that 0xAB becomes 0xABAB.
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func u16FromU8(v uint8) uint32 {
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return uint32(v) * 257
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}
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