refactor: battle at controller
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@@ -46,7 +46,7 @@ func g(t *testing.T, f func(p func(*controller.Param), g func() *mg.Game)) {
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g, err := game.LoadState(p)
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if err != nil {
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assert.FailNow(t, "g: LoadState", err)
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return nil // mg.Game{}
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return nil
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}
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return g
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}
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