From 1bdb40a27d827cb917c0d7cc4053e081468a1df2 Mon Sep 17 00:00:00 2001 From: Ilia Denisov Date: Fri, 21 Nov 2025 22:06:40 +0300 Subject: [PATCH] chore: refactor structure --- internal/controller/controller.go | 10 +++++----- internal/game/cmd_group.go | 2 +- internal/game/cmd_planet.go | 2 +- internal/game/cmd_production.go | 2 +- internal/game/cmd_science.go | 4 ++-- internal/game/cmd_ship_type.go | 6 +++--- internal/game/cmd_war_peace.go | 4 ++-- internal/game/controller.go | 6 +++--- 8 files changed, 18 insertions(+), 18 deletions(-) diff --git a/internal/controller/controller.go b/internal/controller/controller.go index 33a3ff8..41b9ec6 100644 --- a/internal/controller/controller.go +++ b/internal/controller/controller.go @@ -24,7 +24,7 @@ type Repo interface { LoadState() (game.Game, error) } -type Ctrl struct { +type Controller struct { param Param Repo Repo } @@ -33,7 +33,7 @@ type Param struct { StoragePath string } -func NewController(configure func(*Param)) (*Ctrl, error) { +func NewController(configure func(*Param)) (*Controller, error) { c := &Param{ StoragePath: ".", } @@ -44,13 +44,13 @@ func NewController(configure func(*Param)) (*Ctrl, error) { if err != nil { return nil, err } - return &Ctrl{ + return &Controller{ param: *c, Repo: r, }, nil } -func (c *Ctrl) ExecuteInit(consumer func(Repo)) error { +func (c *Controller) ExecuteInit(consumer func(Repo)) error { if err := c.Repo.Lock(); err != nil { return fmt.Errorf("execute: lock failed: %s", err) } @@ -58,7 +58,7 @@ func (c *Ctrl) ExecuteInit(consumer func(Repo)) error { return c.Repo.Release() } -func (c *Ctrl) Execute(consumer func(Repo, game.Game)) error { +func (c *Controller) Execute(consumer func(Repo, game.Game)) error { if err := c.Repo.Lock(); err != nil { return fmt.Errorf("execute: lock failed: %s", err) } diff --git a/internal/game/cmd_group.go b/internal/game/cmd_group.go index ad6f4c6..5c41e0c 100644 --- a/internal/game/cmd_group.go +++ b/internal/game/cmd_group.go @@ -6,7 +6,7 @@ import ( ) func JoinEqualGroups(configure func(*controller.Param), race string) (err error) { - control(configure, func(c *controller.Ctrl) { + control(configure, func(c *controller.Controller) { c.Execute(func(r controller.Repo, g game.Game) { err = joinEqualGroups(r, g, race) }) diff --git a/internal/game/cmd_planet.go b/internal/game/cmd_planet.go index 8b46619..4f91498 100644 --- a/internal/game/cmd_planet.go +++ b/internal/game/cmd_planet.go @@ -6,7 +6,7 @@ import ( ) func RenamePlanet(configure func(*controller.Param), race string, number int, name string) (err error) { - control(configure, func(c *controller.Ctrl) { + control(configure, func(c *controller.Controller) { c.Execute(func(r controller.Repo, g game.Game) { err = renamePlanet(r, g, race, number, name) }) diff --git a/internal/game/cmd_production.go b/internal/game/cmd_production.go index d245d6c..5608c65 100644 --- a/internal/game/cmd_production.go +++ b/internal/game/cmd_production.go @@ -6,7 +6,7 @@ import ( ) func PlanetProduction(configure func(*controller.Param), race string, planetNumber int, prodType, subject string) (err error) { - control(configure, func(c *controller.Ctrl) { + control(configure, func(c *controller.Controller) { c.Execute(func(r controller.Repo, g game.Game) { err = planetProduction(r, g, race, planetNumber, prodType, subject) }) diff --git a/internal/game/cmd_science.go b/internal/game/cmd_science.go index e1ef2d9..b40feac 100644 --- a/internal/game/cmd_science.go +++ b/internal/game/cmd_science.go @@ -6,7 +6,7 @@ import ( ) func CreateScience(configure func(*controller.Param), race, typeName string, drive, weapons, shields, cargo float64) (err error) { - control(configure, func(c *controller.Ctrl) { + control(configure, func(c *controller.Controller) { c.Execute(func(r controller.Repo, g game.Game) { err = createScience(r, g, race, typeName, drive, weapons, shields, cargo) }) @@ -22,7 +22,7 @@ func createScience(r controller.Repo, g game.Game, race, typeName string, d, w, } func DeleteScience(configure func(*controller.Param), race, typeName string) (err error) { - control(configure, func(c *controller.Ctrl) { + control(configure, func(c *controller.Controller) { c.Execute(func(r controller.Repo, g game.Game) { err = deleteScience(r, g, race, typeName) }) diff --git a/internal/game/cmd_ship_type.go b/internal/game/cmd_ship_type.go index 782a002..742df7f 100644 --- a/internal/game/cmd_ship_type.go +++ b/internal/game/cmd_ship_type.go @@ -6,7 +6,7 @@ import ( ) func CreateShipType(configure func(*controller.Param), race, typeName string, drive, weapons, shields, cargo float64, armament int) (err error) { - control(configure, func(c *controller.Ctrl) { + control(configure, func(c *controller.Controller) { c.Execute(func(r controller.Repo, g game.Game) { err = createShipType(r, g, race, typeName, drive, weapons, shields, cargo, armament) }) @@ -22,7 +22,7 @@ func createShipType(r controller.Repo, g game.Game, race, typeName string, d, w, } func MergeShipType(configure func(*controller.Param), race, source, target string) (err error) { - control(configure, func(c *controller.Ctrl) { + control(configure, func(c *controller.Controller) { c.Execute(func(r controller.Repo, g game.Game) { err = mergeShipType(r, g, race, source, target) }) @@ -38,7 +38,7 @@ func mergeShipType(r controller.Repo, g game.Game, race, source, target string) } func DeleteShipType(configure func(*controller.Param), race, typeName string) (err error) { - control(configure, func(c *controller.Ctrl) { + control(configure, func(c *controller.Controller) { c.Execute(func(r controller.Repo, g game.Game) { err = deleteShipType(r, g, race, typeName) }) diff --git a/internal/game/cmd_war_peace.go b/internal/game/cmd_war_peace.go index 1690d9a..c9654cc 100644 --- a/internal/game/cmd_war_peace.go +++ b/internal/game/cmd_war_peace.go @@ -6,14 +6,14 @@ import ( ) func DeclareWar(configure func(*controller.Param), from, to string) (err error) { - control(configure, func(c *controller.Ctrl) { + control(configure, func(c *controller.Controller) { c.Execute(func(r controller.Repo, g game.Game) { err = updateRelation(r, g, from, to, game.RelationWar) }) }) return } func DeclarePeace(configure func(*controller.Param), from, to string) (err error) { - control(configure, func(c *controller.Ctrl) { + control(configure, func(c *controller.Controller) { c.Execute(func(r controller.Repo, g game.Game) { err = updateRelation(r, g, from, to, game.RelationPeace) }) }) return diff --git a/internal/game/controller.go b/internal/game/controller.go index b4949b7..9dd923a 100644 --- a/internal/game/controller.go +++ b/internal/game/controller.go @@ -7,18 +7,18 @@ import ( ) func LoadState(configure func(*controller.Param)) (g game.Game, err error) { - control(configure, func(c *controller.Ctrl) { c.ExecuteInit(func(r controller.Repo) { g, err = c.Repo.LoadState() }) }) + control(configure, func(c *controller.Controller) { c.ExecuteInit(func(r controller.Repo) { g, err = c.Repo.LoadState() }) }) return } func GenerateGame(configure func(*controller.Param), races []string) (gameID uuid.UUID, err error) { - control(configure, func(c *controller.Ctrl) { + control(configure, func(c *controller.Controller) { c.ExecuteInit(func(r controller.Repo) { gameID, err = controller.NewGame(r, races) }) }) return } -func control(configure func(*controller.Param), consumer func(*controller.Ctrl)) error { +func control(configure func(*controller.Param), consumer func(*controller.Controller)) error { c, err := controller.NewController(configure) if err != nil { return err