feat(lobby): F8-04b hierarchical sidebar + paid-tier gate for create-game
Tests · Go / test (push) Successful in 2m17s
Tests · UI / test (push) Waiting to run

Reshape the lobby UI from a single Overview into a two-level sidebar
(games · profile · DEV synthetic-reports) with four games sub-panels
(active-past · recruitment · invitations · private-games). Move the
`create new game` button into the private-games panel, merge the
applications section into recruitment cards as status chips, and add
DEV-only synthetic-report loader as a top-level screen.

Add a paid-tier gate at backend `lobby.game.create`: free callers get
`403 forbidden` before the lobby service is invoked. The UI hides the
private-games sub-panel + create button on free tier (DEV affordances
flag overrides). Update every integration test that creates a game to
use a new `testenv.PromoteToPaid` helper; add a new
`TestLobbyFlow_FreeUserCreateGameForbidden`.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Ilia Denisov
2026-05-26 23:53:53 +02:00
parent 98d1fe6cae
commit 009ea560f9
44 changed files with 2486 additions and 1118 deletions
+8 -1
View File
@@ -265,7 +265,12 @@ paths:
summary: Create a new private lobby game owned by the caller
description: |
Always emits a `private` game owned by `X-User-ID`. Public games
are created via `POST /api/v1/admin/games`.
are created via `POST /api/v1/admin/games`. The endpoint is
gated by the caller's paid tier: free-tier accounts receive
`403 forbidden` (code `forbidden`) and no `draft` row is
created. The tier is read through
`EntitlementProvider.IsPaid(userID)` from the user-domain
service.
security:
- UserHeader: []
parameters:
@@ -285,6 +290,8 @@ paths:
$ref: "#/components/schemas/LobbyGameDetail"
"400":
$ref: "#/components/responses/InvalidRequestError"
"403":
$ref: "#/components/responses/ForbiddenError"
"501":
$ref: "#/components/responses/NotImplementedError"
"500":