// Code generated by the FlatBuffers compiler. DO NOT EDIT.

package report

import (
	flatbuffers "github.com/google/flatbuffers/go"
)

type OtherGroup struct {
	_tab flatbuffers.Table
}

func GetRootAsOtherGroup(buf []byte, offset flatbuffers.UOffsetT) *OtherGroup {
	n := flatbuffers.GetUOffsetT(buf[offset:])
	x := &OtherGroup{}
	x.Init(buf, n+offset)
	return x
}

func FinishOtherGroupBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
	builder.Finish(offset)
}

func GetSizePrefixedRootAsOtherGroup(buf []byte, offset flatbuffers.UOffsetT) *OtherGroup {
	n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
	x := &OtherGroup{}
	x.Init(buf, n+offset+flatbuffers.SizeUint32)
	return x
}

func FinishSizePrefixedOtherGroupBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
	builder.FinishSizePrefixed(offset)
}

func (rcv *OtherGroup) Init(buf []byte, i flatbuffers.UOffsetT) {
	rcv._tab.Bytes = buf
	rcv._tab.Pos = i
}

func (rcv *OtherGroup) Table() flatbuffers.Table {
	return rcv._tab
}

func (rcv *OtherGroup) Number() uint64 {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
	if o != 0 {
		return rcv._tab.GetUint64(o + rcv._tab.Pos)
	}
	return 0
}

func (rcv *OtherGroup) MutateNumber(n uint64) bool {
	return rcv._tab.MutateUint64Slot(4, n)
}

func (rcv *OtherGroup) Class() []byte {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
	if o != 0 {
		return rcv._tab.ByteVector(o + rcv._tab.Pos)
	}
	return nil
}

func (rcv *OtherGroup) Tech(obj *TechEntry, j int) bool {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
	if o != 0 {
		x := rcv._tab.Vector(o)
		x += flatbuffers.UOffsetT(j) * 4
		x = rcv._tab.Indirect(x)
		obj.Init(rcv._tab.Bytes, x)
		return true
	}
	return false
}

func (rcv *OtherGroup) TechLength() int {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
	if o != 0 {
		return rcv._tab.VectorLen(o)
	}
	return 0
}

func (rcv *OtherGroup) Cargo() []byte {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
	if o != 0 {
		return rcv._tab.ByteVector(o + rcv._tab.Pos)
	}
	return nil
}

func (rcv *OtherGroup) Load() float32 {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
	if o != 0 {
		return rcv._tab.GetFloat32(o + rcv._tab.Pos)
	}
	return 0.0
}

func (rcv *OtherGroup) MutateLoad(n float32) bool {
	return rcv._tab.MutateFloat32Slot(12, n)
}

func (rcv *OtherGroup) Destination() uint64 {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(14))
	if o != 0 {
		return rcv._tab.GetUint64(o + rcv._tab.Pos)
	}
	return 0
}

func (rcv *OtherGroup) MutateDestination(n uint64) bool {
	return rcv._tab.MutateUint64Slot(14, n)
}

func (rcv *OtherGroup) Origin() *uint64 {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(16))
	if o != 0 {
		v := rcv._tab.GetUint64(o + rcv._tab.Pos)
		return &v
	}
	return nil
}

func (rcv *OtherGroup) MutateOrigin(n uint64) bool {
	return rcv._tab.MutateUint64Slot(16, n)
}

func (rcv *OtherGroup) Range() *float32 {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(18))
	if o != 0 {
		v := rcv._tab.GetFloat32(o + rcv._tab.Pos)
		return &v
	}
	return nil
}

func (rcv *OtherGroup) MutateRange(n float32) bool {
	return rcv._tab.MutateFloat32Slot(18, n)
}

func (rcv *OtherGroup) Speed() float32 {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(20))
	if o != 0 {
		return rcv._tab.GetFloat32(o + rcv._tab.Pos)
	}
	return 0.0
}

func (rcv *OtherGroup) MutateSpeed(n float32) bool {
	return rcv._tab.MutateFloat32Slot(20, n)
}

func (rcv *OtherGroup) Mass() float32 {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(22))
	if o != 0 {
		return rcv._tab.GetFloat32(o + rcv._tab.Pos)
	}
	return 0.0
}

func (rcv *OtherGroup) MutateMass(n float32) bool {
	return rcv._tab.MutateFloat32Slot(22, n)
}

func OtherGroupStart(builder *flatbuffers.Builder) {
	builder.StartObject(10)
}
func OtherGroupAddNumber(builder *flatbuffers.Builder, number uint64) {
	builder.PrependUint64Slot(0, number, 0)
}
func OtherGroupAddClass(builder *flatbuffers.Builder, class flatbuffers.UOffsetT) {
	builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(class), 0)
}
func OtherGroupAddTech(builder *flatbuffers.Builder, tech flatbuffers.UOffsetT) {
	builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(tech), 0)
}
func OtherGroupStartTechVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
	return builder.StartVector(4, numElems, 4)
}
func OtherGroupAddCargo(builder *flatbuffers.Builder, cargo flatbuffers.UOffsetT) {
	builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(cargo), 0)
}
func OtherGroupAddLoad(builder *flatbuffers.Builder, load float32) {
	builder.PrependFloat32Slot(4, load, 0.0)
}
func OtherGroupAddDestination(builder *flatbuffers.Builder, destination uint64) {
	builder.PrependUint64Slot(5, destination, 0)
}
func OtherGroupAddOrigin(builder *flatbuffers.Builder, origin uint64) {
	builder.PrependUint64(origin)
	builder.Slot(6)
}
func OtherGroupAddRange(builder *flatbuffers.Builder, range_ float32) {
	builder.PrependFloat32(range_)
	builder.Slot(7)
}
func OtherGroupAddSpeed(builder *flatbuffers.Builder, speed float32) {
	builder.PrependFloat32Slot(8, speed, 0.0)
}
func OtherGroupAddMass(builder *flatbuffers.Builder, mass float32) {
	builder.PrependFloat32Slot(9, mass, 0.0)
}
func OtherGroupEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
	return builder.EndObject()
}
