// automatically generated by the FlatBuffers compiler, do not modify

/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */

import * as flatbuffers from 'flatbuffers';

import { GameSummary, GameSummaryT } from '../lobby/game-summary.js';


export class PublicGamesListResponse implements flatbuffers.IUnpackableObject<PublicGamesListResponseT> {
  bb: flatbuffers.ByteBuffer|null = null;
  bb_pos = 0;
  __init(i:number, bb:flatbuffers.ByteBuffer):PublicGamesListResponse {
  this.bb_pos = i;
  this.bb = bb;
  return this;
}

static getRootAsPublicGamesListResponse(bb:flatbuffers.ByteBuffer, obj?:PublicGamesListResponse):PublicGamesListResponse {
  return (obj || new PublicGamesListResponse()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}

static getSizePrefixedRootAsPublicGamesListResponse(bb:flatbuffers.ByteBuffer, obj?:PublicGamesListResponse):PublicGamesListResponse {
  bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
  return (obj || new PublicGamesListResponse()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}

items(index: number, obj?:GameSummary):GameSummary|null {
  const offset = this.bb!.__offset(this.bb_pos, 4);
  return offset ? (obj || new GameSummary()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
}

itemsLength():number {
  const offset = this.bb!.__offset(this.bb_pos, 4);
  return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
}

page():number {
  const offset = this.bb!.__offset(this.bb_pos, 6);
  return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}

pageSize():number {
  const offset = this.bb!.__offset(this.bb_pos, 8);
  return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}

total():number {
  const offset = this.bb!.__offset(this.bb_pos, 10);
  return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}

static startPublicGamesListResponse(builder:flatbuffers.Builder) {
  builder.startObject(4);
}

static addItems(builder:flatbuffers.Builder, itemsOffset:flatbuffers.Offset) {
  builder.addFieldOffset(0, itemsOffset, 0);
}

static createItemsVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
  builder.startVector(4, data.length, 4);
  for (let i = data.length - 1; i >= 0; i--) {
    builder.addOffset(data[i]!);
  }
  return builder.endVector();
}

static startItemsVector(builder:flatbuffers.Builder, numElems:number) {
  builder.startVector(4, numElems, 4);
}

static addPage(builder:flatbuffers.Builder, page:number) {
  builder.addFieldInt32(1, page, 0);
}

static addPageSize(builder:flatbuffers.Builder, pageSize:number) {
  builder.addFieldInt32(2, pageSize, 0);
}

static addTotal(builder:flatbuffers.Builder, total:number) {
  builder.addFieldInt32(3, total, 0);
}

static endPublicGamesListResponse(builder:flatbuffers.Builder):flatbuffers.Offset {
  const offset = builder.endObject();
  return offset;
}

static createPublicGamesListResponse(builder:flatbuffers.Builder, itemsOffset:flatbuffers.Offset, page:number, pageSize:number, total:number):flatbuffers.Offset {
  PublicGamesListResponse.startPublicGamesListResponse(builder);
  PublicGamesListResponse.addItems(builder, itemsOffset);
  PublicGamesListResponse.addPage(builder, page);
  PublicGamesListResponse.addPageSize(builder, pageSize);
  PublicGamesListResponse.addTotal(builder, total);
  return PublicGamesListResponse.endPublicGamesListResponse(builder);
}

unpack(): PublicGamesListResponseT {
  return new PublicGamesListResponseT(
    this.bb!.createObjList<GameSummary, GameSummaryT>(this.items.bind(this), this.itemsLength()),
    this.page(),
    this.pageSize(),
    this.total()
  );
}


unpackTo(_o: PublicGamesListResponseT): void {
  _o.items = this.bb!.createObjList<GameSummary, GameSummaryT>(this.items.bind(this), this.itemsLength());
  _o.page = this.page();
  _o.pageSize = this.pageSize();
  _o.total = this.total();
}
}

export class PublicGamesListResponseT implements flatbuffers.IGeneratedObject {
constructor(
  public items: (GameSummaryT)[] = [],
  public page: number = 0,
  public pageSize: number = 0,
  public total: number = 0
){}


pack(builder:flatbuffers.Builder): flatbuffers.Offset {
  const items = PublicGamesListResponse.createItemsVector(builder, builder.createObjectOffsetList(this.items));

  return PublicGamesListResponse.createPublicGamesListResponse(builder,
    items,
    this.page,
    this.pageSize,
    this.total
  );
}
}
