// Code generated by the FlatBuffers compiler. DO NOT EDIT.

package report

import (
	flatbuffers "github.com/google/flatbuffers/go"
)

type ShipProduction struct {
	_tab flatbuffers.Table
}

func GetRootAsShipProduction(buf []byte, offset flatbuffers.UOffsetT) *ShipProduction {
	n := flatbuffers.GetUOffsetT(buf[offset:])
	x := &ShipProduction{}
	x.Init(buf, n+offset)
	return x
}

func FinishShipProductionBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
	builder.Finish(offset)
}

func GetSizePrefixedRootAsShipProduction(buf []byte, offset flatbuffers.UOffsetT) *ShipProduction {
	n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
	x := &ShipProduction{}
	x.Init(buf, n+offset+flatbuffers.SizeUint32)
	return x
}

func FinishSizePrefixedShipProductionBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
	builder.FinishSizePrefixed(offset)
}

func (rcv *ShipProduction) Init(buf []byte, i flatbuffers.UOffsetT) {
	rcv._tab.Bytes = buf
	rcv._tab.Pos = i
}

func (rcv *ShipProduction) Table() flatbuffers.Table {
	return rcv._tab
}

func (rcv *ShipProduction) Planet() uint64 {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
	if o != 0 {
		return rcv._tab.GetUint64(o + rcv._tab.Pos)
	}
	return 0
}

func (rcv *ShipProduction) MutatePlanet(n uint64) bool {
	return rcv._tab.MutateUint64Slot(4, n)
}

func (rcv *ShipProduction) Class() []byte {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
	if o != 0 {
		return rcv._tab.ByteVector(o + rcv._tab.Pos)
	}
	return nil
}

func (rcv *ShipProduction) Cost() float32 {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
	if o != 0 {
		return rcv._tab.GetFloat32(o + rcv._tab.Pos)
	}
	return 0.0
}

func (rcv *ShipProduction) MutateCost(n float32) bool {
	return rcv._tab.MutateFloat32Slot(8, n)
}

func (rcv *ShipProduction) ProdUsed() float32 {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
	if o != 0 {
		return rcv._tab.GetFloat32(o + rcv._tab.Pos)
	}
	return 0.0
}

func (rcv *ShipProduction) MutateProdUsed(n float32) bool {
	return rcv._tab.MutateFloat32Slot(10, n)
}

func (rcv *ShipProduction) Percent() float32 {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
	if o != 0 {
		return rcv._tab.GetFloat32(o + rcv._tab.Pos)
	}
	return 0.0
}

func (rcv *ShipProduction) MutatePercent(n float32) bool {
	return rcv._tab.MutateFloat32Slot(12, n)
}

func (rcv *ShipProduction) Free() float32 {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(14))
	if o != 0 {
		return rcv._tab.GetFloat32(o + rcv._tab.Pos)
	}
	return 0.0
}

func (rcv *ShipProduction) MutateFree(n float32) bool {
	return rcv._tab.MutateFloat32Slot(14, n)
}

func ShipProductionStart(builder *flatbuffers.Builder) {
	builder.StartObject(6)
}
func ShipProductionAddPlanet(builder *flatbuffers.Builder, planet uint64) {
	builder.PrependUint64Slot(0, planet, 0)
}
func ShipProductionAddClass(builder *flatbuffers.Builder, class flatbuffers.UOffsetT) {
	builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(class), 0)
}
func ShipProductionAddCost(builder *flatbuffers.Builder, cost float32) {
	builder.PrependFloat32Slot(2, cost, 0.0)
}
func ShipProductionAddProdUsed(builder *flatbuffers.Builder, prodUsed float32) {
	builder.PrependFloat32Slot(3, prodUsed, 0.0)
}
func ShipProductionAddPercent(builder *flatbuffers.Builder, percent float32) {
	builder.PrependFloat32Slot(4, percent, 0.0)
}
func ShipProductionAddFree(builder *flatbuffers.Builder, free float32) {
	builder.PrependFloat32Slot(5, free, 0.0)
}
func ShipProductionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
	return builder.EndObject()
}
