// Code generated by the FlatBuffers compiler. DO NOT EDIT.

package lobby

import (
	flatbuffers "github.com/google/flatbuffers/go"
)

type InviteDeclineRequest struct {
	_tab flatbuffers.Table
}

func GetRootAsInviteDeclineRequest(buf []byte, offset flatbuffers.UOffsetT) *InviteDeclineRequest {
	n := flatbuffers.GetUOffsetT(buf[offset:])
	x := &InviteDeclineRequest{}
	x.Init(buf, n+offset)
	return x
}

func FinishInviteDeclineRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
	builder.Finish(offset)
}

func GetSizePrefixedRootAsInviteDeclineRequest(buf []byte, offset flatbuffers.UOffsetT) *InviteDeclineRequest {
	n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
	x := &InviteDeclineRequest{}
	x.Init(buf, n+offset+flatbuffers.SizeUint32)
	return x
}

func FinishSizePrefixedInviteDeclineRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
	builder.FinishSizePrefixed(offset)
}

func (rcv *InviteDeclineRequest) Init(buf []byte, i flatbuffers.UOffsetT) {
	rcv._tab.Bytes = buf
	rcv._tab.Pos = i
}

func (rcv *InviteDeclineRequest) Table() flatbuffers.Table {
	return rcv._tab
}

func (rcv *InviteDeclineRequest) GameId() []byte {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
	if o != 0 {
		return rcv._tab.ByteVector(o + rcv._tab.Pos)
	}
	return nil
}

func (rcv *InviteDeclineRequest) InviteId() []byte {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
	if o != 0 {
		return rcv._tab.ByteVector(o + rcv._tab.Pos)
	}
	return nil
}

func InviteDeclineRequestStart(builder *flatbuffers.Builder) {
	builder.StartObject(2)
}
func InviteDeclineRequestAddGameId(builder *flatbuffers.Builder, gameId flatbuffers.UOffsetT) {
	builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(gameId), 0)
}
func InviteDeclineRequestAddInviteId(builder *flatbuffers.Builder, inviteId flatbuffers.UOffsetT) {
	builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(inviteId), 0)
}
func InviteDeclineRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
	return builder.EndObject()
}
