# Design system — tokens & theming

The client's visual language lives in a single set of CSS custom
properties (design tokens). Components reference the tokens
(`var(--color-…)`, `var(--space-…)`) instead of literal hex/px, so a
palette change is a one-file edit and the light and dark themes stay in
lockstep.

## Where the tokens live

- [`src/lib/theme/tokens.css`](../frontend/src/lib/theme/tokens.css) —
  every token. Theme-independent scales (spacing, radii, typography) sit
  in `:root`; the colour/shadow palette is defined twice, once for dark
  (`:root, :root[data-theme="dark"]`) and once for light
  (`:root[data-theme="light"]`).
- [`src/lib/theme/base.css`](../frontend/src/lib/theme/base.css) — a
  small global baseline (document background, default text/typography, a
  token-driven focus ring, selection colour). Everything else stays in
  component-scoped `<style>`.
- Both are imported once, in the root
  [`+layout.svelte`](../frontend/src/routes/+layout.svelte); a plain CSS
  import is global (Svelte only scopes `<style>` blocks).

## Token reference

### Colour (theme-dependent)

| Token | Role |
|---|---|
| `--color-bg` | Application backdrop, header, bottom-tab bar. |
| `--color-surface` | Panels (sidebar, cards). |
| `--color-surface-raised` | Form controls and raised cards. |
| `--color-surface-overlay` | Floating surfaces (menus, drawers, popovers). |
| `--color-surface-hover` | Hover state on interactive surfaces. |
| `--color-border-subtle` | Structural chrome edges. |
| `--color-border` | Default control borders. |
| `--color-border-strong` | Emphasis / focus borders. |
| `--color-text` | Primary text. |
| `--color-text-muted` | Secondary text. |
| `--color-text-faint` | Tertiary text, placeholders. |
| `--color-accent` (`-hover`, `-active`, `-contrast`, `-subtle`) | Brand periwinkle: links, active states, fills, tints. `-contrast` is the text colour on an accent fill. |
| `--color-danger` (`-contrast`, `-subtle`) | Errors, destructive actions. |
| `--color-success` (`-subtle`) | Success / positive. |
| `--color-warning` (`-subtle`) | Warnings. |
| `--color-focus` | Focus-ring colour (aliases `--color-accent`). |
| `--shadow-sm` / `--shadow-md` / `--shadow-lg` | Elevation. |

`*-subtle` colours are translucent (`rgba`) so they tint whatever sits
behind them; `*-contrast` colours are opaque text colours meant to sit
on top of the matching solid fill.

### Scales (theme-independent)

- Spacing: `--space-1` (0.25rem) … `--space-6` (2rem), `--space-8` (3rem).
- Radii: `--radius-sm` 4px, `--radius-md` 6px, `--radius-lg` 10px,
  `--radius-pill`.
- Typography: `--font-sans`, `--font-mono`; sizes `--text-xs` …
  `--text-xl`; `--leading-tight` / `--leading-normal`; weights
  `--weight-normal` / `--weight-medium` / `--weight-semibold`.

## Theming (light / dark / system)

The resolved theme is written to `data-theme` on `<html>`, which selects
the colour block in `tokens.css`.

- A pre-paint guard in [`app.html`](../frontend/src/app.html) reads the
  stored choice from `localStorage["galaxy-theme"]` and sets `data-theme`
  before the app boots, so first paint never flashes.
- [`src/lib/theme/theme.svelte.ts`](../frontend/src/lib/theme/theme.svelte.ts)
  is the runtime store: `theme.choice` (`system` | `light` | `dark`),
  `theme.resolved` (`light` | `dark`), and `theme.setChoice(…)`. It
  persists the choice, applies `data-theme`, and — while the choice is
  `system` — follows OS theme changes via `matchMedia`.
- The account menu (`account-menu.svelte`) exposes the picker. The
  default is `dark`; `system` follows the OS.

The `app.html` guard and the store deliberately duplicate the
resolution logic (one runs before modules load, the other after) — keep
them in sync.

## Conventions

- No literal theme colours in component `<style>`. Use a token; if none
  fits, add one to `tokens.css` rather than hard-coding.
- Map by role, not by hex: a form-control background is
  `--color-surface-raised` even if its old value happened to match a
  hover colour.
- Directional one-off drop shadows that are not part of the elevation
  scale may stay as literal `rgba(0, 0, 0, …)` (they read acceptably in
  both themes); reach for `--shadow-*` for standard elevation.
- Spacing-scale adoption is gradual — colour tokens are the priority;
  existing one-off paddings are migrated opportunistically, not churned
  en masse.

## Migration status

The token system and the always-visible in-game chrome (header, account
menu, sidebar frame, tab bar, bottom tabs, shell background) reference
tokens and switch cleanly between light and dark. The view bodies
(calculator, inspectors, tables, lobby, auth, map overlays, battle,
mail) are migrated incrementally; until a view is migrated its
hard-coded colours stay dark in both themes. F1 is complete when no
literal theme colours remain in component `<style>` blocks.
