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deploy-prod.yaml
dev-deploy.yaml
fbs-codegen.yaml
go-unit.yaml
integration.yaml
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Merge pull request 'fix(game): small reconciliation fixes (science, generation, dismantle, report)' (
#81
) from feature/game-small-fixes into development
integration.yaml #597
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2026-05-31 07:38:39 +00:00
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Merge pull request 'fix(game): small reconciliation fixes (science, generation, dismantle, report)' (
#81
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go-unit.yaml #596
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Merge pull request 'fix(game): small reconciliation fixes (science, generation, dismantle, report)' (
#81
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dev-deploy.yaml #595
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fix(game): small reconciliation fixes (science, generation, dismantle, report)
integration.yaml #594
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2026-05-31 07:33:31 +00:00
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fix(game): small reconciliation fixes (science, generation, dismantle, report)
go-unit.yaml #593
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fix(game): small reconciliation fixes (science, generation, dismantle, report)
go-unit.yaml #592
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feature/game-small-fixes
2026-05-31 07:31:11 +00:00
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Merge pull request 'fix(game): release a banished race's assets during turn generation' (
#80
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integration.yaml #591
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2026-05-31 07:19:45 +00:00
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Merge pull request 'fix(game): release a banished race's assets during turn generation' (
#80
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go-unit.yaml #590
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Merge pull request 'fix(game): release a banished race's assets during turn generation' (
#80
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dev-deploy.yaml #589
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fix(game): release a banished race's assets during turn generation
integration.yaml #588
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fix(game): release a banished race's assets during turn generation
go-unit.yaml #587
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fix(game): release a banished race's assets during turn generation
go-unit.yaml #586
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2026-05-31 07:05:02 +00:00
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Merge pull request 'fix(game): bomb in descending power order, collapse industry on wipe' (
#79
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integration.yaml #585
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2026-05-31 07:02:18 +00:00
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Merge pull request 'fix(game): bomb in descending power order, collapse industry on wipe' (
#79
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go-unit.yaml #584
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Merge pull request 'fix(game): bomb in descending power order, collapse industry on wipe' (
#79
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dev-deploy.yaml #583
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2026-05-31 07:00:35 +00:00
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fix(game): bomb in descending power order, collapse industry on wipe
integration.yaml #582
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#79
2026-05-31 06:52:02 +00:00
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fix(game): bomb in descending power order, collapse industry on wipe
go-unit.yaml #581
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fix(game): bomb in descending power order, collapse industry on wipe
go-unit.yaml #580
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2026-05-31 06:49:47 +00:00
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Merge pull request 'fix(game): gate group visibility by visibility range, report battle classes' (
#78
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integration.yaml #579
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2026-05-31 06:45:20 +00:00
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Merge pull request 'fix(game): gate group visibility by visibility range, report battle classes' (
#78
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go-unit.yaml #578
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Merge pull request 'fix(game): gate group visibility by visibility range, report battle classes' (
#78
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dev-deploy.yaml #577
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2026-05-31 06:43:39 +00:00
48s
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fix(game): gate group visibility by visibility range, report battle classes
integration.yaml #576
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#78
2026-05-31 06:40:54 +00:00
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fix(game): gate group visibility by visibility range, report battle classes
go-unit.yaml #575
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2026-05-31 06:41:11 +00:00
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fix(game): gate group visibility by visibility range, report battle classes
go-unit.yaml #574
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feature/game-visibility-report
2026-05-31 06:38:30 +00:00
1m55s
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Merge pull request 'fix(game): fight before departure and reorder the turn sequence' (
#77
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integration.yaml #573
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2026-05-31 06:31:39 +00:00
1m42s
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Merge pull request 'fix(game): fight before departure and reorder the turn sequence' (
#77
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go-unit.yaml #572
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2026-05-31 06:32:18 +00:00
3m9s
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Merge pull request 'fix(game): fight before departure and reorder the turn sequence' (
#77
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dev-deploy.yaml #571
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2026-05-31 06:29:57 +00:00
48s
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fix(game): charge a ship upgrade against production only once
integration.yaml #570
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#77
2026-05-31 06:28:38 +00:00
1m41s
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fix(game): charge a ship upgrade against production only once
go-unit.yaml #569
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#77
2026-05-31 06:27:00 +00:00
2m10s
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fix(game): charge a ship upgrade against production only once
go-unit.yaml #568
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feature/game-turn-order-departures
2026-05-31 06:26:57 +00:00
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